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<blockquote data-quote="Kafkonia" data-source="post: 3312344" data-attributes="member: 40261"><p>With the over-the-top evil game we just wrapped up (two sessions, three PC deaths, one unfinished module and a relieved DM -- me!) I actually encouraged one of the players to do worse than that. His evil stonechild had been slain, and the PCs had no diamonds and no way out of where they were.</p><p></p><p>Me: "Why don't you make a pacifist character whose entire worldly possessions consist of diamonds?"</p><p></p><p>He wound up with several thousand GP of diamonds and black onyx, and the rest of his possessions as outfits -- he was a travelling merchant who was trapped in the same place as the party, and he lasted just long enough to fail his fortitude save. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Needless to say, we were <em>really</em> not taking it seriously.</p></blockquote><p></p>
[QUOTE="Kafkonia, post: 3312344, member: 40261"] With the over-the-top evil game we just wrapped up (two sessions, three PC deaths, one unfinished module and a relieved DM -- me!) I actually encouraged one of the players to do worse than that. His evil stonechild had been slain, and the PCs had no diamonds and no way out of where they were. Me: "Why don't you make a pacifist character whose entire worldly possessions consist of diamonds?" He wound up with several thousand GP of diamonds and black onyx, and the rest of his possessions as outfits -- he was a travelling merchant who was trapped in the same place as the party, and he lasted just long enough to fail his fortitude save. :D Needless to say, we were [i]really[/i] not taking it seriously. [/QUOTE]
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