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<blockquote data-quote="Imban" data-source="post: 4946362" data-attributes="member: 29206"><p>3e and earlier, you got two full-strength black puddings with half the HP. It's still not impossible, but you have to hit each one 5 times in order to kill it, and 31 times in total to defeat a single black pudding. And stupid targeting can leave you fighting up to 16 at once, but hopefully you aren't stupid.</p><p></p><p>(Of course, if you weren't stupid, you wouldn't be using a pointy stick on it.)</p><p></p><p>Again, 3e is my favorite edition, not 4e, but I tend to run games such that there are things you can do, rather than effects you can create - grappling someone is literally grabbing them and holding them, not a catch-all for anything you do that happens to stop someone from moving out of their current square.</p><p></p><p>I mean, I can't remember the last time anyone's actually fought an ooze in a campaign I ran, because I don't much like them? But if your version of tripping is entangling people with a spiked chain and pulling them off their feet, it's not going to work very well against something with no feet or particular orientation. (I think the last similar thing was a hostile magical machine - a solo trap in 4e terms - that was spewing lasers.)</p><p></p><p>Also, in practice the well-thought-out justifications tend to be more of a forum thing. Only one of my players - an Exalted refugee <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> - constantly narrates more than "I up and take a chop at him" in combat, so while the rule of cool would overwhelm minor concerns if they narrated how they were knocking down an ooze and it was vaguely sensible or cool, practically the conversation is going to look more like...</p><p></p><p><Player1> roll 1d20+8 Spinning Sweep on the ochre jelly</p><p><Schala> [Roll] Player1 rolls 1d20+8: 11 + 8 = 18. [ Spinning Sweep on the ochre jelly ]</p><p><Imban> << You're sweeping the legs out from under a slime? Really? >></p><p><Player1> << ...erm, durr. Reaping Strike instead. >></p><p></p><p>rather than brilliant narration. Of course, my players would likewise stare at me if I insisted that gorgons were immune to being tripped even though the book says so. I mean, I <strong>still</strong> get made fun of for the time a Mutants & Masterminds villain I was running was immune to being grappled for what the players felt was no good reason, and her actual stats sure listed it then. "Oh, right, and is he immune to grapple too?" would probably be the immediate response. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>(The funny thing is that we roleplay a lot, it's just that just shooting arrows at a guy rarely gets more than a "twang" and the clatter of virtual dice.)</p></blockquote><p></p>
[QUOTE="Imban, post: 4946362, member: 29206"] 3e and earlier, you got two full-strength black puddings with half the HP. It's still not impossible, but you have to hit each one 5 times in order to kill it, and 31 times in total to defeat a single black pudding. And stupid targeting can leave you fighting up to 16 at once, but hopefully you aren't stupid. (Of course, if you weren't stupid, you wouldn't be using a pointy stick on it.) Again, 3e is my favorite edition, not 4e, but I tend to run games such that there are things you can do, rather than effects you can create - grappling someone is literally grabbing them and holding them, not a catch-all for anything you do that happens to stop someone from moving out of their current square. I mean, I can't remember the last time anyone's actually fought an ooze in a campaign I ran, because I don't much like them? But if your version of tripping is entangling people with a spiked chain and pulling them off their feet, it's not going to work very well against something with no feet or particular orientation. (I think the last similar thing was a hostile magical machine - a solo trap in 4e terms - that was spewing lasers.) Also, in practice the well-thought-out justifications tend to be more of a forum thing. Only one of my players - an Exalted refugee ;) - constantly narrates more than "I up and take a chop at him" in combat, so while the rule of cool would overwhelm minor concerns if they narrated how they were knocking down an ooze and it was vaguely sensible or cool, practically the conversation is going to look more like... <Player1> roll 1d20+8 Spinning Sweep on the ochre jelly <Schala> [Roll] Player1 rolls 1d20+8: 11 + 8 = 18. [ Spinning Sweep on the ochre jelly ] <Imban> << You're sweeping the legs out from under a slime? Really? >> <Player1> << ...erm, durr. Reaping Strike instead. >> rather than brilliant narration. Of course, my players would likewise stare at me if I insisted that gorgons were immune to being tripped even though the book says so. I mean, I [b]still[/b] get made fun of for the time a Mutants & Masterminds villain I was running was immune to being grappled for what the players felt was no good reason, and her actual stats sure listed it then. "Oh, right, and is he immune to grapple too?" would probably be the immediate response. :p (The funny thing is that we roleplay a lot, it's just that just shooting arrows at a guy rarely gets more than a "twang" and the clatter of virtual dice.) [/QUOTE]
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