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Introducing New Player to Epic Campaign
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<blockquote data-quote="MwaO" data-source="post: 7097714" data-attributes="member: 12749"><p>Yeah, the larger problem hybrids have is similar to the Bard or Monk problem of 3x. They sound cool and in fact can be quite good. But they invariably attract the kind of player ill-suited to playing them. And there's a tendency if that if you see say 10 players playing X and X is just horrid, to assume that X is actually bad.</p><p></p><p>Bard and Monk of 3x aren't bad. In fact, Bard's default in 3.5 is basically Warchanter in 4e. Haste, Inspire Courage, Inspire Greatness - rinse and repeat. But as that's not particularly interesting to play, the optimizers generally stay away and the people who'd rather throw a vial of acid(1d6) at a hardness 5 object/creature(so max of 1 damage on a 6 only) end up playing them.</p><p></p><p>That's a real example...</p></blockquote><p></p>
[QUOTE="MwaO, post: 7097714, member: 12749"] Yeah, the larger problem hybrids have is similar to the Bard or Monk problem of 3x. They sound cool and in fact can be quite good. But they invariably attract the kind of player ill-suited to playing them. And there's a tendency if that if you see say 10 players playing X and X is just horrid, to assume that X is actually bad. Bard and Monk of 3x aren't bad. In fact, Bard's default in 3.5 is basically Warchanter in 4e. Haste, Inspire Courage, Inspire Greatness - rinse and repeat. But as that's not particularly interesting to play, the optimizers generally stay away and the people who'd rather throw a vial of acid(1d6) at a hardness 5 object/creature(so max of 1 damage on a 6 only) end up playing them. That's a real example... [/QUOTE]
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Introducing New Player to Epic Campaign
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