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Introducing the Deck of Many Things
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<blockquote data-quote="Durifern" data-source="post: 2367396" data-attributes="member: 4764"><p>Our DM let us encounter the OD&D variant: Wheel of Fortune. I think he toned it down a bit, mostly it did changes attributes and the 'lose wealth' option was there too. It was lots of fun. First I didn´t want to spin the wheel but couldn´t resist after he kept on tempting me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>I got really lucky and it increased my Con to 16. Joy!</p><p></p><p>Another adventure some levels higher (Castle Amber) whe attended a banquet and every course had an effect. Eating the wrong caused one player to turn into one of the ghostly figures populating the castle. Quite disruptive but luckily the player had two characters at that time.</p><p></p><p>I will send my players a modified deck with only attribute-changing qualities. The original deck is far too disruptive and the bad outweighs the good by quite a margin imo.</p><p></p><p>Oh before I forget, 5th level players drawing from a deck can only end in disaster imho: they can´t negate the bad and will be unbalanced if they get lucky.</p></blockquote><p></p>
[QUOTE="Durifern, post: 2367396, member: 4764"] Our DM let us encounter the OD&D variant: Wheel of Fortune. I think he toned it down a bit, mostly it did changes attributes and the 'lose wealth' option was there too. It was lots of fun. First I didn´t want to spin the wheel but couldn´t resist after he kept on tempting me. :) I got really lucky and it increased my Con to 16. Joy! Another adventure some levels higher (Castle Amber) whe attended a banquet and every course had an effect. Eating the wrong caused one player to turn into one of the ghostly figures populating the castle. Quite disruptive but luckily the player had two characters at that time. I will send my players a modified deck with only attribute-changing qualities. The original deck is far too disruptive and the bad outweighs the good by quite a margin imo. Oh before I forget, 5th level players drawing from a deck can only end in disaster imho: they can´t negate the bad and will be unbalanced if they get lucky. [/QUOTE]
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