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Introducing the Deck of Many Things
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<blockquote data-quote="Corathon" data-source="post: 5851766" data-attributes="member: 22238"><p>Because of <em>the deck of many things</em> one of my players' characters fought death for the lives of his dead followers.</p><p></p><p>The PC was a cavalier who lost 2 of his followers in battle against an evil cult. Among the cult's treasures was a <em>deck of many things</em>. The group later met a wild mage (2E) who offered to use his ability to control the deck to allow the cavalier to draw the card that grants wishes in return for a quest. </p><p></p><p>The wild mage used his ability - and blew his roll, unbeknownst to the PCs. The cavalier drew two completely random cards from the deck and got the wish-granting card, and also drew the card requiring you to defeat a minor death or die! The cavalier triumphed and used the wishes to bring back his dead followers.</p></blockquote><p></p>
[QUOTE="Corathon, post: 5851766, member: 22238"] Because of [I]the deck of many things[/I] one of my players' characters fought death for the lives of his dead followers. The PC was a cavalier who lost 2 of his followers in battle against an evil cult. Among the cult's treasures was a [I]deck of many things[/I]. The group later met a wild mage (2E) who offered to use his ability to control the deck to allow the cavalier to draw the card that grants wishes in return for a quest. The wild mage used his ability - and blew his roll, unbeknownst to the PCs. The cavalier drew two completely random cards from the deck and got the wish-granting card, and also drew the card requiring you to defeat a minor death or die! The cavalier triumphed and used the wishes to bring back his dead followers. [/QUOTE]
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