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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Introducing: The Mighty TBDs. A B/X adventure log.
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<blockquote data-quote="DarkCrisis" data-source="post: 9390602" data-attributes="member: 1788"><p>Finally back on the hunt.</p><p></p><p>The group has alerted some Hobgoblins who attack. The fighting is brutal and the Cleric is slain in a mighty blow (and the player wasn't here this week oops). The Elf was also knocked down but got up again thanks to a healing potion.</p><p></p><p>After looting the Hobs and checking out the room they came from they find an armory. 2 of them replace their armor with some platemail. Some take bows and ammo etc. They are then attacked by several cultists and barely survive! Human cultists here? Does this tie into the rumored cult in the sewers back at the Keep?</p><p></p><p>The Thief manages to find a secret door and they debate about checking it out now, though come to reason when the realize they have no healing and some of them are wounded. If behind that door is monsters it could spell ruin.</p><p></p><p>So they hoof it back to the keep and rest. The next day the seek to Hire a Cleric and Fighter to aid them in the caves. Luckily a Cleric and Dwarf were looking to be taken on as Hirelings and they all proceeded back to the Caves...</p><p></p><p>Which upon reentering are set upon by more Hobgoblins and their Chief! The Elf goes to fight the Chief while the others try to pick off the mooks. The Hireling Dwarf is hurt bad but still going. The Hireling Cleric is almost immediately KOed. The Elf is slain by the Chief and the Fighter steps in to keep the Chief busy. The Wizard casts sleep on the remaining mooks while the Fighter and Thief (firing arrow) takes out the Chief. The gather a ton of treasure off the bodies and decide to again hoof it back to safety and rest. Not to mention find a new party member now that they are down 1 Elf. </p><p></p><p>They soon meet a Bard (Advanced OSE has B/X style other classes) who agrees to join them on their adventures.</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 9390602, member: 1788"] Finally back on the hunt. The group has alerted some Hobgoblins who attack. The fighting is brutal and the Cleric is slain in a mighty blow (and the player wasn't here this week oops). The Elf was also knocked down but got up again thanks to a healing potion. After looting the Hobs and checking out the room they came from they find an armory. 2 of them replace their armor with some platemail. Some take bows and ammo etc. They are then attacked by several cultists and barely survive! Human cultists here? Does this tie into the rumored cult in the sewers back at the Keep? The Thief manages to find a secret door and they debate about checking it out now, though come to reason when the realize they have no healing and some of them are wounded. If behind that door is monsters it could spell ruin. So they hoof it back to the keep and rest. The next day the seek to Hire a Cleric and Fighter to aid them in the caves. Luckily a Cleric and Dwarf were looking to be taken on as Hirelings and they all proceeded back to the Caves... Which upon reentering are set upon by more Hobgoblins and their Chief! The Elf goes to fight the Chief while the others try to pick off the mooks. The Hireling Dwarf is hurt bad but still going. The Hireling Cleric is almost immediately KOed. The Elf is slain by the Chief and the Fighter steps in to keep the Chief busy. The Wizard casts sleep on the remaining mooks while the Fighter and Thief (firing arrow) takes out the Chief. The gather a ton of treasure off the bodies and decide to again hoof it back to safety and rest. Not to mention find a new party member now that they are down 1 Elf. They soon meet a Bard (Advanced OSE has B/X style other classes) who agrees to join them on their adventures. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Introducing: The Mighty TBDs. A B/X adventure log.
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