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General Tabletop Discussion
*Pathfinder & Starfinder
Inventing names is detrimental to my immersion
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<blockquote data-quote="Gilladian" data-source="post: 6060275" data-attributes="member: 2093"><p>For NPCs, I pick a national origin or ethnic type for names; all Woodsfolk have Germanic names; all 'Valers have Saxon/old English names; all Mirani have Roman-style names. </p><p></p><p>I use a whole host of different baby-name, SCA-name, and fantasy name generators to create them. Fantasy races I generally use a fantasy-name generator for. My elves all have Tolkien-style names, while my dwarves tend to have the typical clunky lots-of-k-and-u-sound names mentioned earlier. Clan names they tend to translate into "common" so they are pretty much descriptive. "Fire-heart" or "Blackstone" would be typical clan names. </p><p></p><p>Hobyts have names based on plants, the earth, food, etc... with occasional borrowings from whatever other racial culture they grew up near. Catfolk have descriptive names, because nobody can pronounce their names, so they always translate them into "common"... also, they use aliases a LOT. </p><p></p><p>Lizardfolk don't really "get" names, so they tend to be called "hey you!" or whatever someone dubs them during the first meeting. A lizardfolk will never GIVE you his name; you give him one, or someone tells you to "call him Mudbelly"... Grippli names are long croaking songs, so they tend to go with one-or-two syllable sound effect names like "Glib-pok" or just pick a "local" name they like the sound of.</p><p></p><p>Oh, and I forgot to say; PCs are "encouraged" to follow the same rules, but never forced. They can pick what they want, but I will offer options if asked.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 6060275, member: 2093"] For NPCs, I pick a national origin or ethnic type for names; all Woodsfolk have Germanic names; all 'Valers have Saxon/old English names; all Mirani have Roman-style names. I use a whole host of different baby-name, SCA-name, and fantasy name generators to create them. Fantasy races I generally use a fantasy-name generator for. My elves all have Tolkien-style names, while my dwarves tend to have the typical clunky lots-of-k-and-u-sound names mentioned earlier. Clan names they tend to translate into "common" so they are pretty much descriptive. "Fire-heart" or "Blackstone" would be typical clan names. Hobyts have names based on plants, the earth, food, etc... with occasional borrowings from whatever other racial culture they grew up near. Catfolk have descriptive names, because nobody can pronounce their names, so they always translate them into "common"... also, they use aliases a LOT. Lizardfolk don't really "get" names, so they tend to be called "hey you!" or whatever someone dubs them during the first meeting. A lizardfolk will never GIVE you his name; you give him one, or someone tells you to "call him Mudbelly"... Grippli names are long croaking songs, so they tend to go with one-or-two syllable sound effect names like "Glib-pok" or just pick a "local" name they like the sound of. Oh, and I forgot to say; PCs are "encouraged" to follow the same rules, but never forced. They can pick what they want, but I will offer options if asked. [/QUOTE]
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Inventing names is detrimental to my immersion
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