Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Inventions in the works
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Morgan Keyes" data-source="post: 3294479" data-attributes="member: 15965"><p>M'self, I always found the more intriguing concept for MetalStorm to be in the area of Area-Denial/Remote Fire Support. Such as seen on <a href="http://www.metalstorm.com/index.php?src=news&category=Latest%20Video%20%26%20Live%20Firings&srctype=lister&page=2&spp=8" target="_blank">this page</a>, and <a href="http://www.metalstorm.com/index.php?src=news&srctype=lister&category=Latest%20Video%20%26%20Live%20Firings" target="_blank">here</a>.</p><p></p><p>A next-gen application of this tech could be airdroppable "Mortar-In-A-Box" systems. Forced Entry units like airborne could send fire support requests to such autonomous artillery systems (holding clusters of 40, 80, and maybe even 120mm tubes) which interogate each other, find which has the rounds, range, and opportunity to provide support, which then slew and fire. As for counter-battery, they're numerous, scattered, and unmanned. Not too shabby when coupled with GPS and Time On Target barrages.</p><p></p><p>A very gross application of MetalStorm appears in John Ringo's Posleen Invasion-series. Here the US tries to make an M1 Abrams-based anti-lander vehicle. The 'Rosser' replaced the 120mm cannon with a MetalStorm 105mm package using 12-tubes of 105mm each holding 100 rounds (which always seemed a bit excessive, but interesting still). When if turned out to be a failure in killing landers, an anti-infantry version using 40mm packs (w/40-tubes of 50 rounds each) was developed.</p></blockquote><p></p>
[QUOTE="Morgan Keyes, post: 3294479, member: 15965"] M'self, I always found the more intriguing concept for MetalStorm to be in the area of Area-Denial/Remote Fire Support. Such as seen on [URL=http://www.metalstorm.com/index.php?src=news&category=Latest%20Video%20%26%20Live%20Firings&srctype=lister&page=2&spp=8]this page[/URL], and [URL=http://www.metalstorm.com/index.php?src=news&srctype=lister&category=Latest%20Video%20%26%20Live%20Firings]here[/URL]. A next-gen application of this tech could be airdroppable "Mortar-In-A-Box" systems. Forced Entry units like airborne could send fire support requests to such autonomous artillery systems (holding clusters of 40, 80, and maybe even 120mm tubes) which interogate each other, find which has the rounds, range, and opportunity to provide support, which then slew and fire. As for counter-battery, they're numerous, scattered, and unmanned. Not too shabby when coupled with GPS and Time On Target barrages. A very gross application of MetalStorm appears in John Ringo's Posleen Invasion-series. Here the US tries to make an M1 Abrams-based anti-lander vehicle. The 'Rosser' replaced the 120mm cannon with a MetalStorm 105mm package using 12-tubes of 105mm each holding 100 rounds (which always seemed a bit excessive, but interesting still). When if turned out to be a failure in killing landers, an anti-infantry version using 40mm packs (w/40-tubes of 50 rounds each) was developed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Inventions in the works
Top