Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inventor - Updated (Was: Class needs work, but not sure where to go from here.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sravoff" data-source="post: 3324497" data-attributes="member: 33724"><p>Its looking better, but it still doesn't do much, aside from item creation outside of adventure time. Currently, at first level all our inventor can do is run around with a club and no armor. Perhaps give them a "Jury Rig Magic Item" ability of some kind at first level.</p><p></p><p><strong>Craft Improvised Wand</strong></p><p>At first level, and inventor may create a wand from any spell he knows in his spell book. Crafting an improvised wand takes a full round action per spell level. An improvised wand holds one charge. An improvised wand holds it charge, for one round per two inventor levels plus the inventor's intelligence modifier. Crafting a wand requires a craft(woodworking) check, DC=15+(Spell Level x 2), and costs one gp per caster level plus twice the spell level. Except for as mentioned before, the wand works just like a normal wand.</p><p></p><p><em>The gnome haunches over as his half orc friend steps between him and the charging goblins. The gnome grabs a stick, and etches runes into it with a pocket knife. After a couple of moments of feverish working, he stands up, "Krusk! Get down!" The gnome points the stick at the goblins, "Abbarackdehl!" The goblins let out a shriek as they are engulfed in flames...</em></p><p></p><p>I'm not sure how that'll look to you. Since wands can only hold up to level 3 spells, once a character gets past level eight or so, this wouldn't be all that helpful. At level five, when the inventor first gets third level spells, the DC is 21. With max ranks in wood crafting, and a +4 int bonus, our inventor can make a third level spell in a wand on a roll of nine. Add skill focus, that becomes a roll of six. Maybe the DC should be a a bit higher, or just the make skill check a level check plus int mod. Maybe lower the Inventors Caster Level for improvised wands by half, or make his CL 3/4 is class level. That might balance it out some.</p><p></p><p>Perhaps giving the inventor a small pool of "Craft Points" similar to the artificer class ability, from Eberron. Something like 100 points times Inventor level? These could be spent instead of XP, when creating items...</p><p></p><p>-Sravoff</p></blockquote><p></p>
[QUOTE="Sravoff, post: 3324497, member: 33724"] Its looking better, but it still doesn't do much, aside from item creation outside of adventure time. Currently, at first level all our inventor can do is run around with a club and no armor. Perhaps give them a "Jury Rig Magic Item" ability of some kind at first level. [b]Craft Improvised Wand[/b] At first level, and inventor may create a wand from any spell he knows in his spell book. Crafting an improvised wand takes a full round action per spell level. An improvised wand holds one charge. An improvised wand holds it charge, for one round per two inventor levels plus the inventor's intelligence modifier. Crafting a wand requires a craft(woodworking) check, DC=15+(Spell Level x 2), and costs one gp per caster level plus twice the spell level. Except for as mentioned before, the wand works just like a normal wand. [i]The gnome haunches over as his half orc friend steps between him and the charging goblins. The gnome grabs a stick, and etches runes into it with a pocket knife. After a couple of moments of feverish working, he stands up, "Krusk! Get down!" The gnome points the stick at the goblins, "Abbarackdehl!" The goblins let out a shriek as they are engulfed in flames...[/i] I'm not sure how that'll look to you. Since wands can only hold up to level 3 spells, once a character gets past level eight or so, this wouldn't be all that helpful. At level five, when the inventor first gets third level spells, the DC is 21. With max ranks in wood crafting, and a +4 int bonus, our inventor can make a third level spell in a wand on a roll of nine. Add skill focus, that becomes a roll of six. Maybe the DC should be a a bit higher, or just the make skill check a level check plus int mod. Maybe lower the Inventors Caster Level for improvised wands by half, or make his CL 3/4 is class level. That might balance it out some. Perhaps giving the inventor a small pool of "Craft Points" similar to the artificer class ability, from Eberron. Something like 100 points times Inventor level? These could be spent instead of XP, when creating items... -Sravoff [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inventor - Updated (Was: Class needs work, but not sure where to go from here.)
Top