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Investigations impede immersion?
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<blockquote data-quote="Wednesday Boy" data-source="post: 5748791" data-attributes="member: 53678"><p>Good suggestion. I pared down my post so it wouldn't be a long gaming story but apparently I pared down too much. The campaign is a Star Wars with all jedi characters. My character is an older, sagely force using seer. The investigation was a side quest assassination investigation that is unrelated to our characters' primary motivations. During the investigation I noticed that his personality fell into the background and I started playing more tactically like I would in a roleplaying-less video game.</p><p> </p><p>It's like going from Yoda with his cryptic and wise,</p><p></p><p>to Sam Gerard with his direct and comprehensive,</p><p> </p><p> </p><p></p><p> </p><p>Because I'm more interested in playing as my character than solving mysteries. I guess ideally I'd like to play through the investigation scenario that the GM threw at us as my character without going Full Sherlock. And maybe that's as simple as consciously staying in character but it can be hard to not go Full Sherlock.</p><p> </p><p>I spoke with the group and the other player suggested that it could be a symptom of this specific investigation. Because it's a side quest investigation that we got wrapped up in and really has no specific connection to our characters, it doesn't readily provide any character specific situations or circumstances that I can play off of. The GM has yet to chime in but maybe if we have more character-specific investigations it will accomodate staying in character better.</p><p> </p><p>Thanks everyone for the thoughts so far!!</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 5748791, member: 53678"] Good suggestion. I pared down my post so it wouldn't be a long gaming story but apparently I pared down too much. The campaign is a Star Wars with all jedi characters. My character is an older, sagely force using seer. The investigation was a side quest assassination investigation that is unrelated to our characters' primary motivations. During the investigation I noticed that his personality fell into the background and I started playing more tactically like I would in a roleplaying-less video game. It's like going from Yoda with his cryptic and wise, to Sam Gerard with his direct and comprehensive, Because I'm more interested in playing as my character than solving mysteries. I guess ideally I'd like to play through the investigation scenario that the GM threw at us as my character without going Full Sherlock. And maybe that's as simple as consciously staying in character but it can be hard to not go Full Sherlock. I spoke with the group and the other player suggested that it could be a symptom of this specific investigation. Because it's a side quest investigation that we got wrapped up in and really has no specific connection to our characters, it doesn't readily provide any character specific situations or circumstances that I can play off of. The GM has yet to chime in but maybe if we have more character-specific investigations it will accomodate staying in character better. Thanks everyone for the thoughts so far!! [/QUOTE]
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Investigations impede immersion?
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