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Invisibility and Light Source
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<blockquote data-quote="waterdhavian" data-source="post: 3620865" data-attributes="member: 23521"><p>Last night an interesting question came up. If a character has an item that emits light, as a torch, (such as an everburning torch) and has invisibility on, will the effect of the light cancel the invisibility or will the light not shine? </p><p></p><p>The question arose after one character had activated his armor which has an everburning torch built in and activates on command. We figured the light would shine from an invisible source. For combat purposes the character would still be invisible and get the benefits of miss chance but would be easy to find which square he is located in. </p><p></p><p>Anyone have any thoughts on this matter? Everyone agreed with what we did, have the light give away position but not break the spell.</p></blockquote><p></p>
[QUOTE="waterdhavian, post: 3620865, member: 23521"] Last night an interesting question came up. If a character has an item that emits light, as a torch, (such as an everburning torch) and has invisibility on, will the effect of the light cancel the invisibility or will the light not shine? The question arose after one character had activated his armor which has an everburning torch built in and activates on command. We figured the light would shine from an invisible source. For combat purposes the character would still be invisible and get the benefits of miss chance but would be easy to find which square he is located in. Anyone have any thoughts on this matter? Everyone agreed with what we did, have the light give away position but not break the spell. [/QUOTE]
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