Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Invisibility and occupying a square
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Madfox" data-source="post: 22716" data-attributes="member: 1714"><p>As far as I know the official rules state that you cannot move into a square occupied by an enemy and only through an area of an ally. So I would have treated the situation differently. </p><p></p><p>When an ogre would be moving <strong>through</strong> an area occupied by the invisible PC, I would have asked for a reflex save (DC 20 because ogres are rather big). If that roll fails, a concealment check will determine if the ogre by pure chance misses the PC. If both roll fail the ogre bumps into the invisible PC. The moment that happens the ogre can chose to keep moving on or do something about with the knowledge of an invisible opponent. If the PC rolled a 1 on the reflex save I might be inclined to let the ogre walk straight into the PC. Requiring an opposed strength roll to see if the PC falls to the ground. This does assume the PC is aware of the ogre charging him, which probably is the case in any combat.</p><p></p><p>If the ogre actually stops in the area occupied by the invisible PC, he will definitely know the PC is there. What the ogre will do with that knowledge will be dependend on the situation. If the PC moves he would get an AOO, simply because the ogre knows where the invisible opponent is (in his square) and where it is moving to. Of course, as per the tumble skill rules a tumble check DC 20 could avoid this AOO.</p><p></p><p>Under no circumstances would I go for the bull's rush unless that was the original intention of the ogre. In the first place would it make things a bit more complicated (e.g. is the bull's rush a free action or a normal standard action?). In the second place, a bull's rush requires deliberate type of movement in my opinion. </p><p></p><p>Still, it is a situation that demands some thinking and rulings on the fly from the DM (especially when both the ogre and the PC are unaware of each other). It can create some comic situations though.</p></blockquote><p></p>
[QUOTE="Madfox, post: 22716, member: 1714"] As far as I know the official rules state that you cannot move into a square occupied by an enemy and only through an area of an ally. So I would have treated the situation differently. When an ogre would be moving [b]through[/b] an area occupied by the invisible PC, I would have asked for a reflex save (DC 20 because ogres are rather big). If that roll fails, a concealment check will determine if the ogre by pure chance misses the PC. If both roll fail the ogre bumps into the invisible PC. The moment that happens the ogre can chose to keep moving on or do something about with the knowledge of an invisible opponent. If the PC rolled a 1 on the reflex save I might be inclined to let the ogre walk straight into the PC. Requiring an opposed strength roll to see if the PC falls to the ground. This does assume the PC is aware of the ogre charging him, which probably is the case in any combat. If the ogre actually stops in the area occupied by the invisible PC, he will definitely know the PC is there. What the ogre will do with that knowledge will be dependend on the situation. If the PC moves he would get an AOO, simply because the ogre knows where the invisible opponent is (in his square) and where it is moving to. Of course, as per the tumble skill rules a tumble check DC 20 could avoid this AOO. Under no circumstances would I go for the bull's rush unless that was the original intention of the ogre. In the first place would it make things a bit more complicated (e.g. is the bull's rush a free action or a normal standard action?). In the second place, a bull's rush requires deliberate type of movement in my opinion. Still, it is a situation that demands some thinking and rulings on the fly from the DM (especially when both the ogre and the PC are unaware of each other). It can create some comic situations though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Invisibility and occupying a square
Top