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Invisibility /stealth / hide with a rigid DM what can i do instead?
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<blockquote data-quote="WarpedAcorn" data-source="post: 7405644" data-attributes="member: 6819400"><p>Without knowing more details, I *probably* would agree with the DM. Mask of the Wild requires pretty specific conditions that are hard to meet (especially if the DM doesn't actually run any weather effects). Although assuming no one is casting something like Fog Cloud to help you.</p><p></p><p>Invisibility is a tough one. The question is whether the DM is consistent with his rules? If an enemy can bump into you and make an attack (with Disadvantage), if the enemy is Invisible then can you do the same? If the answer is no then you have a problem. If the answer is yes then that is the way Invisibility is being run by that DM. As for conditions for Hiding and staying hidden, I told my players that out of combat both PC's and NPC's work on more of a cone of vision (unless otherwise stated), but in combat everyone has 360degree vision. So if someone ducks behind a pillar and takes the Hide action (and roll over Passive Perception), then they are hidden. But if they duck behind a pillar, take the Hide action, then step away from the pillar, then they are no longer hidden.</p><p></p><p>In answer to your question, my suggestion would be to talk with the DM. I would ask him how he runs Stealth in his game and what you could do to have your Stealth be more successful. You mentioned that he is not comfortable with Stealth characters, so you can mention that and ask for suggestions from him, and maybe alter your character to be less reliant on Stealth if you can't reach an understanding or compromise.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 7405644, member: 6819400"] Without knowing more details, I *probably* would agree with the DM. Mask of the Wild requires pretty specific conditions that are hard to meet (especially if the DM doesn't actually run any weather effects). Although assuming no one is casting something like Fog Cloud to help you. Invisibility is a tough one. The question is whether the DM is consistent with his rules? If an enemy can bump into you and make an attack (with Disadvantage), if the enemy is Invisible then can you do the same? If the answer is no then you have a problem. If the answer is yes then that is the way Invisibility is being run by that DM. As for conditions for Hiding and staying hidden, I told my players that out of combat both PC's and NPC's work on more of a cone of vision (unless otherwise stated), but in combat everyone has 360degree vision. So if someone ducks behind a pillar and takes the Hide action (and roll over Passive Perception), then they are hidden. But if they duck behind a pillar, take the Hide action, then step away from the pillar, then they are no longer hidden. In answer to your question, my suggestion would be to talk with the DM. I would ask him how he runs Stealth in his game and what you could do to have your Stealth be more successful. You mentioned that he is not comfortable with Stealth characters, so you can mention that and ask for suggestions from him, and maybe alter your character to be less reliant on Stealth if you can't reach an understanding or compromise. [/QUOTE]
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Invisibility /stealth / hide with a rigid DM what can i do instead?
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