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Invisibility /stealth / hide with a rigid DM what can i do instead?
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<blockquote data-quote="Oofta" data-source="post: 7406962" data-attributes="member: 6801845"><p>I've done similar things, I just want a little more creativity from my players than "I hide behind the same corner and have advantage every round". I try to set up a variety of encounters, some which lend themselves to stealth, some which don't. Rogues should be getting in sneak attack most rounds anyway, they don't need to be hidden.</p><p></p><p>For example, I had a fight in a warehouse. Plenty of boxes, crates and bundles to hide behind or climb on. The rogue could snipe, hide and then move, jumping from crate to crate to get a different position. Acrobatics checks were called for in a couple of instances as the crates were not always that sturdy. But because he kept popping out from different places all the time he always had a chance to be hidden. I did give the enemy advantage after the second round as they knew the tactic, but as long as he kept moving he had a chance to surprise them [be hidden when attacking].</p><p></p><p>In other cases, they popped out from an alley, got advantage on the first attack but after that the enemy knew there was someone in the alley so no more option to hide.</p><p></p><p>For the OP though, that's going to be tougher if he remains a straight ranger with no option to hide as a bonus action.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7406962, member: 6801845"] I've done similar things, I just want a little more creativity from my players than "I hide behind the same corner and have advantage every round". I try to set up a variety of encounters, some which lend themselves to stealth, some which don't. Rogues should be getting in sneak attack most rounds anyway, they don't need to be hidden. For example, I had a fight in a warehouse. Plenty of boxes, crates and bundles to hide behind or climb on. The rogue could snipe, hide and then move, jumping from crate to crate to get a different position. Acrobatics checks were called for in a couple of instances as the crates were not always that sturdy. But because he kept popping out from different places all the time he always had a chance to be hidden. I did give the enemy advantage after the second round as they knew the tactic, but as long as he kept moving he had a chance to surprise them [be hidden when attacking]. In other cases, they popped out from an alley, got advantage on the first attack but after that the enemy knew there was someone in the alley so no more option to hide. For the OP though, that's going to be tougher if he remains a straight ranger with no option to hide as a bonus action. [/QUOTE]
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Invisibility /stealth / hide with a rigid DM what can i do instead?
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