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General Tabletop Discussion
*Dungeons & Dragons
Invisible, hidden and within 5 feet of an enemy making a ranged attack
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<blockquote data-quote="FitzTheRuke" data-source="post: 8705539" data-attributes="member: 59816"><p>You mean, under the specific scenario that an invisible creature is giving them disadvantage on their attack against one of its own allies? Yeah, that's a little trickier, because it comes with player expectation (some players will just accept what the DM tells them, and others won't). DM says "make that ranged attack with disadvantage" and the player says "why". I guess it depends on the group.</p><p></p><p>Myself, I'd say, "Trust me. Wait and see." And I would take great pains to point out, when the invisible creature is eventually discovered, that the invisible creature had been doing <em>something</em> (whatever makes the most sense at the time) to get in the way of the shot. My players would trust me, and then they'd go "OH! It was that invisible creature messing up my shot!" To relief and laughter.</p><p></p><p>Under the exceedingly rare (probably impossible) scenario that they never find out, well... I guess they'd never find out? Maybe. I dunno. I can't imagine that happening.</p><p></p><p></p><p>Now you've reached the point where <em>I</em> would definitely ask for a roll. (Because, unlike granting disadvantage to a foe, this is definitely an action on the part of the character)/ I'd probably grant advantage on your slight-of-hand check, like how attacking while invisible gives you advantage, but you'd have to roll. You're actively robbing them.</p><p></p><p>The reason that this is different is because it falls under a different part of the rules. Granting someone disadvantage on ranged attacks when you're standing in front of them (invisible or not) is something that just happens, rules-wise. Story wise is another matter - that requires storytelling, and can be anything you can imagine, as long as you also can accept it.</p><p></p><p>Pickpocketing is pickpocketing.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8705539, member: 59816"] You mean, under the specific scenario that an invisible creature is giving them disadvantage on their attack against one of its own allies? Yeah, that's a little trickier, because it comes with player expectation (some players will just accept what the DM tells them, and others won't). DM says "make that ranged attack with disadvantage" and the player says "why". I guess it depends on the group. Myself, I'd say, "Trust me. Wait and see." And I would take great pains to point out, when the invisible creature is eventually discovered, that the invisible creature had been doing [I]something[/I] (whatever makes the most sense at the time) to get in the way of the shot. My players would trust me, and then they'd go "OH! It was that invisible creature messing up my shot!" To relief and laughter. Under the exceedingly rare (probably impossible) scenario that they never find out, well... I guess they'd never find out? Maybe. I dunno. I can't imagine that happening. Now you've reached the point where [I]I[/I] would definitely ask for a roll. (Because, unlike granting disadvantage to a foe, this is definitely an action on the part of the character)/ I'd probably grant advantage on your slight-of-hand check, like how attacking while invisible gives you advantage, but you'd have to roll. You're actively robbing them. The reason that this is different is because it falls under a different part of the rules. Granting someone disadvantage on ranged attacks when you're standing in front of them (invisible or not) is something that just happens, rules-wise. Story wise is another matter - that requires storytelling, and can be anything you can imagine, as long as you also can accept it. Pickpocketing is pickpocketing. [/QUOTE]
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Invisible, hidden and within 5 feet of an enemy making a ranged attack
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