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Invisible, hidden and within 5 feet of an enemy making a ranged attack
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<blockquote data-quote="Mannahnin" data-source="post: 8727103" data-attributes="member: 7026594"><p>Right. I don't want to attribute to you anything that you haven't said, and I think your position has strong RAW support.</p><p></p><p>I disagree with your premise that the designers' only possible reason for not explicitly addressing the interaction between hiding and adjacent foes vs shooting is incompetence.</p><p></p><p>The designers have explained on multiple occasions and in multiple venues that the design philosophy of 5E is deliberately looser than in the two prior editions, employing natural language and leaning on the DM's interpretative ability to judge corner cases and resolve odd situations and conflicts. This is a deliberate departure from 3E and 4E in terms of detail and precision. They believe this makes the game more accessible and helps keep the text more succinct. I think they're right.</p><p></p><p>That being said, it being a simple error is also not outside the realm of possibility. I mean look what a mess we have to deal with in the vision and darkness rules.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8727103, member: 7026594"] Right. I don't want to attribute to you anything that you haven't said, and I think your position has strong RAW support. I disagree with your premise that the designers' only possible reason for not explicitly addressing the interaction between hiding and adjacent foes vs shooting is incompetence. The designers have explained on multiple occasions and in multiple venues that the design philosophy of 5E is deliberately looser than in the two prior editions, employing natural language and leaning on the DM's interpretative ability to judge corner cases and resolve odd situations and conflicts. This is a deliberate departure from 3E and 4E in terms of detail and precision. They believe this makes the game more accessible and helps keep the text more succinct. I think they're right. That being said, it being a simple error is also not outside the realm of possibility. I mean look what a mess we have to deal with in the vision and darkness rules. [/QUOTE]
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