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Invisible Paladin
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<blockquote data-quote="Skyscraper" data-source="post: 4368105" data-attributes="member: 48518"><p>I think it is a fair houserule, however it does bring about some other consequences as noted by other posters, e.g. by this rule the target gains a precise position detection ability against the paladin for one round.</p><p></p><p>Back to the general question at hand, i'm still of the opinion that the paladin needs to offer himself as an accessible target if he is to divine challenge a creature.</p><p></p><p>The argument that attacking "thin air" constitutes an attack doesn't go far enough as far as intent is concerned IMO. Indeed, once the paladin marks and becomes invisible, the target could move wherever it wants and swing at thin air, declaring "to believe that the paladin might be there" (which might well not be true), while in fact positioning himself strategically next to a warlord or a rogue. It is too vague a resolution of this rule for my taste.</p><p></p><p>Divine Challenge is a <em>challenge</em>. A challenge is a dare, a test in a competition, an invitation to do something that must be reasonably possible to accomplish if the challenge is to have any value whatsoever. To become invisible or teleport or phase through the wall or transform in gazeous form and move out through an arrow slit defeats the purpose of a challenge. It's like challenging another team to a hockey game but not showing up at the rink. IMO, for a challenge to stand, you must offer what the challenge requires, i.e. the paladin must offer himself as a target.</p><p></p><p>Sky</p></blockquote><p></p>
[QUOTE="Skyscraper, post: 4368105, member: 48518"] I think it is a fair houserule, however it does bring about some other consequences as noted by other posters, e.g. by this rule the target gains a precise position detection ability against the paladin for one round. Back to the general question at hand, i'm still of the opinion that the paladin needs to offer himself as an accessible target if he is to divine challenge a creature. The argument that attacking "thin air" constitutes an attack doesn't go far enough as far as intent is concerned IMO. Indeed, once the paladin marks and becomes invisible, the target could move wherever it wants and swing at thin air, declaring "to believe that the paladin might be there" (which might well not be true), while in fact positioning himself strategically next to a warlord or a rogue. It is too vague a resolution of this rule for my taste. Divine Challenge is a [I]challenge[/I]. A challenge is a dare, a test in a competition, an invitation to do something that must be reasonably possible to accomplish if the challenge is to have any value whatsoever. To become invisible or teleport or phase through the wall or transform in gazeous form and move out through an arrow slit defeats the purpose of a challenge. It's like challenging another team to a hockey game but not showing up at the rink. IMO, for a challenge to stand, you must offer what the challenge requires, i.e. the paladin must offer himself as a target. Sky [/QUOTE]
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