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<blockquote data-quote="AbdulAlhazred" data-source="post: 5090027" data-attributes="member: 82106"><p>All he has to do is make a stealth check, is that so hard? lol. Just the fact that he's invisible <strong>at all</strong> means -5 to hit him. If there's some other combatant for your hypothetical person to engage then why exactly would he be bothering with invisible guy? If he's blind then he has -10 to Perception checks, which is enough to pretty much guarantee he's not going to know squat. Being deafened also imposes a -10 to Perception checks. The two penalties stack, for -20.</p><p></p><p>So basically your example is so contrived as to be silly. In any case the game designers could have devoted an entire chapter to some kind of horribly complex system for Perception and stealth but it would be insignificantly superior to the existing system in 99% of all cases and probably 10x harder to run. If the DM feels that a given situation warrants some kind of extra penalties or special rules then he's free to supply something for that situation.</p><p></p><p>You can take any given combat rule in the whole PHB and show some situation where it doesn't give perfect results for some absurd corner case. So what?</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5090027, member: 82106"] All he has to do is make a stealth check, is that so hard? lol. Just the fact that he's invisible [b]at all[/b] means -5 to hit him. If there's some other combatant for your hypothetical person to engage then why exactly would he be bothering with invisible guy? If he's blind then he has -10 to Perception checks, which is enough to pretty much guarantee he's not going to know squat. Being deafened also imposes a -10 to Perception checks. The two penalties stack, for -20. So basically your example is so contrived as to be silly. In any case the game designers could have devoted an entire chapter to some kind of horribly complex system for Perception and stealth but it would be insignificantly superior to the existing system in 99% of all cases and probably 10x harder to run. If the DM feels that a given situation warrants some kind of extra penalties or special rules then he's free to supply something for that situation. You can take any given combat rule in the whole PHB and show some situation where it doesn't give perfect results for some absurd corner case. So what? [/QUOTE]
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