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Invited into Call of Cthulu, have some questions!
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<blockquote data-quote="Nagol" data-source="post: 5964872" data-attributes="member: 23935"><p>My experience with CoC is fading into the mists of history a bit, but your questions are pretty general. </p><p></p><p>First rule of CoC club is every character will be lost. The question becomes how and what story will lead to the loss? If a character doesn't die then he will almost certainly go mad from SAN loss.</p><p></p><p></p><p></p><p></p><p>CoC is not based on the accumulation of experience. CoC has a large set of percentage-based skills. A profession just changes hte starting values for those skills. Progression is earned through successful use of a skill and then an after-adventure check to see if the skill improved 1%. Anyone can learn magic, but at a SAN cost.</p><p></p><p></p><p></p><p>Magic can be useful, but it is quite dangerous -- the more powerful effects take SAN every casting. Typically magic draws on your power score which refreshes itself over time.</p></blockquote><p></p>
[QUOTE="Nagol, post: 5964872, member: 23935"] My experience with CoC is fading into the mists of history a bit, but your questions are pretty general. First rule of CoC club is every character will be lost. The question becomes how and what story will lead to the loss? If a character doesn't die then he will almost certainly go mad from SAN loss. CoC is not based on the accumulation of experience. CoC has a large set of percentage-based skills. A profession just changes hte starting values for those skills. Progression is earned through successful use of a skill and then an after-adventure check to see if the skill improved 1%. Anyone can learn magic, but at a SAN cost. Magic can be useful, but it is quite dangerous -- the more powerful effects take SAN every casting. Typically magic draws on your power score which refreshes itself over time. [/QUOTE]
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