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Invited into Call of Cthulu, have some questions!
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<blockquote data-quote="Nytmare" data-source="post: 5964949" data-attributes="member: 55178"><p>First and foremost, I <em>think</em> that there are two flavors of Call of Cthulhu out there at the moment, and I'm only really familiar with one of them. But, that being said, if you are playing the CoC that I AM familiar with, and you're expecting to play a character whose key concept is "I want to be the fighter who kicks down the door and cuts the head off the monster, thereby solving the problem" you should expect your character to lead a very exciting, but short life.</p><p></p><p>If you're completely unfamiliar with the kinds of stories a CoC game are trying to recreate, they tend to be tales of ordinary people who stumble headlong into the <em>literally</em> unimaginable who spend the entire story trying to save if not themselves then at least their sanity. They tend to be very bleak stories of horror and self sacrifice against unbeatable odds where oftentimes death is the light at the end of the tunnel.</p><p></p><p>A kick down the door, and dive, guns blazing into the unspeakable edlritch darkness kind of character can definitely work, and can be an incredibly interesting and satisfying character to play. But straight out of the book, the game isn't a game about combat and battlemaps. </p><p></p><p>It's not an optimization or broken combo set of mechanics. There's magic, but it tends to be less of the flight and magic missile kind of magic that you might be expecting from D&D, and more along the lines of "if you survive reading this ancient tome, you lose d20 sanity and learn the spell Paralysis of Shub Nyogoth. You can only cast this spell 3 times before you reduce yourself to a drooling, gibbering, madman." It's horrible stuff, and the only people who really want to use it are the bad guys who are already crazy to begin with.</p><p></p><p>If (and I'm probably way off on this) you're playing the <em>other</em> flavor of Call of Cthulhu, I think that the game <em>is</em> more combat oriented, and you're playing the part of a government/military agent where you're running around X-files style and going on monster hunts.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 5964949, member: 55178"] First and foremost, I [I]think[/I] that there are two flavors of Call of Cthulhu out there at the moment, and I'm only really familiar with one of them. But, that being said, if you are playing the CoC that I AM familiar with, and you're expecting to play a character whose key concept is "I want to be the fighter who kicks down the door and cuts the head off the monster, thereby solving the problem" you should expect your character to lead a very exciting, but short life. If you're completely unfamiliar with the kinds of stories a CoC game are trying to recreate, they tend to be tales of ordinary people who stumble headlong into the [I]literally[/I] unimaginable who spend the entire story trying to save if not themselves then at least their sanity. They tend to be very bleak stories of horror and self sacrifice against unbeatable odds where oftentimes death is the light at the end of the tunnel. A kick down the door, and dive, guns blazing into the unspeakable edlritch darkness kind of character can definitely work, and can be an incredibly interesting and satisfying character to play. But straight out of the book, the game isn't a game about combat and battlemaps. It's not an optimization or broken combo set of mechanics. There's magic, but it tends to be less of the flight and magic missile kind of magic that you might be expecting from D&D, and more along the lines of "if you survive reading this ancient tome, you lose d20 sanity and learn the spell Paralysis of Shub Nyogoth. You can only cast this spell 3 times before you reduce yourself to a drooling, gibbering, madman." It's horrible stuff, and the only people who really want to use it are the bad guys who are already crazy to begin with. If (and I'm probably way off on this) you're playing the [I]other[/I] flavor of Call of Cthulhu, I think that the game [I]is[/I] more combat oriented, and you're playing the part of a government/military agent where you're running around X-files style and going on monster hunts. [/QUOTE]
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