Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Invocations for a Far Realm-flavored Warlock
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="paradox42" data-source="post: 3132946" data-attributes="member: 29746"><p>I'll get to posting complete descriptions here in a minute- wanted to take the time to respond first.</p><p></p><p>Thanks for the comments, Land Outcast!</p><p></p><p></p><p>Thanks, I took a while to come up with the best idea to replace Utterdark, but I figured this was well in line. The one thing I really haven't figured out is... what does it look like? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> But then again, since pseudonatural critters are so hard to describe/picture in the first place, that's probably appropriate.</p><p></p><p></p><p>Yes, it's something I seriously considered adding, don't really remember why I didn't at the time. But now, there are new invocations from several other sources, so I actually need to go back and rework the lists a bit- some of the new Fiendish ones might not be appropriate for Alienoid, and thus require making more new ones to fill the gap!</p><p></p><p>Of course, Dragon #330 featured a new invocation causing <em>Lesser Confusion</em>, so if the Fiendish one gets that, the Alienoid certainly should too.</p><p></p><p></p><p>Ah yes, I worried about that one too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> But the kicker is, the Invocation has a duration of Concentration- which means the summoner can't be doing anything else while his "little friend" is on the Material Plane. So in that respect it works out a lot like the Summon Swarm one, IMO.</p><p></p><p></p><p>Yes, pseudobeasts are annoying that way, but when you know (as you soon will since I'm posting the descriptions shortly) that the Lurker is only from <em>Summon Monster II</em>, well, even <em>True Strike</em> doesn't really look that great when it's coupled with at best about 1d6 damage. This is one invocation I'd expect a player to take early on, use to the hilt in early levels, and then replace probably at 11th level. By that time, <em>Summon II</em>'s just don't cut it anymore, even if you can do them all day long. Even using them to help the party Rogue flank would depend on very careful timing because the beasts you can summon are so fragile- they'd all die in one hit to an average CR 11 creature. Now, in an RP-heavy game, I can see it being useful all the way up to 20th, since they can always be used to impress/scare average citizens who don't encounter stuff like that every day.</p></blockquote><p></p>
[QUOTE="paradox42, post: 3132946, member: 29746"] I'll get to posting complete descriptions here in a minute- wanted to take the time to respond first. Thanks for the comments, Land Outcast! Thanks, I took a while to come up with the best idea to replace Utterdark, but I figured this was well in line. The one thing I really haven't figured out is... what does it look like? :D But then again, since pseudonatural critters are so hard to describe/picture in the first place, that's probably appropriate. Yes, it's something I seriously considered adding, don't really remember why I didn't at the time. But now, there are new invocations from several other sources, so I actually need to go back and rework the lists a bit- some of the new Fiendish ones might not be appropriate for Alienoid, and thus require making more new ones to fill the gap! Of course, Dragon #330 featured a new invocation causing [i]Lesser Confusion[/i], so if the Fiendish one gets that, the Alienoid certainly should too. Ah yes, I worried about that one too. :) But the kicker is, the Invocation has a duration of Concentration- which means the summoner can't be doing anything else while his "little friend" is on the Material Plane. So in that respect it works out a lot like the Summon Swarm one, IMO. Yes, pseudobeasts are annoying that way, but when you know (as you soon will since I'm posting the descriptions shortly) that the Lurker is only from [i]Summon Monster II[/i], well, even [i]True Strike[/i] doesn't really look that great when it's coupled with at best about 1d6 damage. This is one invocation I'd expect a player to take early on, use to the hilt in early levels, and then replace probably at 11th level. By that time, [i]Summon II[/i]'s just don't cut it anymore, even if you can do them all day long. Even using them to help the party Rogue flank would depend on very careful timing because the beasts you can summon are so fragile- they'd all die in one hit to an average CR 11 creature. Now, in an RP-heavy game, I can see it being useful all the way up to 20th, since they can always be used to impress/scare average citizens who don't encounter stuff like that every day. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Invocations for a Far Realm-flavored Warlock
Top