Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(IR) 4th ooc-thread of the 5th IR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Edena_of_Neith" data-source="post: 1948652" data-attributes="member: 2020"><p>So, starting with 350 Regular Armies, I could demobilized them and gain 350 IC to add to my starting IC?</p><p> That would double my starting IC, from 364.55 to 714.55.</p><p> It would also be suicide, but at least it would double my starting IC!</p><p></p><p> If I built 364 Regular Armies on Turn 1, then I'd have a total of 714 Regular Armies.</p><p> I could then (if they all survived the Turn) dismantle 400 of them, so I'd gain 400 to my starting IC on Turn 2, right?</p><p> Or, I could dismantle all of them (suicide, again) and gain 714 IC to my starting IC on Turn 2.</p><p> </p><p> Heh. Decisions, decisions.</p><p></p><p> Now, if I could only dismantle Elite and Epic Armies. Nothing like getting 500 points more from the Elites! (again, it would be suicide, but if nobody was going to attack me that turn, boy could I roar ahead in the Technological Arms Race!) </p><p> I'm assuming you cannot dismantle Elite and Epic Armies, though.</p><p></p><p> -</p><p> </p><p> I note, though, that if not dismantled, Regular Armies carry over from Turn to Turn.</p><p> That is, if I build 364 Regular Armies on Turn 1, they stick around. No need to pay to maintain them on Turn 2 or subsequent Turns. They just stick around, protecting my power.</p><p></p><p> The same is true with the Elite and Epic Armies, of course.</p><p></p><p> -</p><p></p><p> I recommend everyone look at my post back on page 2, titled my 3rd try.</p><p> Serpenteye says I'm correct in all my statements in that post, so it might help anyone unclear on the rules.</p><p></p><p> Even with those understandings, I'm vague on a few things still. I'll query about them later.</p><p></p><p> The biggest question I have (someone tell Serpenteye) is how many Armies can I have - TOTAL - up and running at once?</p><p> This includes all kinds of armies: Militia, Regular, Elite, and Epic. How many total Armies, of all kinds, can I have mobilized at once?</p><p></p><p> Based on what I read in the rules, it's roughly what my IC currently is, plus a little bit more. But I'm not sure of that.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 1948652, member: 2020"] So, starting with 350 Regular Armies, I could demobilized them and gain 350 IC to add to my starting IC? That would double my starting IC, from 364.55 to 714.55. It would also be suicide, but at least it would double my starting IC! If I built 364 Regular Armies on Turn 1, then I'd have a total of 714 Regular Armies. I could then (if they all survived the Turn) dismantle 400 of them, so I'd gain 400 to my starting IC on Turn 2, right? Or, I could dismantle all of them (suicide, again) and gain 714 IC to my starting IC on Turn 2. Heh. Decisions, decisions. Now, if I could only dismantle Elite and Epic Armies. Nothing like getting 500 points more from the Elites! (again, it would be suicide, but if nobody was going to attack me that turn, boy could I roar ahead in the Technological Arms Race!) I'm assuming you cannot dismantle Elite and Epic Armies, though. - I note, though, that if not dismantled, Regular Armies carry over from Turn to Turn. That is, if I build 364 Regular Armies on Turn 1, they stick around. No need to pay to maintain them on Turn 2 or subsequent Turns. They just stick around, protecting my power. The same is true with the Elite and Epic Armies, of course. - I recommend everyone look at my post back on page 2, titled my 3rd try. Serpenteye says I'm correct in all my statements in that post, so it might help anyone unclear on the rules. Even with those understandings, I'm vague on a few things still. I'll query about them later. The biggest question I have (someone tell Serpenteye) is how many Armies can I have - TOTAL - up and running at once? This includes all kinds of armies: Militia, Regular, Elite, and Epic. How many total Armies, of all kinds, can I have mobilized at once? Based on what I read in the rules, it's roughly what my IC currently is, plus a little bit more. But I'm not sure of that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(IR) 4th ooc-thread of the 5th IR
Top