Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
(IR) IR Interlude Turn 5 - Turn 6 (thread 5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Spoof" data-source="post: 130136" data-attributes="member: 3188"><p>Forsaken One:</p><p></p><p>I can understand why you might be upset that some of the other players did not answer your long post, but possibly they just did not have ANYTHING to say to your character. Your character has spent the entire game (at least while I have been here for 2 turns) staying underground, and not getting involved. You would occasionally post demanding that someone give you something or other, and no one would, at least as far as I know. AS for wanting to destroy everyone in the IR as long as it is all IC and you have not taken anything personally then that is great, let the blood flow, that was always the point of this game, and one I plan on helping along, after the Red Goo is taken care of. My character will not fight if she can as long as the Goo remains, once it is gone then well let the blood flow thick and free <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If you are upset that the rest of the players were not impressed by the amount of PL you have gained due to never becoming involved then that is your fault, they would have no reason to think anything of your character, as you have never helped them, only made demands on them. So why should they have answered you? For all they knew by trying to enlist your aid it could have cost them dearly, such as 100PL research for you to join them in the future. You have the PL, use it yourself, we all did which is why we have been mostly inactive the last couple of turns. You should never go to war when the 2 sides are equal, only when you have the greater advantage, either many more men, or greater tech and magic. Which is why Turn 7 should be bloody with or without you as the Good side should have greater firepower to answer the Evil sides numerical superiority. We could not match them in PL so we had to do the other route.</p></blockquote><p></p>
[QUOTE="Spoof, post: 130136, member: 3188"] Forsaken One: I can understand why you might be upset that some of the other players did not answer your long post, but possibly they just did not have ANYTHING to say to your character. Your character has spent the entire game (at least while I have been here for 2 turns) staying underground, and not getting involved. You would occasionally post demanding that someone give you something or other, and no one would, at least as far as I know. AS for wanting to destroy everyone in the IR as long as it is all IC and you have not taken anything personally then that is great, let the blood flow, that was always the point of this game, and one I plan on helping along, after the Red Goo is taken care of. My character will not fight if she can as long as the Goo remains, once it is gone then well let the blood flow thick and free ;) If you are upset that the rest of the players were not impressed by the amount of PL you have gained due to never becoming involved then that is your fault, they would have no reason to think anything of your character, as you have never helped them, only made demands on them. So why should they have answered you? For all they knew by trying to enlist your aid it could have cost them dearly, such as 100PL research for you to join them in the future. You have the PL, use it yourself, we all did which is why we have been mostly inactive the last couple of turns. You should never go to war when the 2 sides are equal, only when you have the greater advantage, either many more men, or greater tech and magic. Which is why Turn 7 should be bloody with or without you as the Good side should have greater firepower to answer the Evil sides numerical superiority. We could not match them in PL so we had to do the other route. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
(IR) IR Interlude Turn 5 - Turn 6 (thread 5)
Top