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(IR) OOC Discussion: The Fate of the IR
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<blockquote data-quote="William Ronald" data-source="post: 2096604" data-attributes="member: 426"><p>Knight Otu, I doubt that Serpenteye could revive the 5th IR. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> For one thing, he would likely have to start over as too many of the people who signed up to play also vanished. Several of these represented major powers. For myself, I hope Serpenteye is well and will return when he can.</p><p></p><p>Sollir, if I was not in grad school, I would be tempted to co-DM. My advice is to try to find a co-DM whose style and abilities will complement yours. </p><p></p><p>To any potential co-DMs out there, I would describe an IR as a game of roleplaying and strategy, where the players control personal PCs and nations. (I would argue that the roleplaying aspects -- creating alliances and inspiring entire nations is a very crucial aspect of an IR.) Also, a game like the 3rd IR or the 5th IR requires a great deal of effort. I think it almost mandates co-DMs. </p><p></p><p>While I will <strong>not</strong> have the time to serve as a DM, I am willing to help out with advice and resources. I think one of the things that made the 5th IR so enjoyable even in the prepatory OOC threads is the effort that people put into the game. From the creative map making of James Heard and Guilt Puppy, to the research on the World of Greyhawk that many of us did to learn more about the setting, the players proved to be one of the best resources and sources of help for the GM. So, while we are figuring out what will come, I think everyone who contributed to the 5th IR deserves a round of applause -- and my respect.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2096604, member: 426"] Knight Otu, I doubt that Serpenteye could revive the 5th IR. :( For one thing, he would likely have to start over as too many of the people who signed up to play also vanished. Several of these represented major powers. For myself, I hope Serpenteye is well and will return when he can. Sollir, if I was not in grad school, I would be tempted to co-DM. My advice is to try to find a co-DM whose style and abilities will complement yours. To any potential co-DMs out there, I would describe an IR as a game of roleplaying and strategy, where the players control personal PCs and nations. (I would argue that the roleplaying aspects -- creating alliances and inspiring entire nations is a very crucial aspect of an IR.) Also, a game like the 3rd IR or the 5th IR requires a great deal of effort. I think it almost mandates co-DMs. While I will [b]not[/b] have the time to serve as a DM, I am willing to help out with advice and resources. I think one of the things that made the 5th IR so enjoyable even in the prepatory OOC threads is the effort that people put into the game. From the creative map making of James Heard and Guilt Puppy, to the research on the World of Greyhawk that many of us did to learn more about the setting, the players proved to be one of the best resources and sources of help for the GM. So, while we are figuring out what will come, I think everyone who contributed to the 5th IR deserves a round of applause -- and my respect. [/QUOTE]
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