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(IR) Preparations for the IR - Thread 3
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<blockquote data-quote="Edena_of_Neith" data-source="post: 48216" data-attributes="member: 2020"><p><strong>Very upset</strong></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p> (horrified and dispirited, looks like he was hit in the stomach)</p><p></p><p> We have lost Valkys.</p><p> </p><p> He gave up. He wanted what the first two IRs were: just plain fun.</p><p> He was overwhelmed by the complexity and the gigantic alliances.</p><p></p><p> I wanted the third IR to be like the first two.</p><p></p><p> The first two IRs were silliness and fun.</p><p> Yes, this IR has a lot of rules - all of which I made up on the spot, and not necessarily good or workable - but I made them up because people were asking for details.</p><p> This IR has a lot of big alliances, and that is because there are more nations than there are people.</p><p></p><p> I made up some of the rules so the posting wouldn't run away from people. So that people would have a chance to catch up, at the end of each Turn, to the posting.</p><p></p><p> But somehow I have gone wrong.</p><p> Valkys joined the IR for the same reason I ran the first two IRs, and now he has left.</p><p> Not because of IRL trouble, but because the IR has changed - in his eyes - into something not fun.</p><p></p><p> You'all must understand - the IR is not serious.</p><p> This is not an Axis and Allies game.</p><p> It most certainly isn't a chess game or a bridge game, or a tournament game.</p><p></p><p> This is about silliness and fun. It won't work, if it's not about silliness and fun.</p><p></p><p> I wish Valkys would return. His loss is a devastating blow to me. </p><p> How many more people will become intimidated by all those rules and quit??</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 48216, member: 2020"] [b]Very upset[/b] :( :( :( (horrified and dispirited, looks like he was hit in the stomach) We have lost Valkys. He gave up. He wanted what the first two IRs were: just plain fun. He was overwhelmed by the complexity and the gigantic alliances. I wanted the third IR to be like the first two. The first two IRs were silliness and fun. Yes, this IR has a lot of rules - all of which I made up on the spot, and not necessarily good or workable - but I made them up because people were asking for details. This IR has a lot of big alliances, and that is because there are more nations than there are people. I made up some of the rules so the posting wouldn't run away from people. So that people would have a chance to catch up, at the end of each Turn, to the posting. But somehow I have gone wrong. Valkys joined the IR for the same reason I ran the first two IRs, and now he has left. Not because of IRL trouble, but because the IR has changed - in his eyes - into something not fun. You'all must understand - the IR is not serious. This is not an Axis and Allies game. It most certainly isn't a chess game or a bridge game, or a tournament game. This is about silliness and fun. It won't work, if it's not about silliness and fun. I wish Valkys would return. His loss is a devastating blow to me. How many more people will become intimidated by all those rules and quit?? [/QUOTE]
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