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<blockquote data-quote="Uvenelei" data-source="post: 1965606" data-attributes="member: 2533"><p>This is still a game of DnD, no matter how large, and thus the meaning of life in a DnD world ("Kill people and take their stuff") still applies. I'll forgoe killing Elistraee, but I do claim looting rights. I help myself to a few shiny things, then go back home. She's defeated, and Eclavdra was taken away by TEC Pact members, so she's safe.</p><p></p><p>edit: When the Elder Brothers show up and attack Iuz, I make sure they don't kill him; the legality of his actions should be determined at the summit. If found guilty of an attack on Eclavdra, he can be dealt with more harshly then, but for now he should be only taken into custody.</p><p></p><p>As for the non-TEC powers present, I say to them that Eclavdra is safe and Elistraee is defeated; they should take the demigoddess and leave, as this is TEC business.</p></blockquote><p></p>
[QUOTE="Uvenelei, post: 1965606, member: 2533"] This is still a game of DnD, no matter how large, and thus the meaning of life in a DnD world ("Kill people and take their stuff") still applies. I'll forgoe killing Elistraee, but I do claim looting rights. I help myself to a few shiny things, then go back home. She's defeated, and Eclavdra was taken away by TEC Pact members, so she's safe. edit: When the Elder Brothers show up and attack Iuz, I make sure they don't kill him; the legality of his actions should be determined at the summit. If found guilty of an attack on Eclavdra, he can be dealt with more harshly then, but for now he should be only taken into custody. As for the non-TEC powers present, I say to them that Eclavdra is safe and Elistraee is defeated; they should take the demigoddess and leave, as this is TEC business. [/QUOTE]
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