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<blockquote data-quote="Edena_of_Neith" data-source="post: 1304601" data-attributes="member: 2020"><p><strong>Draco's History of Toril Thread of the 1st IR</strong></p><p></p><p>D&D 3rd Edition News Board </p><p> General RPG Discussion </p><p> History of Toril during the industrial revolution (please visit and post) </p><p></p><p> </p><p> profile | register | preferences | faq | search </p><p></p><p> next newest topic | next oldest topic </p><p></p><p> Author </p><p> Topic: History of Toril during the industrial revolution (please visit and post) </p><p> Mr. Draco</p><p> Member </p><p> posted 04-11-2001 03:24 PM </p><p></p><p> Well, now that the industrial revolution thread is gone, and i was thinking of using this as a campaign</p><p> world, why doesn't everybody who participated come and post what you remember, that way when we are</p><p> done, eric can archive it and we will have the definitive answer of what happened on Toril.</p><p></p><p> Everybody post what you remember before you forget</p><p></p><p> Speaker for the Dead,</p><p> Draco </p><p></p><p> IP: Logged</p><p> Upper_Krust</p><p> Member </p><p> posted 04-12-2001 05:05 AM </p><p></p><p> How quickly they forget...</p><p></p><p></p><p> ...bump (mind yer head) </p><p></p><p> IP: Logged</p><p> Gez</p><p> Member </p><p> posted 04-12-2001 06:26 AM </p><p></p><p> It's very simple: we, clever and good-hearted gnomes, designed new way of softening the burden of all</p><p> humanoids (I mean this in the broad, generic sense, not in the 2e meaning of the term when it was a</p><p> synonym for "goblinoid" and "all evil bipedals").</p><p> Yes, some prototypes were a little faulty (annoying side effects like smoke, for example), but our own</p><p> Gnome Druids showed us the problems and we solved it instantly.</p><p> Then, for an unknown reason, the druids from other races, and nearly all the elves entered in a</p><p> bloodthirsty frenzy, killing, sabotaging, rampaging our cities and workshops, assassinating the most</p><p> brillant gnomes of Toril, slaughtering babies in their craddle (as Elves always do).</p><p> Everyone was revulsed by such a blind and atrocious deed, and everyone attacked those naughty,</p><p> obscurantist, regressist, barbaric elves.</p><p> Even our traditionnal enemies (kobolds, goblins, and other disliked humanoids) allied with us to protect</p><p> our knowledge and to stop the atrocities of the elves.</p><p> Suddenly the masks were down: the elves are evil, and the despised kobolds, goblinoids, orcs and co. are</p><p> not that bad.</p><p> Yes, the Elves were evil, practicing some immoral control over what other races could do and could know.</p><p> When us gnomes found new lights, new toys, new things to ease the life of everyone, they immediately</p><p> assaulted us.</p><p> Despite our attempt to peace, despite our demonstrations that our inventions were not harmful, they</p><p> continued to harass us, sabotage our works, assassinate our engineers.</p><p> The elves were just willing to prevent anyone to achieve a golden age.</p><p> No the elves are all dead. We liked them, initially. Until they reared their real head. Now, we just say good</p><p> riddance. The elves were the world's biggest lies, awfullest infamy, most dangerous traps.</p><p> After all the wrong the elves did, we can now rebuild our world. And see how is this world: all humanoid</p><p> races working together, in peace. Even illithids are accepted (but they have to feed on artificial food).</p><p> What was Toril before our Inventions: a land of strife, conflict and racism. What is Toril now the elves are</p><p> gone: a land of peace, friendship, cooperation, and respect.</p><p></p><p> Here is what I, leader of the Gnomes, can said. We won't regret the demise of the Deceivers. Their</p><p> ruthless and thoughtless attacks were the cruelest betrayal ever. </p><p></p><p> IP: Logged</p><p> zouron</p><p> Member </p><p> posted 04-12-2001 07:19 AM </p><p></p><p> what happend hmmm good question really.</p><p></p><p> the whole thing started with the technology developing race, the gnomes, and the nature ones going to</p><p> war because they could not lvie with each others progressions demands. </p><p></p><p> everyone joine dthe fray, personally I did gather troops from the hordes of undead and from the ranks of</p><p> wizards. My goal was to gain peace and preserve and develop the knowledge of magic, through any</p><p> means nessecary.</p><p></p><p> The war continued everyone joined the fray, I am my men created a sanctuary for which we could store our</p><p> precious knwoledge, the sanctuary was a vast demiplane, here all spell casters was offered to hide if they</p><p> would futher the study of magic. Of course I traded resources and bodies to increase my undead army,</p><p> while perhaps on the morale edge, they did have the advantage of not costing in our numbers, and since</p><p> most are mere shells it was nay a problem for me to use.</p><p></p><p> I had several alliances going on at these times, but mostly with the techno side, the gnomes in a thin</p><p> alliance if such a word could be used. I decided on the first peace meeting I would encourage the</p><p> diplomate to be men of standing, and kidnap them which went well, in hope that the adventures that</p><p> would try and free them from both sides would learn to live together and spread this new hope of peace to</p><p> the others. I failed, the diplomates was freed, but there was no peace.</p><p></p><p> The next big change was the elven spell created chaos of "Just" spells useed continously, I was able to</p><p> escape with my men to the sanctuary, hidding while this went on. I knwo you might think much more</p><p> happend, but it had little meaning to mention since it was merely war on war. Though I could mention that</p><p> we also started psionical research and of couse technology research, but not on expense of nature, but to</p><p> live harmoniously with it.</p><p></p><p> When the psionical powers healed the weave, I and my men returns and secured a vast area for</p><p> ourselves. Unlike everyone else we had suffered no ill effect from the destroyed weave. while allied with</p><p> others we tried despearetely to gain all spell casters and save the elves from becoming a myth of the</p><p> past. But the war slowly did end eventually, and I gathered a huge land under my command, and trade</p><p> useful and anture friendly technology, psionics and magic (and any combination of these), to those willing</p><p> to pay the expensive price, though in our huge librarie4s weapons of the dreaded past still exist they will</p><p> remain... closed.</p><p></p><p> Signed,</p><p> zouron </p><p></p><p> IP: Logged</p><p> Estlor</p><p> Member </p><p> posted 04-12-2001 12:35 PM </p><p></p><p> "The road to hell is paved with good intentions."</p><p></p><p> It was a nice and normal border squabble between technology and nature. You're typical archetypes. The</p><p> only problem was, well, the outsiders had to intervene.</p><p></p><p> So someone blew up the weave and set the humanoids loose.</p><p></p><p> The elven side never recovered from that. The Fair tried to sue for peace but no one listened, and in the</p><p> end they chose a world ruled by elves over a world ruled by humanoids. But, almost not expecting</p><p> retribution, Forrester brought his bloodlust for elves to bear and took Evermeet, which caused it all to</p><p> explode.</p><p></p><p> "Oceans rise, cities fall, but hope, yes hope, remains."</p><p></p><p> ------------------</p><p> The Lighthouse Webmaster</p><p> "More conversions, less talk." </p><p></p><p> IP: Logged</p><p> DarwinofMind</p><p> Member </p><p> posted 04-12-2001 12:42 PM </p><p></p><p> It was interesting to reveal in that thread how wrong the alignments in the MM really are....</p><p></p><p> The elves were definnattly Chaotic Evil. </p><p> "Oh, you create something new. We don't like it, we're going to kill you..."</p><p></p><p> "Our problems with your tech is that it pollutes, so you add magic to where it doesn't pollute. You can't do</p><p> that don't you know we're in charge, we'll show you. We'll take away the magic. Now it pollutes again and</p><p> we can continue to complain."</p><p></p><p> "Oh, We're going to lose? Ok, We'll destory the earth, Noone but elves deserve respect."</p><p></p><p> The Humaniods faught with honor yet violence, They had a hated for elves, but killing and hating evil</p><p> things is allowed in DND. Deffinattly Lawfull Netrual.</p><p></p><p> IP: Logged</p><p> Forrester</p><p> Member </p><p> posted 04-12-2001 01:54 PM </p><p></p><p> Everything Gez said, except more stuff about elven ass-kicking. Oh, and the fact that the Technomancy</p><p> would have fallen without our aid. </p><p></p><p> Yeah, the elves were whiny sonsofbitches, weren't they? "You can't pollute, it's wrong. Oh, we're beaten.</p><p> Excuse us while we blow up the world and throw enough dust into the sky to blot out the sun's heat for a</p><p> century." </p><p></p><p> Imagine. The elves did, to a large degree, what they hated the illithids and the humanoids for trying to</p><p> do.</p><p></p><p> Namely, </p><p> 1) Blot out the sun</p><p> 2) Cause a huge amount of pollution.</p><p></p><p> They did BOTH with their little Wraths. </p><p> But that's okay. Draco to the rescue . And we've recovered . . . and Toril is essentially ELF-FREE!!</p><p> Woohoo!</p><p></p><p> Forrester </p><p></p><p> IP: Logged</p><p> Gruffmug</p><p> Member </p><p> posted 04-12-2001 02:51 PM </p><p></p><p> I represent the Scro and githyanki/githzeral.</p><p> Our involvement began after the elves of toril foolishly caused the month of terror.</p><p></p><p> The gith races became involved when the illithiads made a big push for the surface in large numbers.</p><p> Fearing the worst the githyanki allied with their rivals the githhzerals and found common cause versus the</p><p> race that formally enslaved them both. The vast numbers of illithiad forced them to set aside the</p><p> differences for the war. In addition, because of the death of the githyanki lichqueen the alliance is likely</p><p> to continue in the future against the now stronger illithiads.</p><p></p><p> The Scro, spelljamming humanoids have a long history of hate with the elves. They offered alliance with</p><p> the githtian army to destroy both the elves and the illithiads.</p><p> Yes, the witchlight marauders are powerful but the Scro did create them. Not, only did they create them</p><p> but they are also of the mindset to use them. The are truly a military society, that wins by any means</p><p> necessary. They defeated a whole crystal sphere with them and their fleets of spelljammers. They have a</p><p> long history of hate for elves. Heck, it was the elves that created the Scro. In the Inhuman wars, the elves</p><p> crushed the humanoids, sending back to the stone ages. The humanoid's technology was destroyed and</p><p> they were turned into savages just to survive. From the ashes of the Humanoid Empire, arouse the Scro</p><p> forge in the fires of war. They came to avenge their ancestors. With the elves in realm space weakened</p><p> from the war on toril, the Scro moved in for the kill with their allies the Thri-kreen. They allied with thier</p><p> earthbound breathren and proceded to womp on the elves and chase the illithiad bellow ground. </p><p> In the end, It is the Scro alliance that won out. We control realmspace. torils moons are now ours. We</p><p> have established a trade city in old "calimport" and are making money hand over foot and plus the taxes</p><p> for keeping other spelljamming races out of toril are nice. Our technology, magical, and psionic skill all</p><p> increased in the war. There are alots more Humanoid psionicist running around now </p><p> We are truely a power to be feared. </p><p></p><p> IP: Logged</p><p> Edena_of_Neith</p><p> Member </p><p> posted 04-12-2001 05:27 PM </p><p></p><p> The Psionic Alliance saved Toril, effectively, sacrificing themselves to repair the damage done to the world</p><p> by the war.</p><p> It was a truly enormous sacrifice.</p><p> Millions gave their lives willingly.</p><p> Their sacrifice will never be forgotten.</p><p></p><p> Nor will the Cataclysm of the destruction of the elves be forgotten.</p><p> Or the Month of Terror.</p><p> Or anything else about the Great War.</p><p></p><p> Toril is a different world.</p><p> The sky is emerald green, the deserts of Calim, Raurin and Anauroch are gone, the Great Glacier, High</p><p> Moor, and Isle of Evermeet are gone.</p><p> The climate is warmer worldwide - much warmer. Sea ice is not seen south of Luskan even in the heart of</p><p> winter. Boreal forests are sprouting in Icewind Dale.</p><p> The Humanoid Races are much brighter now (3 to 4 points of Intelligence brighter), they are psionic, and</p><p> they are less evil and much more civilized.</p><p> The evil illithid are gone, but a good aligned variant, the neoillithid, freely mingle with the surface dwellers</p><p> and aid them in rebuilding.</p><p> And they do not need to kill anymore. They feed harmlessly on psychic energy.</p><p> The Faerie are gone. All of them, fled to their home plane.</p><p> The elves are gone. Just gone. Both from Toril and from Realmspace. (A small group exists in hiding in</p><p> northern Maztica, and survivors exist in hiding in Zakhara, Kara-Tur, and in isolated places in Realmspace.</p><p> A group of elves from Mystara has a centuries long plan to emigrate to Toril, but that has only just</p><p> begun.)</p><p> Githyanki now live in Realmspace, and scro and githzerai rule wildspace. The scro have become much</p><p> more neutral.</p><p> Most importantly of all, the Arcane Age has returned to Toril. Any spellcaster can research and cast 10th</p><p> and 11th level spells.</p><p></p><p> The Humanoids and Scro won the biggest victory, perhaps, in this war.</p><p> The Githyanki and Gith were winners. Both races now live in Realmspace and on Toril.</p><p> The NeoIllithid were winners.</p><p> The Kender of Krynn won an enormous victory. They are one of Toril's staple races now.</p><p> The Thri-Kreen won too. They are now a staple race of Realmspace, and just showing up on Toril.</p><p> The Technomancy emerged through the war, and humans, the surviving dwarves and gnomes, and</p><p> humanoids, along with the neoillithid, mingle freely and in peace now throughout it's realm. So it could be</p><p> said the Technomancy won.</p><p> The Angels created the Isle of Hope, a new center of civilization, from the former Nimbral. So they won a</p><p> victory, of sorts.</p><p> Zouron's new Halruaa is a victory for mages, and those who would study magecraft.</p><p> The Phaerimm won, for they are a free race now.</p><p> The Continent of Zakhara won, for they now have spelljammers, technology, and much more magic than</p><p> ever before.</p><p></p><p> The Psionic League lost totally, but they won totally, too.</p><p> Bran's druids neither won nor lost. They carry on, for they say, truly, that nature carries ever on, no matter</p><p> what happens.</p><p> The evil Illithid neither won nor lost, but are temporarily gone from Toril and Realmspace, unable to return</p><p> for decades. They still ready their horrible plots.</p><p> The Sharn neither won nor lost. They are waiting to see what the Phaerimm do.</p><p> The Dragons neither won nor lost, or rather it would be more appropriate to say some dragons won and</p><p> some dragons lost.</p><p> The Beholders neither won nor lost. They won in that they did not get involved, but they now face great,</p><p> united, countries.</p><p> The Continent of Kara-Tur neither won nor lost, and wished it could have stayed out of all of this.</p><p> The Peoples of the Hordelands neither won nor lost, their brief war against the Technomancy resulting in</p><p> no gain. They have returned to their homes.</p><p> The Outsiders of Arvandor saved the animal species of Faerun and Toril. They could not keep the Faerie</p><p> from leaving, however.</p><p></p><p> The Elves of Toril and Realmspace lost, totally.</p><p> The Druids of Faerun lost, totally.</p><p> The Drow lost almost totally. Only a remnant of them remain on Toril, in hiding. In Realmspace, they</p><p> remain, in hiding.</p><p> The Dwarves and Gnomes lost, a greater part of their number on Toril gone. In Realmspace they remain</p><p> in large numbers, however.</p><p> The Halflings, lost less severely.</p><p> Many of the Nations of Toril, including Calimshan and Waterdeep, lost totally and are in ruins. </p><p> Other Nations are dissolved into the Technomancy or into new combined nations (such as Cormyr/The</p><p> Dalelands/Cormanthyr under the rule of Shadowdale)</p><p> The evil Fiends lost. Toril did not prove the easy pickings they thought it would be.</p><p> The Defiliers lost. They thought to use Defiling magic on Toril and get away with it. They thought wrong.</p><p> The Faerie lost. They are gone from the world, departed of their own accord, and Toril is much less of a</p><p> place for their loss.</p><p> The Continent of Maztica lost, due to massive destruction in the Cataclysm.</p><p></p><p> [This message has been edited by Edena_of_Neith (edited 04-12-2001).] </p><p></p><p> IP: Logged</p><p> Forrester</p><p> Member </p><p> posted 04-12-2001 09:49 PM </p><p></p><p> The humanoids were *never* evil . . . just misunderstood, Edena! We just had to get rid of the elves</p><p> before living in peace. </p><p></p><p> I would also like to state, on behalf of the humanoids, that this nonsense about Toril being "much less of</p><p> a place" because the Fae are gone is, well, nonsense. Good riddance to them. </p><p></p><p> Forrester</p><p></p><p> IP: Logged</p><p></p><p> All times are Central Time (US)</p><p> next newest topic | next oldest topic</p><p></p><p> Administrative Options: Close Topic | Archive/Move | Delete Topic</p><p> </p><p> Hop to: </p><p></p><p></p><p></p><p> Contact Us | D&D 3rd Edition News </p><p></p><p></p><p> Ultimate Bulletin Board 5.47b</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 1304601, member: 2020"] [b]Draco's History of Toril Thread of the 1st IR[/b] D&D 3rd Edition News Board General RPG Discussion History of Toril during the industrial revolution (please visit and post) profile | register | preferences | faq | search next newest topic | next oldest topic Author Topic: History of Toril during the industrial revolution (please visit and post) Mr. Draco Member posted 04-11-2001 03:24 PM Well, now that the industrial revolution thread is gone, and i was thinking of using this as a campaign world, why doesn't everybody who participated come and post what you remember, that way when we are done, eric can archive it and we will have the definitive answer of what happened on Toril. Everybody post what you remember before you forget Speaker for the Dead, Draco IP: Logged Upper_Krust Member posted 04-12-2001 05:05 AM How quickly they forget... ...bump (mind yer head) IP: Logged Gez Member posted 04-12-2001 06:26 AM It's very simple: we, clever and good-hearted gnomes, designed new way of softening the burden of all humanoids (I mean this in the broad, generic sense, not in the 2e meaning of the term when it was a synonym for "goblinoid" and "all evil bipedals"). Yes, some prototypes were a little faulty (annoying side effects like smoke, for example), but our own Gnome Druids showed us the problems and we solved it instantly. Then, for an unknown reason, the druids from other races, and nearly all the elves entered in a bloodthirsty frenzy, killing, sabotaging, rampaging our cities and workshops, assassinating the most brillant gnomes of Toril, slaughtering babies in their craddle (as Elves always do). Everyone was revulsed by such a blind and atrocious deed, and everyone attacked those naughty, obscurantist, regressist, barbaric elves. Even our traditionnal enemies (kobolds, goblins, and other disliked humanoids) allied with us to protect our knowledge and to stop the atrocities of the elves. Suddenly the masks were down: the elves are evil, and the despised kobolds, goblinoids, orcs and co. are not that bad. Yes, the Elves were evil, practicing some immoral control over what other races could do and could know. When us gnomes found new lights, new toys, new things to ease the life of everyone, they immediately assaulted us. Despite our attempt to peace, despite our demonstrations that our inventions were not harmful, they continued to harass us, sabotage our works, assassinate our engineers. The elves were just willing to prevent anyone to achieve a golden age. No the elves are all dead. We liked them, initially. Until they reared their real head. Now, we just say good riddance. The elves were the world's biggest lies, awfullest infamy, most dangerous traps. After all the wrong the elves did, we can now rebuild our world. And see how is this world: all humanoid races working together, in peace. Even illithids are accepted (but they have to feed on artificial food). What was Toril before our Inventions: a land of strife, conflict and racism. What is Toril now the elves are gone: a land of peace, friendship, cooperation, and respect. Here is what I, leader of the Gnomes, can said. We won't regret the demise of the Deceivers. Their ruthless and thoughtless attacks were the cruelest betrayal ever. IP: Logged zouron Member posted 04-12-2001 07:19 AM what happend hmmm good question really. the whole thing started with the technology developing race, the gnomes, and the nature ones going to war because they could not lvie with each others progressions demands. everyone joine dthe fray, personally I did gather troops from the hordes of undead and from the ranks of wizards. My goal was to gain peace and preserve and develop the knowledge of magic, through any means nessecary. The war continued everyone joined the fray, I am my men created a sanctuary for which we could store our precious knwoledge, the sanctuary was a vast demiplane, here all spell casters was offered to hide if they would futher the study of magic. Of course I traded resources and bodies to increase my undead army, while perhaps on the morale edge, they did have the advantage of not costing in our numbers, and since most are mere shells it was nay a problem for me to use. I had several alliances going on at these times, but mostly with the techno side, the gnomes in a thin alliance if such a word could be used. I decided on the first peace meeting I would encourage the diplomate to be men of standing, and kidnap them which went well, in hope that the adventures that would try and free them from both sides would learn to live together and spread this new hope of peace to the others. I failed, the diplomates was freed, but there was no peace. The next big change was the elven spell created chaos of "Just" spells useed continously, I was able to escape with my men to the sanctuary, hidding while this went on. I knwo you might think much more happend, but it had little meaning to mention since it was merely war on war. Though I could mention that we also started psionical research and of couse technology research, but not on expense of nature, but to live harmoniously with it. When the psionical powers healed the weave, I and my men returns and secured a vast area for ourselves. Unlike everyone else we had suffered no ill effect from the destroyed weave. while allied with others we tried despearetely to gain all spell casters and save the elves from becoming a myth of the past. But the war slowly did end eventually, and I gathered a huge land under my command, and trade useful and anture friendly technology, psionics and magic (and any combination of these), to those willing to pay the expensive price, though in our huge librarie4s weapons of the dreaded past still exist they will remain... closed. Signed, zouron IP: Logged Estlor Member posted 04-12-2001 12:35 PM "The road to hell is paved with good intentions." It was a nice and normal border squabble between technology and nature. You're typical archetypes. The only problem was, well, the outsiders had to intervene. So someone blew up the weave and set the humanoids loose. The elven side never recovered from that. The Fair tried to sue for peace but no one listened, and in the end they chose a world ruled by elves over a world ruled by humanoids. But, almost not expecting retribution, Forrester brought his bloodlust for elves to bear and took Evermeet, which caused it all to explode. "Oceans rise, cities fall, but hope, yes hope, remains." ------------------ The Lighthouse Webmaster "More conversions, less talk." IP: Logged DarwinofMind Member posted 04-12-2001 12:42 PM It was interesting to reveal in that thread how wrong the alignments in the MM really are.... The elves were definnattly Chaotic Evil. "Oh, you create something new. We don't like it, we're going to kill you..." "Our problems with your tech is that it pollutes, so you add magic to where it doesn't pollute. You can't do that don't you know we're in charge, we'll show you. We'll take away the magic. Now it pollutes again and we can continue to complain." "Oh, We're going to lose? Ok, We'll destory the earth, Noone but elves deserve respect." The Humaniods faught with honor yet violence, They had a hated for elves, but killing and hating evil things is allowed in DND. Deffinattly Lawfull Netrual. IP: Logged Forrester Member posted 04-12-2001 01:54 PM Everything Gez said, except more stuff about elven ass-kicking. Oh, and the fact that the Technomancy would have fallen without our aid. Yeah, the elves were whiny sonsofbitches, weren't they? "You can't pollute, it's wrong. Oh, we're beaten. Excuse us while we blow up the world and throw enough dust into the sky to blot out the sun's heat for a century." Imagine. The elves did, to a large degree, what they hated the illithids and the humanoids for trying to do. Namely, 1) Blot out the sun 2) Cause a huge amount of pollution. They did BOTH with their little Wraths. But that's okay. Draco to the rescue . And we've recovered . . . and Toril is essentially ELF-FREE!! Woohoo! Forrester IP: Logged Gruffmug Member posted 04-12-2001 02:51 PM I represent the Scro and githyanki/githzeral. Our involvement began after the elves of toril foolishly caused the month of terror. The gith races became involved when the illithiads made a big push for the surface in large numbers. Fearing the worst the githyanki allied with their rivals the githhzerals and found common cause versus the race that formally enslaved them both. The vast numbers of illithiad forced them to set aside the differences for the war. In addition, because of the death of the githyanki lichqueen the alliance is likely to continue in the future against the now stronger illithiads. The Scro, spelljamming humanoids have a long history of hate with the elves. They offered alliance with the githtian army to destroy both the elves and the illithiads. Yes, the witchlight marauders are powerful but the Scro did create them. Not, only did they create them but they are also of the mindset to use them. The are truly a military society, that wins by any means necessary. They defeated a whole crystal sphere with them and their fleets of spelljammers. They have a long history of hate for elves. Heck, it was the elves that created the Scro. In the Inhuman wars, the elves crushed the humanoids, sending back to the stone ages. The humanoid's technology was destroyed and they were turned into savages just to survive. From the ashes of the Humanoid Empire, arouse the Scro forge in the fires of war. They came to avenge their ancestors. With the elves in realm space weakened from the war on toril, the Scro moved in for the kill with their allies the Thri-kreen. They allied with thier earthbound breathren and proceded to womp on the elves and chase the illithiad bellow ground. In the end, It is the Scro alliance that won out. We control realmspace. torils moons are now ours. We have established a trade city in old "calimport" and are making money hand over foot and plus the taxes for keeping other spelljamming races out of toril are nice. Our technology, magical, and psionic skill all increased in the war. There are alots more Humanoid psionicist running around now We are truely a power to be feared. IP: Logged Edena_of_Neith Member posted 04-12-2001 05:27 PM The Psionic Alliance saved Toril, effectively, sacrificing themselves to repair the damage done to the world by the war. It was a truly enormous sacrifice. Millions gave their lives willingly. Their sacrifice will never be forgotten. Nor will the Cataclysm of the destruction of the elves be forgotten. Or the Month of Terror. Or anything else about the Great War. Toril is a different world. The sky is emerald green, the deserts of Calim, Raurin and Anauroch are gone, the Great Glacier, High Moor, and Isle of Evermeet are gone. The climate is warmer worldwide - much warmer. Sea ice is not seen south of Luskan even in the heart of winter. Boreal forests are sprouting in Icewind Dale. The Humanoid Races are much brighter now (3 to 4 points of Intelligence brighter), they are psionic, and they are less evil and much more civilized. The evil illithid are gone, but a good aligned variant, the neoillithid, freely mingle with the surface dwellers and aid them in rebuilding. And they do not need to kill anymore. They feed harmlessly on psychic energy. The Faerie are gone. All of them, fled to their home plane. The elves are gone. Just gone. Both from Toril and from Realmspace. (A small group exists in hiding in northern Maztica, and survivors exist in hiding in Zakhara, Kara-Tur, and in isolated places in Realmspace. A group of elves from Mystara has a centuries long plan to emigrate to Toril, but that has only just begun.) Githyanki now live in Realmspace, and scro and githzerai rule wildspace. The scro have become much more neutral. Most importantly of all, the Arcane Age has returned to Toril. Any spellcaster can research and cast 10th and 11th level spells. The Humanoids and Scro won the biggest victory, perhaps, in this war. The Githyanki and Gith were winners. Both races now live in Realmspace and on Toril. The NeoIllithid were winners. The Kender of Krynn won an enormous victory. They are one of Toril's staple races now. The Thri-Kreen won too. They are now a staple race of Realmspace, and just showing up on Toril. The Technomancy emerged through the war, and humans, the surviving dwarves and gnomes, and humanoids, along with the neoillithid, mingle freely and in peace now throughout it's realm. So it could be said the Technomancy won. The Angels created the Isle of Hope, a new center of civilization, from the former Nimbral. So they won a victory, of sorts. Zouron's new Halruaa is a victory for mages, and those who would study magecraft. The Phaerimm won, for they are a free race now. The Continent of Zakhara won, for they now have spelljammers, technology, and much more magic than ever before. The Psionic League lost totally, but they won totally, too. Bran's druids neither won nor lost. They carry on, for they say, truly, that nature carries ever on, no matter what happens. The evil Illithid neither won nor lost, but are temporarily gone from Toril and Realmspace, unable to return for decades. They still ready their horrible plots. The Sharn neither won nor lost. They are waiting to see what the Phaerimm do. The Dragons neither won nor lost, or rather it would be more appropriate to say some dragons won and some dragons lost. The Beholders neither won nor lost. They won in that they did not get involved, but they now face great, united, countries. The Continent of Kara-Tur neither won nor lost, and wished it could have stayed out of all of this. The Peoples of the Hordelands neither won nor lost, their brief war against the Technomancy resulting in no gain. They have returned to their homes. The Outsiders of Arvandor saved the animal species of Faerun and Toril. They could not keep the Faerie from leaving, however. The Elves of Toril and Realmspace lost, totally. The Druids of Faerun lost, totally. The Drow lost almost totally. Only a remnant of them remain on Toril, in hiding. In Realmspace, they remain, in hiding. The Dwarves and Gnomes lost, a greater part of their number on Toril gone. In Realmspace they remain in large numbers, however. The Halflings, lost less severely. Many of the Nations of Toril, including Calimshan and Waterdeep, lost totally and are in ruins. Other Nations are dissolved into the Technomancy or into new combined nations (such as Cormyr/The Dalelands/Cormanthyr under the rule of Shadowdale) The evil Fiends lost. Toril did not prove the easy pickings they thought it would be. The Defiliers lost. They thought to use Defiling magic on Toril and get away with it. They thought wrong. The Faerie lost. They are gone from the world, departed of their own accord, and Toril is much less of a place for their loss. The Continent of Maztica lost, due to massive destruction in the Cataclysm. [This message has been edited by Edena_of_Neith (edited 04-12-2001).] IP: Logged Forrester Member posted 04-12-2001 09:49 PM The humanoids were *never* evil . . . just misunderstood, Edena! We just had to get rid of the elves before living in peace. I would also like to state, on behalf of the humanoids, that this nonsense about Toril being "much less of a place" because the Fae are gone is, well, nonsense. Good riddance to them. Forrester IP: Logged All times are Central Time (US) next newest topic | next oldest topic Administrative Options: Close Topic | Archive/Move | Delete Topic Hop to: Contact Us | D&D 3rd Edition News Ultimate Bulletin Board 5.47b [/QUOTE]
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