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(IR) The 1st IR, The 2nd IR (complete transcripts)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 1304786" data-attributes="member: 2020"><p><strong>(Post 42) The Second IR</strong></p><p></p><p>Forrester </p><p> Member </p><p> Member # 2760 </p><p> posted December 08, 2001 11:14 AM </p><p></p><p></p><p> quote:</p><p></p><p> Originally posted by zouron:</p><p></p><p> *The skeleton offers the scroll to Forrester, the scroll is made from human skin,</p><p> Zouron's own as a matter of fact, and while written in magical ink, the skin is filled</p><p> with blood. The skeleton looks around then speaks*</p><p></p><p> This is the end of the land of zouron, as the final citizen I bid you all farewell.</p><p></p><p> *with these words the skeleton collapses and whatever magical energy it contains is</p><p> gone.</p><p></p><p></p><p> I am sorry that the War left you this way . . . </p><p></p><p> Edena, we shall certainly send a team of our best men and women to Zouron's plane, in order to</p><p> search for the secrets buried therein. As a gesture of goodwill towards our new elven friends (I still</p><p> can't believe I'm saying that . . . ), we invite some of their mages to come along with us. They are</p><p> certainly superior to us in magery, and their assistance will prove useful. </p><p></p><p> Forrester</p><p> Peacemaker</p><p></p><p> [ December 08, 2001: Message edited by: Forrester ]</p><p></p><p></p><p> Posts: 713 | Registered: Mar 2001 | IP: Logged </p><p></p><p> Lord Talos </p><p> Member </p><p> Member # 5533 </p><p> posted December 08, 2001 11:38 AM </p><p></p><p> Okay, sorry, maybe I was too hasty. I assume that as I already control Shades and the Plane Of</p><p> Shadow I can at least control Shar and Mask, especially that one guy before controlled AO. Shar`s plan</p><p> is in this infamous post above, under assumption that Shar was the only evil God not really that much</p><p> weakened after the war, for she is worshipped by many Shades not only The Netherese. Anyway Edena,</p><p> it doesn`t matter how many faiths join the Church of Shadow, Shar`s clergy is the core, but Shar is</p><p> negotiating from the position of power.</p><p></p><p> And it seem that our friend Gez cannot understand the concept of unified pantheon, and the fact that</p><p> evil may cooperate for its own good.</p><p></p><p> And I think that the point was about the deities do not interferring directly into mortal affairs.</p><p></p><p> [ December 08, 2001: Message edited by: Lord Talos ]</p><p></p><p></p><p> Posts: 206 | Registered: Jun 2001 | IP: Logged </p><p></p><p> Gez </p><p> Member </p><p> Member # 444 </p><p> posted December 08, 2001 12:07 PM </p><p></p><p></p><p> quote:</p><p></p><p> Originally posted by Lord Talos:</p><p> Okay, sorry, maybe I was a bit hasty. I assume that as I already control Shades and</p><p> the Plane Of Shadow I can at least control Shar and Mask, </p><p></p><p></p><p> You can't control Shar and Mask. You can maybe control the churches of Shar and Mask, but you don't</p><p> control the deities themselves. They are not allowed from intervening in this matter.</p><p></p><p> You'll note that I havn't claimed to control Sseth of the Yuan-Ti, or any gnome god, or Lathander and</p><p> co. Only their churches and proeminant followers.</p><p></p><p> quote:</p><p></p><p> Originally posted by Lord Talos:</p><p> especially that one guy before controlled AO</p><p></p><p></p><p></p><p> Ao is a special case. First, he didn't really intervene, just made some not-so helpful comments, then</p><p> he is the one that prevents the gods from interfering during these wars and negociations.</p><p></p><p> quote:</p><p></p><p> Originally posted by Lord Talos:</p><p> Shar`s plan is in this infamous post above, under assumption that Shar was the only</p><p> evil God not really that much weakened after the war, for she is worshipped by many</p><p> Shades not only The Netherese. Anyway Edena, it doesn`t matter how many faiths join</p><p> the Church of Shadow, Shar`s clergy is the core, but Shar is negotiating from the</p><p> position of power.</p><p></p><p></p><p> Shar can plan as much as she wants, she can do nothing as long as the story is not finished. Sorry.</p><p></p><p> quote:</p><p></p><p> Originally posted by Lord Talos:</p><p> And it seem that our friend Gez cannot understand the concept of unified pantheon,</p><p></p><p></p><p></p><p> I do.</p><p></p><p> quote:</p><p></p><p> Originally posted by Lord Talos:</p><p> and the fact that evil may cooperate for its own good.</p><p></p><p></p><p> Indeed, that, I don't. Good may associate for its own good, but evil would only associate for its own</p><p> evil. Otherwise, it would not be evil.</p><p></p><p> Being evil is not like playing the red in a chess game. It's not acting like the good guys but dressing in</p><p> black and laughing madly for no real reasons. Being evil is being selfish, petty, and utterly</p><p> self-destructing; it's a well-known point.</p><p></p><p> Evil powers are not united toward a greater cause. If they were, they would be no blood war among the</p><p> fiends.</p><p></p><p> How can people that are the epitome of hatred wants to help others ? How can people that are the</p><p> incarnation of strife wants to ally with others ? How can people that are the avatar of tyranny can wants</p><p> to follow the orders of others ? How can people that represents betrayal can wants to be a loyal friend</p><p> of others ? And so on. </p><p></p><p> The Church of Toril is united because it shares several values, and because respect for everyone is</p><p> among them.</p><p></p><p> But evil deities don't share any value, their only common point is their evilness, and that's not a</p><p> rallying motto. That's why I used the Illithids to show how I think evil people would react. </p><p></p><p> Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged </p><p></p><p> Lord Talos </p><p> Member </p><p> Member # 5533 </p><p> posted December 08, 2001 12:10 PM </p><p></p><p> And clerics of diffrent deities would join the Cult Of Shadow because together they can possess more</p><p> power, they may even hope to conquer the world, and since this church is LE/NE there would be less</p><p> infighting than between Drow. </p><p></p><p> Posts: 206 | Registered: Jun 2001 | IP: Logged </p><p></p><p> Lord Talos </p><p> Member </p><p> Member # 5533 </p><p> posted December 08, 2001 12:18 PM </p><p></p><p> And evil deities will cooperate, at least temporary, when one of them is " da boss'. </p><p></p><p> Posts: 206 | Registered: Jun 2001 | IP: Logged </p><p></p><p> Lord Talos </p><p> Member </p><p> Member # 5533 </p><p> posted December 08, 2001 12:49 PM </p><p></p><p> And my assumptions were taken from Edena`s above posts that indicate weaknesses of the churches</p><p> of Bane, Cyric, Malar etc.</p><p> Edena Church of Shadow(its activities are secret, by the way), on its core consisting of worshippers of</p><p> Shar and to a lesser extent of Mask, will try to convert as many worshippers of another evil deities as</p><p> possible if Shar doesn`t seem to exploit the weaknesses of the deities themselves.</p><p></p><p> [ December 08, 2001: Message edited by: Lord Talos ]</p><p></p><p> [ December 08, 2001: Message edited by: Lord Talos ]</p><p></p><p></p><p> Posts: 206 | Registered: Jun 2001 | IP: Logged </p><p></p><p> Lord Talos </p><p> Member </p><p> Member # 5533 </p><p> posted December 08, 2001 12:49 PM </p><p></p><p> And my assumptions were taken from Edena`s above posts that indicate weaknesses of the churches</p><p> of Bane, Cyric, Malar etc.</p><p> Edena Church of Shadow(its activities are secret, by the way), on its core consisting of worshippers of</p><p> Shar and to a lesser extent of Mask, will try to convert as many worshippers of another evil deities as</p><p> possible if Shar doesn`t seem to exploit the weaknesses of the deities themselves. </p><p></p><p> Posts: 206 | Registered: Jun 2001 | IP: Logged </p><p></p><p></p><p></p><p></p><p> All times are US Central Time </p><p></p><p> This topic is comprised of pages: 1 2 3 4 5 6 </p><p></p><p> </p><p> </p><p> </p><p></p><p></p><p> Hop To: </p><p></p><p></p><p></p><p> Contact Us | EN World - D&D/d20 News & Reviews </p><p></p><p> Powered by Infopop Corporation</p><p> Ultimate Bulletin BoardTM 6.1.0.3 </p><p> </p><p> Demon God's Fane by Monte Cook - On Sale Now</p><p></p><p> </p><p></p><p></p><p> </p><p> my profile | register | search | faq | forum home </p><p></p><p> </p><p> </p><p></p><p> » Hello, Edena_of_Neith [ log out ] </p><p> EN World Messageboards » Bits N Pieces » In Character » (IR) The IR Thread Continued (Page 6) </p><p></p><p></p><p></p><p> </p><p></p><p> This topic is comprised of pages: 1 2 3 4 5 6 </p><p></p><p> Author </p><p> Topic: (IR) The IR Thread Continued </p><p> Lord Talos </p><p> Member </p><p> Member # 5533 </p><p> posted December 08, 2001 01:10 PM </p><p></p><p> Since I am leaving for a day and won`t have an access to computer I urge Edena to take control of</p><p> both Church of Shadow and Shades. Church will try to negotiate a permission for the Shades to return</p><p> into Toril, they also experiment about how easy it is to convert poor victims of Alosius`s brainwashing</p><p> back to evil( and then of course try to make them worship Shar). Also The Church would offer a</p><p> wondrous possibility of becoming a shade to an every willing being on Faerun. Also an army of Shadow</p><p> would like to assault Toril, however they are wary of angels protection and don`t want a war with them.</p><p> Clergy of Shar and Netherese Shades are able to convince them to leave Realmspace. </p><p></p><p> Posts: 206 | Registered: Jun 2001 | IP: Logged </p><p></p><p> Reprisal </p><p> Member </p><p> Member # 2368 </p><p> posted December 08, 2001 02:31 PM </p><p></p><p> The Prime Minister smiles and regards the television cameras and holographic imagers before her</p><p> before stating:</p><p></p><p> "The Techno - um, The United Commonwealth of Toril will accept any and all of those who will pledge</p><p> to live their lives by the laws of our great nation. We freely accept those gnomish and dwarven</p><p> enclaves that had not previously joined our confederacy, as well as our long-time brothers-in-arms, the</p><p> Humanoid Alliance."</p><p></p><p> She stops for a moment, deep in thought.</p><p></p><p> "Ian would never have dreamed such a staggering amount of world unity. His dream was the</p><p> establishment of a world forum, and here we are building a world community. I would not have</p><p> believed it months ago, but here it is, in our hands: the fate of Toril is truly in our hands. May we</p><p> defend our world to the best of our abilities, all of us, on every level."</p><p></p><p> "Thank you."</p><p></p><p> Upon returning to her office, Erika Lesage finds an envelope on her desk with the words "Top Secret"</p><p> and "Commonwealth Intelligence Service" imprinted upon them. She opens the envelope and begins</p><p> to read.</p><p></p><p> Prime Minister,</p><p></p><p> Our most recent planar intelligence reports a massive build-up of military assets on the Plane Of</p><p> Shadow by the remnants of the Netherese and their allies. We expect an attack imminent, perhaps</p><p> within the next week or so... I urge yourself and the government to warn our allies and countrymen</p><p> of the attack and do what you can to avert the invasion.</p><p></p><p> "It is our belief that the Netherese could be dissuaded through non-violent means, but we've nary a</p><p> clue how to go about that option. I've put my best operatives on the job, but it's a long shot. I leave</p><p> you with the hope that you and the world can pull another miracle out of Toril's collective hat and</p><p> avert yet another war of catastrophic proportions.</p><p></p><p> "Signed,</p><p> "James McAlister, Assistant-Director of Planar Operations, CIS."</p><p></p><p> The Prime Minister sighs in annoyance, if nothing else, and activates her communicator. "Barinor? Can</p><p> you get me the Commonwealth Marshalls, the Privy Council members, and the following world leaders</p><p> on the line? I'm sending the list now over the wire."</p><p></p><p> "Received, ma'am. What message should I send?"</p><p></p><p> "Tell them the Netherese have decided to crash the party, yet again."</p><p></p><p> --------------------</p><p></p><p> "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus</p><p></p><p></p><p> Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged </p><p></p><p> Riot Gear </p><p> Member </p><p> Member # 202 </p><p> posted December 08, 2001 02:44 PM </p><p></p><p> Anabstercorian, the last Mind Flayer, broods in his cell. The vast amount of experience he gained from</p><p> Armegaddon is sinking in, and he is currently easily 25th level. However, he has been thinking...</p><p></p><p> And he wants to KEEP thinking. He does not wish to die. Toril has become something spectacular and</p><p> incredible, something he wants to be a part of.</p><p></p><p> Also, he needs to survive to write a book of Illithid history. This isn't optional for him. He refuses to</p><p> allow his culture to be forgotten, discarded by those of Good alignment who would rather see it burned</p><p> away forever.</p><p></p><p> He offers his services to the UTC as an adviser and special agent.</p><p></p><p> --------------------</p><p></p><p> -------</p><p></p><p> I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone</p><p> - Well, that's just icing on the cake. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p> Posts: 1603 | Registered: Dec 2000 | IP: Logged </p><p></p><p> Riot Gear </p><p> Member </p><p> Member # 202 </p><p> posted December 08, 2001 02:48 PM </p><p></p><p></p><p> [ December 08, 2001: Message edited by: Riot Gear ]</p><p></p><p></p><p> Posts: 1603 | Registered: Dec 2000 | IP: Logged </p><p></p><p> zouron </p><p> Member </p><p> Member # 3707 </p><p> posted December 08, 2001 03:07 PM </p><p></p><p> oocish</p><p></p><p> well seems to never end though edena, there is no mageocracy, unless someone else starts a new...</p><p> all the people are dead, undead form destroyed and so on. not that I think there is much left after the</p><p> war in general.</p><p> I didn't plan to post here again, and since the kingdom was purely fictional and created by me, I</p><p> thought it best to let it sink as well with me. Well it was one of the reasons. So the mageocracy, is</p><p> neither positive or negative or neutral towards any UC, because it is not alvie anymore.</p><p></p><p> --------------------</p><p></p><p> Alone is something we all are</p><p> only far away voices breaks the silence</p><p> whom wish to escape</p><p> this labyrinth of loneliness</p><p> we fumble our way, but finds nothing</p><p> because here are no walls</p><p> only the fear's angst</p><p> keeps us apart</p><p></p><p></p><p> Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged </p><p></p><p> Phasmus </p><p> Member </p><p> Member # 2639 </p><p> posted December 08, 2001 04:15 PM </p><p></p><p> The Deep Illithid return to their underdark cities and begin a massive cultural reconstruction procedure.</p><p> They do not mix as freely with the other races as the Neoillithid, though they seem happy to share</p><p> their wealth of knowledge with any who care to delve into the deeps and ask for it. They lobby for</p><p> admittance into the UC. </p><p></p><p> It is rumored that the Deep Illithid are attempting to create a new, good, elder-brain, though they</p><p> seem reluctant to comment on the subject.</p><p></p><p></p><p> The Neoillithid have no official governing body of their own (though they all seem to know what their</p><p> race as a whole wants to accomplish at any given time). As before, they integrate themselves into</p><p> whatever societies will accept them, and do their best to be helpful and productive. The Neoillithid</p><p> seem to have developed a much greater interest in politics than before the great conflict, and are</p><p> found running for office when possible in the UC and other governments.</p><p></p><p></p><p> Both the Neoillithid and the Deep Illithid request clemency for Anabstercorian. They state that killing</p><p> him, when he seems to have no intent of being a threat, would be an unjustified act of vengeance.</p><p> Though they indicate that it would be prudent to keep a close eye on him... always. </p><p></p><p> Posts: 82 | From: Oregon | Registered: Feb 2001 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted December 08, 2001 07:28 PM </p><p></p><p> Shar is not stronger than Selune, but weaker: much weaker, because of recent events.</p><p> The clergy of Mask join the clergy of Shar.</p><p> The clergy of Cyric join them both.</p><p></p><p> The Church of Shadow is created.</p><p></p><p> Darkness and loss, entropy and destruction.</p><p> Lies and deception, dark illusion and evil intrigue.</p><p> Madness.</p><p></p><p> Yes, they unite in unison, despite their evil natures. </p><p> They unite because these worshippers of the Dark see that the Light is triumphant around them, and</p><p> only in unity can they survive.</p><p> It is a tenuous unity. </p><p></p><p> The followers of Talona ally with this church, but do not join. </p><p></p><p> Gargauth's followers fight against the effort to assimilate them into the Church of Shadow, leading to a</p><p> short war that destroys the followers of Gargauth and weakens everyone else. </p><p></p><p> If Wastri is the God of Bullywugs, he does not join the Church of Shadow.</p><p> The bullywugs have joined the Humanoid Alliance. </p><p></p><p> The followers of Bane refuse to join the Church of Shadow.</p><p> The God of Tyranny, say they, does not need anyone but himself, and Tyranny is forever in the hearts</p><p> of men, and shall overcome and beat down all resistance.</p><p> They point out that the UC is a kind of tyranny, for does it not command nearly all of Toril now?</p><p> The point out how the Church of Toril had the arrogance to CALL itself the Church of TORIL, and is</p><p> even now trying to conjole and maybe bully other faiths into joining.</p><p> Tyranny is forever.</p><p></p><p> Bane's church remains a potent, and independent, faith. </p><p></p><p> Loviatar is effectively driven from Realmspace.</p><p> The remnant of her true followers, the ones who truly believe in suffering and pain, are driven</p><p> underground totally.</p><p> A few of the backsliders, join the church of Sharess, which adds a new dimension to the Church of Toril,</p><p> but Loviatar is depicted as a neutral or good deity by these followers.</p><p></p><p> The followers of Malar are few now, and those that remain join the Church of Shadow out of sheer</p><p> desperation, and in their hatred of the elves, and the Humanoids who have utterly betrayed Malar by</p><p> uniting with them as one people.</p><p> The followers of Talos the destroyer fervently join the Church of Shadow, because darkness and loss</p><p> are right up their portfolio, as it were, and they wish to tear down the powers of Good that are now</p><p> triumphant across Toril.</p><p></p><p></p><p> And so the Church of Shadow is created, the pre-eminent power of evil on Toril.</p><p> It is likely the evil Gods may fuse into one being, and that being is likely to be male.</p><p></p><p> However ...</p><p></p><p> The rise of the Church of Shadow galvanizes the Church of Toril into action.</p><p> The followers of Hanali Celanil, who were vacillating, join the Church of Toril.</p><p> Although this may seem minor, it pulls large numbers of elves into the Church, and that pulls</p><p> worshippers of the other Seldarine Gods into the Church of Toril, weakening the Seldarine on Toril</p><p> permanently.</p><p> Eventually, several entire elven faiths join the Church of Toril.</p><p></p><p> The addition of Gond the Wonderbringer to the Church of Toril GREATLY STRENGTHENS IT, since nearly</p><p> all the gnomes venerate Gond, and large numbers of amongst the other races also venerate him.</p><p> The rest of the Gnomish Pantheon, except Urdlen, is pulled into the Church of Toril, as their followers</p><p> join the Church in droves.</p><p></p><p> Urdlen, in response, joins the Church of Shadow.</p><p></p><p> Eilistraee's faith grows ever stronger, as the cautious, now very shy and quiet (resurrected) elves of</p><p> Evereska (and others), make a lasting peace with the Humanoids, then lay down their ancient</p><p> grievance with the drow, and the two races unite.</p><p> Lacking a homeland, most of these elves and drow join the UC, moving into UC lands, and accepting</p><p> the overlordship of the UC (this happens while the Humanoid Alliance is still independent.)</p><p></p><p> The Seldarine are weakened further by this action, as the elves follow Eilistraee and abandon them.</p><p> The elves believe themselves betrayed and abandoned by the Seldarine, who allowed the humanoids</p><p> to kill (and eat) them, and this weakens the Seldarine further yet.</p><p></p><p> The Seldarine religion collapses Toril-wide, reduced to small cults amongst isolated groups of elves.</p><p></p><p> The Elves of Evermeet, who became Shades and then came back into the world, become the true High</p><p> Elves of Toril (the Noldor, as it were.)</p><p> They merge with the Humanoids, combining their culture with humanoid culture, and both cultures feed</p><p> off each other, enriching the other, growing together, entwining to form something greater.</p><p> The eldest daughter of the deceased Queen Amlaruil, beautiful and radiant, offers herself as</p><p> concubine to his Majesty, Forrester, King of the Humanoids.</p><p> And elves marry humanoids, and humanoids marry elves (or, they don't marry - many on both sides</p><p> do not recognize marriage as an institution.)</p><p></p><p> The result of this are countless half-elf, half-humanoid breeds.</p><p> Funny, but the new races have the strength and cunning, of the humanoids, their psionic abilities, and</p><p> they have the speed and alertness of the elves, their skills in magic and swordplay.</p><p> From the elven and humanoid point of view, at least, they are marvelous children, beautiful children.</p><p></p><p> The orcish pantheon is all but abandoned, but Gruumsh remains, now portrayed as Gruumsh the Wise</p><p> Old Man, Gruumsh the Giver of Knowledge and Wisdom, Gruumsh the Sage.</p><p> Sehanine Moonbow also remains, depicted as She of the Secret Lore, Lady of Mysteries, Lady of Allure,</p><p> and it is said now that she and Gruumsh live together (in whatever Outer Plane it may be) in harmony.</p><p></p><p> But the elves, humanoids, and their offspring are, for the most part, rather agnostic, or at least</p><p> backsliders, and religion is not a big thing for them.</p><p></p><p> Religion is an ENORMOUS thing when it comes to the Church of Compassion.</p><p> Ian Payne is remembered, as the greatest hero of Toril, practically a saint (Sainthood will be given to</p><p> him eventually.)</p><p></p><p> Everyone knows it was his prayers that brought the Angels to Toril, and that the Angels fought against</p><p> the monsters (illithid, Shades) who would have destroyed them all.</p><p> Everyone knows that the Angels and deep illithid started the process of healing the world, and that the</p><p> Angels were instrumental in clearing the air, bringing the sunlight back, stopping the quakes, calming</p><p> the seas and the volcanoes.</p><p> Everyone knows the Angels stopped the Fleet of Shadow that threatened yet another war.</p><p></p><p> The efforts of the Church of Toril are in vain.</p><p></p><p> VAST numbers of people and beings, including nearly the entire population of the old Technomancy,</p><p> join the Church of Compassion, and they do not worship any God, but instead worship the values that</p><p> brought the Angels to Toril:</p><p> Compassion</p><p> Caring</p><p> Mercy</p><p> Valiancy in the face of adversary (so yes, the Church has that militant aspect, even as the Angels were</p><p> militant against the illithid.)</p><p></p><p> Three great Churches rise on Toril.</p><p></p><p> The Church of Toril.</p><p> The Church of Compassion.</p><p> The Church of Shade (still weaker by far than the other two, and mostly underground.)</p><p></p><p> Other lesser faiths that still attract great numbers of people:</p><p></p><p> Eilistraee.</p><p> Oghma the Binder.</p><p> Bane.</p><p> The Thousand Gods of Zakhara.</p><p> The faiths of Kara-Tur.</p><p> The local faiths of the other 4 continents.</p><p></p><p> And of course, the non-religious Humanoids and elves (but the Elves of Evermeet count themselves as</p><p> Humanoids now, so in all future references where I speak of the Humanoids, I am also referring to the</p><p> Elves of Evermeet.)</p><p></p><p> The Church of Kelemvor is dead.</p><p> The Church of Compassion sealed it's fate.</p><p></p><p> The Church of Compassion makes it possible for the Rule of the Afterlife to be overthrown.</p><p></p><p> The dead no longer go before Kelemvor for Judgement: the forces of Compassion steal them away</p><p> from him, and offer them redemption (in various ways) if they will serve the Church (typically by</p><p> returning to life, returning as spirits to help the living, or if they were good men and women in life, free</p><p> salvation is given.)</p><p></p><p> The Church of Kelemvor fails, fades away, and the Church of Compassion usurps it completely, taking</p><p> over all burials.</p><p></p><p> - - -</p><p></p><p> The humanoids of the other continents of Toril, still living in primitive conditions, still lost in savagery,</p><p> have been making repeated appeals to join the Humanoid Alliance.</p><p> These savage humanoids see the Humanoids of the Alliance almost as Gods.</p><p></p><p> When the Humanoid Alliance joins the UC, most of the savage humanoids are willing to go along, and</p><p> most are willing to change their ways if the Humanoids demand it (they are, naturally, quite</p><p> suspicious, these primitives are, of the elves and humans and others the Humanoids freely mingle</p><p> with.)</p><p></p><p> With the joining of the deep illithid to the United Commonwealth, the dream of Ian Payne is truly</p><p> complete.</p><p></p><p> With the exception of small independent states, who are neutral (and a few, like Silverymoon, who are</p><p> allies), the entirety of Faerun and Zakhara, and the Realms Below these continents, are in the United</p><p> Commonwealth of Toril.</p><p> Most of Kara-Tur is in, and vast parts of the other 4 continents are in.</p><p> Luna is in.</p><p></p><p> Selune is still not in, the scro and their gith allies neutral, but they open their ports to the UC.</p><p></p><p> The phaerimm and (I must assume) the Sharn, combined with Larloch's help, and the help of many</p><p> other powers, both magical and psionic, form the Strategic Defensive Organization, designed to protect</p><p> Realmspace from threats from other Crystal Spheres, and other Planes.</p><p></p><p> And soon, a great fleet of Interstellar Warships, armed with the latest fusion beams and nuclear</p><p> missiles, soars up from the United Commonwealth of Toril to take it's place in the skies.</p><p></p><p> The elves of Northern Maztica, seeing the situation, acknowledge the overlordship of the UC, seeing</p><p> they have no choice (of all the elves, these elves remain closest to the kind Forrester hates; they are</p><p> the last True Elves, as people would say.)</p><p></p><p> The UC, especially after the Humanoid Alliance joins, keeps a careful watch on them, and reminds</p><p> them to behave themselves.</p><p> The UC does offer to extend diplomatic relations to Mystara, but the Immortals of Maztica are</p><p> reminded that this is Realmspace, and they are not to interfere here.</p><p></p><p> The UC also offers diplomatic relations to Greyspace and Oerth (which is at a loss to even comprehend</p><p> what is going on, since that planet is still medieval), and to Sigil.</p><p></p><p> - - -</p><p></p><p> The UC becomes a very cosmopolitan place, the likes of which even the elves of Myth Drannor could</p><p> not have dreamed of.</p><p> Humans, dwarves, gnomes, halflings, kender, elves, drow, svirfneblin, beholders, the occasional</p><p> phaerimm and sharn (which even now people are careful around), the occasional lich busy with his</p><p> studies (until the kender interrupt him or her), the bullywugs, orcs, goblins, hobgoblins, kobolds,</p><p> ogres, lizardmen, flind, giants, scro, gith, githyanki, the occasional githzerai (albeit they stay away</p><p> from the githyanki), the occasional aboleth (using magic to come onto dry land), the tritons, the</p><p> merfolk, some even of the sahuagin (they are viewed suspiciously), the descendants of the creator</p><p> races, the dragons (usually in human form, come out of curiousity and for other reasons), the</p><p> neoillithid, the deep illithid, the people of the Tuigan, the people of Kara-Tur, the people of Zakhara,</p><p> the people of Maztica, the peoples of the 4 other continents, all mingle together in peace.</p><p> There is not always harmony, and each race has it's own tendencies, but strong laws and strong law</p><p> enforcement keeps the peace, and discrimination is not only outlawed, it is not practiced in secret; the</p><p> lessons of the war are too recent.</p><p></p><p> Great cities, the likes of which Toril has never before seen, spring up all along the Sword Coast.</p><p> Where there were chasms created in the earth, the dwarves and illithid and others find great veins of</p><p> precious metal, and vast Cities Below spring up to mine the rich metals.</p><p> The Gnomish Cities flourish and ever grow, creating new and ever more incredible (and frightening)</p><p> inventions, probing deeper into genetics, into quantom mechanics, into computers, into stellar travel,</p><p> into natural history.</p><p></p><p> The renaissance and enlightenment comes to the UC, Humanoid Alliance, and sweeps across Toril and</p><p> it's two moons.</p><p></p><p> The UC is willing to work with Bran's Druids, and forests regrow where they were burned.</p><p> In what seems strange at first, conifers grow side by side with palm trees, subarctic vegetation and</p><p> tropical vegetation competing.</p><p> Depending on the soil conditions, some types flourish and others do not, but the trees and vegetation</p><p> of Toril are stronger, hardier, able to withstand drought, wind, storms, frost, as if they were magically</p><p> strong, and it seems they have an almost magical health now.</p><p> Trees half a thousand feet high tower skyward, and under them the lesser trees, able to tolerate</p><p> shade as trees should never have been able to do, flourish, and under them the shrugs raise their</p><p> fronds in pastoral beauty.</p><p></p><p> Crops similarly flourish, but the Gnomes have perfected the art of growing crops underground, and</p><p> clearing of forests is not necessary now.</p><p></p><p> The forests don't stop at the timberline, for their is no timberline.</p><p></p><p> The atmosphere does not grow thinner with elevation any more (although temperature swings between</p><p> day and night still increase with elevation, and it grows colder with elevation still.)</p><p> Trees now grow clear to the tops of high mountains at the equator (although the occasional snow</p><p> covers them in white glory.)</p><p> In the former temperate latitudes, the trees start to have a hard time at about 15 to 20,000 feet, and</p><p> beyond that great praires extend up to the peaks, and the snows come further down, especially during</p><p> the time of low sun (what used to be called winter), covering the trees, sending the palms dormant,</p><p> and covering the spruces in a magnificent sheen of white.</p><p> At the poles, the mountains are snow covered during the long night, but not during the long day, and</p><p> the vegetation - extending up to 10,000 feet, goes dormant during the long night.</p><p></p><p> The Solar Wind continues to be felt (greatly to the annoyance of those trying to sleep), but sitting out</p><p> in the sun brings healing and health to those who do it, and on a minor note nobody sunburns</p><p> anymore.</p><p></p><p> The atmosphere remains greener than ever, with a great bright, light green halo around the yellow</p><p> sun, where the great streamers of ejected matter gleam in streamers, clouds, and swirls of red and</p><p> orange glory. </p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted December 08, 2001 07:32 PM </p><p></p><p> Clemency for the last of the evil illithid is considered a good idea by the Parliament of the UC, but ...</p><p> they think he should have a Helm of Opposition placed on him first.</p><p></p><p> Then he can write down the wonders and mysteries of the illithid.</p><p></p><p> The Church of Oghma the Binder would absolutely love to read his writings, and they believe that here</p><p> is one who can provide the world with profound revelations on the nature of reality.</p><p> The gnomes join in on this chorus, and the Church of Compassion agrees that he should be released</p><p> and write his memoirs.</p><p></p><p> Aid is offered to Zouron in the form of the Angels.</p><p> They come and rescue him from the Mists of Ravenloft.</p><p> This is done because of Zouron's deeds against the City of Shade, and the part he played in bringing</p><p> the light to Toril.</p><p></p><p> [ December 08, 2001: Message edited by: Edena_of_Neith ]</p><p></p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 1304786, member: 2020"] [b](Post 42) The Second IR[/b] Forrester Member Member # 2760 posted December 08, 2001 11:14 AM quote: Originally posted by zouron: *The skeleton offers the scroll to Forrester, the scroll is made from human skin, Zouron's own as a matter of fact, and while written in magical ink, the skin is filled with blood. The skeleton looks around then speaks* This is the end of the land of zouron, as the final citizen I bid you all farewell. *with these words the skeleton collapses and whatever magical energy it contains is gone. I am sorry that the War left you this way . . . Edena, we shall certainly send a team of our best men and women to Zouron's plane, in order to search for the secrets buried therein. As a gesture of goodwill towards our new elven friends (I still can't believe I'm saying that . . . ), we invite some of their mages to come along with us. They are certainly superior to us in magery, and their assistance will prove useful. Forrester Peacemaker [ December 08, 2001: Message edited by: Forrester ] Posts: 713 | Registered: Mar 2001 | IP: Logged Lord Talos Member Member # 5533 posted December 08, 2001 11:38 AM Okay, sorry, maybe I was too hasty. I assume that as I already control Shades and the Plane Of Shadow I can at least control Shar and Mask, especially that one guy before controlled AO. Shar`s plan is in this infamous post above, under assumption that Shar was the only evil God not really that much weakened after the war, for she is worshipped by many Shades not only The Netherese. Anyway Edena, it doesn`t matter how many faiths join the Church of Shadow, Shar`s clergy is the core, but Shar is negotiating from the position of power. And it seem that our friend Gez cannot understand the concept of unified pantheon, and the fact that evil may cooperate for its own good. And I think that the point was about the deities do not interferring directly into mortal affairs. [ December 08, 2001: Message edited by: Lord Talos ] Posts: 206 | Registered: Jun 2001 | IP: Logged Gez Member Member # 444 posted December 08, 2001 12:07 PM quote: Originally posted by Lord Talos: Okay, sorry, maybe I was a bit hasty. I assume that as I already control Shades and the Plane Of Shadow I can at least control Shar and Mask, You can't control Shar and Mask. You can maybe control the churches of Shar and Mask, but you don't control the deities themselves. They are not allowed from intervening in this matter. You'll note that I havn't claimed to control Sseth of the Yuan-Ti, or any gnome god, or Lathander and co. Only their churches and proeminant followers. quote: Originally posted by Lord Talos: especially that one guy before controlled AO Ao is a special case. First, he didn't really intervene, just made some not-so helpful comments, then he is the one that prevents the gods from interfering during these wars and negociations. quote: Originally posted by Lord Talos: Shar`s plan is in this infamous post above, under assumption that Shar was the only evil God not really that much weakened after the war, for she is worshipped by many Shades not only The Netherese. Anyway Edena, it doesn`t matter how many faiths join the Church of Shadow, Shar`s clergy is the core, but Shar is negotiating from the position of power. Shar can plan as much as she wants, she can do nothing as long as the story is not finished. Sorry. quote: Originally posted by Lord Talos: And it seem that our friend Gez cannot understand the concept of unified pantheon, I do. quote: Originally posted by Lord Talos: and the fact that evil may cooperate for its own good. Indeed, that, I don't. Good may associate for its own good, but evil would only associate for its own evil. Otherwise, it would not be evil. Being evil is not like playing the red in a chess game. It's not acting like the good guys but dressing in black and laughing madly for no real reasons. Being evil is being selfish, petty, and utterly self-destructing; it's a well-known point. Evil powers are not united toward a greater cause. If they were, they would be no blood war among the fiends. How can people that are the epitome of hatred wants to help others ? How can people that are the incarnation of strife wants to ally with others ? How can people that are the avatar of tyranny can wants to follow the orders of others ? How can people that represents betrayal can wants to be a loyal friend of others ? And so on. The Church of Toril is united because it shares several values, and because respect for everyone is among them. But evil deities don't share any value, their only common point is their evilness, and that's not a rallying motto. That's why I used the Illithids to show how I think evil people would react. Posts: 1492 | From: Somewhere in France | Registered: Dec 2000 | IP: Logged Lord Talos Member Member # 5533 posted December 08, 2001 12:10 PM And clerics of diffrent deities would join the Cult Of Shadow because together they can possess more power, they may even hope to conquer the world, and since this church is LE/NE there would be less infighting than between Drow. Posts: 206 | Registered: Jun 2001 | IP: Logged Lord Talos Member Member # 5533 posted December 08, 2001 12:18 PM And evil deities will cooperate, at least temporary, when one of them is " da boss'. Posts: 206 | Registered: Jun 2001 | IP: Logged Lord Talos Member Member # 5533 posted December 08, 2001 12:49 PM And my assumptions were taken from Edena`s above posts that indicate weaknesses of the churches of Bane, Cyric, Malar etc. Edena Church of Shadow(its activities are secret, by the way), on its core consisting of worshippers of Shar and to a lesser extent of Mask, will try to convert as many worshippers of another evil deities as possible if Shar doesn`t seem to exploit the weaknesses of the deities themselves. [ December 08, 2001: Message edited by: Lord Talos ] [ December 08, 2001: Message edited by: Lord Talos ] Posts: 206 | Registered: Jun 2001 | IP: Logged Lord Talos Member Member # 5533 posted December 08, 2001 12:49 PM And my assumptions were taken from Edena`s above posts that indicate weaknesses of the churches of Bane, Cyric, Malar etc. Edena Church of Shadow(its activities are secret, by the way), on its core consisting of worshippers of Shar and to a lesser extent of Mask, will try to convert as many worshippers of another evil deities as possible if Shar doesn`t seem to exploit the weaknesses of the deities themselves. Posts: 206 | Registered: Jun 2001 | IP: Logged All times are US Central Time This topic is comprised of pages: 1 2 3 4 5 6 Hop To: Contact Us | EN World - D&D/d20 News & Reviews Powered by Infopop Corporation Ultimate Bulletin BoardTM 6.1.0.3 Demon God's Fane by Monte Cook - On Sale Now my profile | register | search | faq | forum home » Hello, Edena_of_Neith [ log out ] EN World Messageboards » Bits N Pieces » In Character » (IR) The IR Thread Continued (Page 6) This topic is comprised of pages: 1 2 3 4 5 6 Author Topic: (IR) The IR Thread Continued Lord Talos Member Member # 5533 posted December 08, 2001 01:10 PM Since I am leaving for a day and won`t have an access to computer I urge Edena to take control of both Church of Shadow and Shades. Church will try to negotiate a permission for the Shades to return into Toril, they also experiment about how easy it is to convert poor victims of Alosius`s brainwashing back to evil( and then of course try to make them worship Shar). Also The Church would offer a wondrous possibility of becoming a shade to an every willing being on Faerun. Also an army of Shadow would like to assault Toril, however they are wary of angels protection and don`t want a war with them. Clergy of Shar and Netherese Shades are able to convince them to leave Realmspace. Posts: 206 | Registered: Jun 2001 | IP: Logged Reprisal Member Member # 2368 posted December 08, 2001 02:31 PM The Prime Minister smiles and regards the television cameras and holographic imagers before her before stating: "The Techno - um, The United Commonwealth of Toril will accept any and all of those who will pledge to live their lives by the laws of our great nation. We freely accept those gnomish and dwarven enclaves that had not previously joined our confederacy, as well as our long-time brothers-in-arms, the Humanoid Alliance." She stops for a moment, deep in thought. "Ian would never have dreamed such a staggering amount of world unity. His dream was the establishment of a world forum, and here we are building a world community. I would not have believed it months ago, but here it is, in our hands: the fate of Toril is truly in our hands. May we defend our world to the best of our abilities, all of us, on every level." "Thank you." Upon returning to her office, Erika Lesage finds an envelope on her desk with the words "Top Secret" and "Commonwealth Intelligence Service" imprinted upon them. She opens the envelope and begins to read. Prime Minister, Our most recent planar intelligence reports a massive build-up of military assets on the Plane Of Shadow by the remnants of the Netherese and their allies. We expect an attack imminent, perhaps within the next week or so... I urge yourself and the government to warn our allies and countrymen of the attack and do what you can to avert the invasion. "It is our belief that the Netherese could be dissuaded through non-violent means, but we've nary a clue how to go about that option. I've put my best operatives on the job, but it's a long shot. I leave you with the hope that you and the world can pull another miracle out of Toril's collective hat and avert yet another war of catastrophic proportions. "Signed, "James McAlister, Assistant-Director of Planar Operations, CIS." The Prime Minister sighs in annoyance, if nothing else, and activates her communicator. "Barinor? Can you get me the Commonwealth Marshalls, the Privy Council members, and the following world leaders on the line? I'm sending the list now over the wire." "Received, ma'am. What message should I send?" "Tell them the Netherese have decided to crash the party, yet again." -------------------- "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged Riot Gear Member Member # 202 posted December 08, 2001 02:44 PM Anabstercorian, the last Mind Flayer, broods in his cell. The vast amount of experience he gained from Armegaddon is sinking in, and he is currently easily 25th level. However, he has been thinking... And he wants to KEEP thinking. He does not wish to die. Toril has become something spectacular and incredible, something he wants to be a part of. Also, he needs to survive to write a book of Illithid history. This isn't optional for him. He refuses to allow his culture to be forgotten, discarded by those of Good alignment who would rather see it burned away forever. He offers his services to the UTC as an adviser and special agent. -------------------- ------- I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake. :D Posts: 1603 | Registered: Dec 2000 | IP: Logged Riot Gear Member Member # 202 posted December 08, 2001 02:48 PM [ December 08, 2001: Message edited by: Riot Gear ] Posts: 1603 | Registered: Dec 2000 | IP: Logged zouron Member Member # 3707 posted December 08, 2001 03:07 PM oocish well seems to never end though edena, there is no mageocracy, unless someone else starts a new... all the people are dead, undead form destroyed and so on. not that I think there is much left after the war in general. I didn't plan to post here again, and since the kingdom was purely fictional and created by me, I thought it best to let it sink as well with me. Well it was one of the reasons. So the mageocracy, is neither positive or negative or neutral towards any UC, because it is not alvie anymore. -------------------- Alone is something we all are only far away voices breaks the silence whom wish to escape this labyrinth of loneliness we fumble our way, but finds nothing because here are no walls only the fear's angst keeps us apart Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged Phasmus Member Member # 2639 posted December 08, 2001 04:15 PM The Deep Illithid return to their underdark cities and begin a massive cultural reconstruction procedure. They do not mix as freely with the other races as the Neoillithid, though they seem happy to share their wealth of knowledge with any who care to delve into the deeps and ask for it. They lobby for admittance into the UC. It is rumored that the Deep Illithid are attempting to create a new, good, elder-brain, though they seem reluctant to comment on the subject. The Neoillithid have no official governing body of their own (though they all seem to know what their race as a whole wants to accomplish at any given time). As before, they integrate themselves into whatever societies will accept them, and do their best to be helpful and productive. The Neoillithid seem to have developed a much greater interest in politics than before the great conflict, and are found running for office when possible in the UC and other governments. Both the Neoillithid and the Deep Illithid request clemency for Anabstercorian. They state that killing him, when he seems to have no intent of being a threat, would be an unjustified act of vengeance. Though they indicate that it would be prudent to keep a close eye on him... always. Posts: 82 | From: Oregon | Registered: Feb 2001 | IP: Logged Edena_of_Neith Member Member # 1235 posted December 08, 2001 07:28 PM Shar is not stronger than Selune, but weaker: much weaker, because of recent events. The clergy of Mask join the clergy of Shar. The clergy of Cyric join them both. The Church of Shadow is created. Darkness and loss, entropy and destruction. Lies and deception, dark illusion and evil intrigue. Madness. Yes, they unite in unison, despite their evil natures. They unite because these worshippers of the Dark see that the Light is triumphant around them, and only in unity can they survive. It is a tenuous unity. The followers of Talona ally with this church, but do not join. Gargauth's followers fight against the effort to assimilate them into the Church of Shadow, leading to a short war that destroys the followers of Gargauth and weakens everyone else. If Wastri is the God of Bullywugs, he does not join the Church of Shadow. The bullywugs have joined the Humanoid Alliance. The followers of Bane refuse to join the Church of Shadow. The God of Tyranny, say they, does not need anyone but himself, and Tyranny is forever in the hearts of men, and shall overcome and beat down all resistance. They point out that the UC is a kind of tyranny, for does it not command nearly all of Toril now? The point out how the Church of Toril had the arrogance to CALL itself the Church of TORIL, and is even now trying to conjole and maybe bully other faiths into joining. Tyranny is forever. Bane's church remains a potent, and independent, faith. Loviatar is effectively driven from Realmspace. The remnant of her true followers, the ones who truly believe in suffering and pain, are driven underground totally. A few of the backsliders, join the church of Sharess, which adds a new dimension to the Church of Toril, but Loviatar is depicted as a neutral or good deity by these followers. The followers of Malar are few now, and those that remain join the Church of Shadow out of sheer desperation, and in their hatred of the elves, and the Humanoids who have utterly betrayed Malar by uniting with them as one people. The followers of Talos the destroyer fervently join the Church of Shadow, because darkness and loss are right up their portfolio, as it were, and they wish to tear down the powers of Good that are now triumphant across Toril. And so the Church of Shadow is created, the pre-eminent power of evil on Toril. It is likely the evil Gods may fuse into one being, and that being is likely to be male. However ... The rise of the Church of Shadow galvanizes the Church of Toril into action. The followers of Hanali Celanil, who were vacillating, join the Church of Toril. Although this may seem minor, it pulls large numbers of elves into the Church, and that pulls worshippers of the other Seldarine Gods into the Church of Toril, weakening the Seldarine on Toril permanently. Eventually, several entire elven faiths join the Church of Toril. The addition of Gond the Wonderbringer to the Church of Toril GREATLY STRENGTHENS IT, since nearly all the gnomes venerate Gond, and large numbers of amongst the other races also venerate him. The rest of the Gnomish Pantheon, except Urdlen, is pulled into the Church of Toril, as their followers join the Church in droves. Urdlen, in response, joins the Church of Shadow. Eilistraee's faith grows ever stronger, as the cautious, now very shy and quiet (resurrected) elves of Evereska (and others), make a lasting peace with the Humanoids, then lay down their ancient grievance with the drow, and the two races unite. Lacking a homeland, most of these elves and drow join the UC, moving into UC lands, and accepting the overlordship of the UC (this happens while the Humanoid Alliance is still independent.) The Seldarine are weakened further by this action, as the elves follow Eilistraee and abandon them. The elves believe themselves betrayed and abandoned by the Seldarine, who allowed the humanoids to kill (and eat) them, and this weakens the Seldarine further yet. The Seldarine religion collapses Toril-wide, reduced to small cults amongst isolated groups of elves. The Elves of Evermeet, who became Shades and then came back into the world, become the true High Elves of Toril (the Noldor, as it were.) They merge with the Humanoids, combining their culture with humanoid culture, and both cultures feed off each other, enriching the other, growing together, entwining to form something greater. The eldest daughter of the deceased Queen Amlaruil, beautiful and radiant, offers herself as concubine to his Majesty, Forrester, King of the Humanoids. And elves marry humanoids, and humanoids marry elves (or, they don't marry - many on both sides do not recognize marriage as an institution.) The result of this are countless half-elf, half-humanoid breeds. Funny, but the new races have the strength and cunning, of the humanoids, their psionic abilities, and they have the speed and alertness of the elves, their skills in magic and swordplay. From the elven and humanoid point of view, at least, they are marvelous children, beautiful children. The orcish pantheon is all but abandoned, but Gruumsh remains, now portrayed as Gruumsh the Wise Old Man, Gruumsh the Giver of Knowledge and Wisdom, Gruumsh the Sage. Sehanine Moonbow also remains, depicted as She of the Secret Lore, Lady of Mysteries, Lady of Allure, and it is said now that she and Gruumsh live together (in whatever Outer Plane it may be) in harmony. But the elves, humanoids, and their offspring are, for the most part, rather agnostic, or at least backsliders, and religion is not a big thing for them. Religion is an ENORMOUS thing when it comes to the Church of Compassion. Ian Payne is remembered, as the greatest hero of Toril, practically a saint (Sainthood will be given to him eventually.) Everyone knows it was his prayers that brought the Angels to Toril, and that the Angels fought against the monsters (illithid, Shades) who would have destroyed them all. Everyone knows that the Angels and deep illithid started the process of healing the world, and that the Angels were instrumental in clearing the air, bringing the sunlight back, stopping the quakes, calming the seas and the volcanoes. Everyone knows the Angels stopped the Fleet of Shadow that threatened yet another war. The efforts of the Church of Toril are in vain. VAST numbers of people and beings, including nearly the entire population of the old Technomancy, join the Church of Compassion, and they do not worship any God, but instead worship the values that brought the Angels to Toril: Compassion Caring Mercy Valiancy in the face of adversary (so yes, the Church has that militant aspect, even as the Angels were militant against the illithid.) Three great Churches rise on Toril. The Church of Toril. The Church of Compassion. The Church of Shade (still weaker by far than the other two, and mostly underground.) Other lesser faiths that still attract great numbers of people: Eilistraee. Oghma the Binder. Bane. The Thousand Gods of Zakhara. The faiths of Kara-Tur. The local faiths of the other 4 continents. And of course, the non-religious Humanoids and elves (but the Elves of Evermeet count themselves as Humanoids now, so in all future references where I speak of the Humanoids, I am also referring to the Elves of Evermeet.) The Church of Kelemvor is dead. The Church of Compassion sealed it's fate. The Church of Compassion makes it possible for the Rule of the Afterlife to be overthrown. The dead no longer go before Kelemvor for Judgement: the forces of Compassion steal them away from him, and offer them redemption (in various ways) if they will serve the Church (typically by returning to life, returning as spirits to help the living, or if they were good men and women in life, free salvation is given.) The Church of Kelemvor fails, fades away, and the Church of Compassion usurps it completely, taking over all burials. - - - The humanoids of the other continents of Toril, still living in primitive conditions, still lost in savagery, have been making repeated appeals to join the Humanoid Alliance. These savage humanoids see the Humanoids of the Alliance almost as Gods. When the Humanoid Alliance joins the UC, most of the savage humanoids are willing to go along, and most are willing to change their ways if the Humanoids demand it (they are, naturally, quite suspicious, these primitives are, of the elves and humans and others the Humanoids freely mingle with.) With the joining of the deep illithid to the United Commonwealth, the dream of Ian Payne is truly complete. With the exception of small independent states, who are neutral (and a few, like Silverymoon, who are allies), the entirety of Faerun and Zakhara, and the Realms Below these continents, are in the United Commonwealth of Toril. Most of Kara-Tur is in, and vast parts of the other 4 continents are in. Luna is in. Selune is still not in, the scro and their gith allies neutral, but they open their ports to the UC. The phaerimm and (I must assume) the Sharn, combined with Larloch's help, and the help of many other powers, both magical and psionic, form the Strategic Defensive Organization, designed to protect Realmspace from threats from other Crystal Spheres, and other Planes. And soon, a great fleet of Interstellar Warships, armed with the latest fusion beams and nuclear missiles, soars up from the United Commonwealth of Toril to take it's place in the skies. The elves of Northern Maztica, seeing the situation, acknowledge the overlordship of the UC, seeing they have no choice (of all the elves, these elves remain closest to the kind Forrester hates; they are the last True Elves, as people would say.) The UC, especially after the Humanoid Alliance joins, keeps a careful watch on them, and reminds them to behave themselves. The UC does offer to extend diplomatic relations to Mystara, but the Immortals of Maztica are reminded that this is Realmspace, and they are not to interfere here. The UC also offers diplomatic relations to Greyspace and Oerth (which is at a loss to even comprehend what is going on, since that planet is still medieval), and to Sigil. - - - The UC becomes a very cosmopolitan place, the likes of which even the elves of Myth Drannor could not have dreamed of. Humans, dwarves, gnomes, halflings, kender, elves, drow, svirfneblin, beholders, the occasional phaerimm and sharn (which even now people are careful around), the occasional lich busy with his studies (until the kender interrupt him or her), the bullywugs, orcs, goblins, hobgoblins, kobolds, ogres, lizardmen, flind, giants, scro, gith, githyanki, the occasional githzerai (albeit they stay away from the githyanki), the occasional aboleth (using magic to come onto dry land), the tritons, the merfolk, some even of the sahuagin (they are viewed suspiciously), the descendants of the creator races, the dragons (usually in human form, come out of curiousity and for other reasons), the neoillithid, the deep illithid, the people of the Tuigan, the people of Kara-Tur, the people of Zakhara, the people of Maztica, the peoples of the 4 other continents, all mingle together in peace. There is not always harmony, and each race has it's own tendencies, but strong laws and strong law enforcement keeps the peace, and discrimination is not only outlawed, it is not practiced in secret; the lessons of the war are too recent. Great cities, the likes of which Toril has never before seen, spring up all along the Sword Coast. Where there were chasms created in the earth, the dwarves and illithid and others find great veins of precious metal, and vast Cities Below spring up to mine the rich metals. The Gnomish Cities flourish and ever grow, creating new and ever more incredible (and frightening) inventions, probing deeper into genetics, into quantom mechanics, into computers, into stellar travel, into natural history. The renaissance and enlightenment comes to the UC, Humanoid Alliance, and sweeps across Toril and it's two moons. The UC is willing to work with Bran's Druids, and forests regrow where they were burned. In what seems strange at first, conifers grow side by side with palm trees, subarctic vegetation and tropical vegetation competing. Depending on the soil conditions, some types flourish and others do not, but the trees and vegetation of Toril are stronger, hardier, able to withstand drought, wind, storms, frost, as if they were magically strong, and it seems they have an almost magical health now. Trees half a thousand feet high tower skyward, and under them the lesser trees, able to tolerate shade as trees should never have been able to do, flourish, and under them the shrugs raise their fronds in pastoral beauty. Crops similarly flourish, but the Gnomes have perfected the art of growing crops underground, and clearing of forests is not necessary now. The forests don't stop at the timberline, for their is no timberline. The atmosphere does not grow thinner with elevation any more (although temperature swings between day and night still increase with elevation, and it grows colder with elevation still.) Trees now grow clear to the tops of high mountains at the equator (although the occasional snow covers them in white glory.) In the former temperate latitudes, the trees start to have a hard time at about 15 to 20,000 feet, and beyond that great praires extend up to the peaks, and the snows come further down, especially during the time of low sun (what used to be called winter), covering the trees, sending the palms dormant, and covering the spruces in a magnificent sheen of white. At the poles, the mountains are snow covered during the long night, but not during the long day, and the vegetation - extending up to 10,000 feet, goes dormant during the long night. The Solar Wind continues to be felt (greatly to the annoyance of those trying to sleep), but sitting out in the sun brings healing and health to those who do it, and on a minor note nobody sunburns anymore. The atmosphere remains greener than ever, with a great bright, light green halo around the yellow sun, where the great streamers of ejected matter gleam in streamers, clouds, and swirls of red and orange glory. Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged Edena_of_Neith Member Member # 1235 posted December 08, 2001 07:32 PM Clemency for the last of the evil illithid is considered a good idea by the Parliament of the UC, but ... they think he should have a Helm of Opposition placed on him first. Then he can write down the wonders and mysteries of the illithid. The Church of Oghma the Binder would absolutely love to read his writings, and they believe that here is one who can provide the world with profound revelations on the nature of reality. The gnomes join in on this chorus, and the Church of Compassion agrees that he should be released and write his memoirs. Aid is offered to Zouron in the form of the Angels. They come and rescue him from the Mists of Ravenloft. This is done because of Zouron's deeds against the City of Shade, and the part he played in bringing the light to Toril. [ December 08, 2001: Message edited by: Edena_of_Neith ] Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged [/QUOTE]
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