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(IR) The 1st IR, The 2nd IR (complete transcripts)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 1304809" data-attributes="member: 2020"><p><strong>Forrester's First Thread (Second IR Thread)</strong></p><p></p><p>my profile | register | search | faq | forum home </p><p></p><p> </p><p> </p><p></p><p> » Hello, Edena_of_Neith [ log out ] </p><p> EN World Messageboards » General RPG Forums » General RPG Discussion » Discussion: "The</p><p> Gnomish Revolution" (Page 1) </p><p></p><p></p><p></p><p> </p><p></p><p> This topic is comprised of pages: 1 2 </p><p></p><p> Author </p><p> Topic: Discussion: "The Gnomish Revolution" </p><p></p><p> Forrester </p><p> Member </p><p> Member # 2760 </p><p> posted November 29, 2001 09:39 PM </p><p></p><p> I started a new thread because the existing one is just way too long to add to safely. </p><p></p><p> Just wanted to share this:</p><p></p><p> quote:</p><p></p><p></p><p> Forrester has chosen.</p><p></p><p> In one great climatic battle, the Elven Alliance is destroyed.</p><p> Millions of Humanoids die in this attack.</p><p> Hundreds of thousands perish among the Githyanki, Githzerai, Scro, everyone who is</p><p> aiding the humanoids.</p><p></p><p> The elves are obliterated, and Evermeet is overrun. </p><p> Leuthilspar is put to the torch, her people massacred, the palace of Queen Amlauril</p><p> goes smashing down.</p><p></p><p> The Faerie Folk alliance loses tens of thousands of it's people (more than 2/3rds of</p><p> their force), and flee weeping from the island.</p><p> The dwarves and gnomes are obliterated. Even the kender cannot escape.</p><p></p><p> Hundreds of thousands of elves, all that remain on Toril, plus their elven allies from</p><p> other worlds - they all die, or are taken as slaves.</p><p></p><p> Across the length and breath of the ruined desert that was Evermeet, the humanoid</p><p> cheers of victory go up.</p><p> The flags of the humanoids rise over the ruins of Leuthilspar.</p><p></p><p> An end is come to the elves of Toril.</p><p></p><p></p><p></p><p> Reading that passage was one of the best role-playing experiences of my life </p><p></p><p> [ November 29, 2001: Message edited by: Forrester ]</p><p></p><p> --------------------</p><p></p><p> Today's helpful LMTC Rule:</p><p></p><p> Sit at a table by yourself. We occasionally allow students to work together for a short time, but you</p><p> must ask first. The LMTC is a quiet study area, not a socializing area.</p><p></p><p></p><p> Posts: 713 | Registered: Mar 2001 | IP: Logged </p><p></p><p> Reprisal </p><p> Member </p><p> Member # 2368 </p><p> posted November 29, 2001 09:53 PM </p><p></p><p></p><p> quote:</p><p></p><p> Even the kender cannot escape.</p><p></p><p></p><p> That has to be one of my favourites. Yeah, I suppose I should stop adding posts to the actual</p><p> thread. What I asked in the other thread was to the sound of "What would be happening now?"</p><p></p><p> I also ask myself if things would have been different now, especially with the FRCS out. I would</p><p> somehow bet that the Humanoids and Technocratic Coalition wouldn't have whomped the Greens as</p><p> easily. </p><p></p><p> I still think the Elves were in the wrong though, hehe. I fairly certain Forrester agrees with that, but</p><p> does anyone have any further comments?</p><p></p><p> --------------------</p><p></p><p> "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus</p><p></p><p></p><p> Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged </p><p></p><p> zouron </p><p> Member </p><p> Member # 3707 </p><p> posted November 30, 2001 03:43 AM </p><p></p><p> well I guess I am the peaceful guy, that gets this idea that you cannot totally kill á race for waht it</p><p> leaders commands them to. It was great game and surely the end of elves was to be there or things</p><p> wouldn't have been right heh. But still don't mean I have to agree with it ;-)</p><p></p><p> Well I might just ahve been an underdog, in this but I feel I made a lot of right choices, guess I</p><p> picked the wrong race, hmm next time I should pick halflings I suppose ;-) But it WAS fun hehe.</p><p></p><p> --------------------</p><p></p><p> Alone is something we all are</p><p> only far away voices breaks the silence</p><p> whom wish to escape</p><p> this labyrinth of loneliness</p><p> we fumble our way, but finds nothing</p><p> because here are no walls</p><p> only the fear's angst</p><p> keeps us apart</p><p></p><p></p><p> Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged </p><p></p><p> Reprisal </p><p> Member </p><p> Member # 2368 </p><p> posted November 30, 2001 03:57 AM </p><p></p><p> Oh, definitely. The Technocracy would not have condoned, let alone participated in such a heinous</p><p> act of its own volition. The problem was that the Humanoids were hell bent on bringing it to the</p><p> elves, who, I guess were age-old enemies.</p><p></p><p> --------------------</p><p></p><p> "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus</p><p></p><p></p><p> Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged </p><p></p><p> Alzem Dalcama </p><p> Member </p><p> Member # 893 </p><p> posted November 30, 2001 06:53 AM </p><p></p><p> Personally I was so GLAD when Forrester killed those fricking pansies. Any D&D race that has the</p><p> power to destroy the world because they do not like the way others are doing things and then act on</p><p> it SHOULD be killed. </p><p></p><p> What would have been best I think was if the elves decided to instead of fight the gnomes if they</p><p> instead would have tried to talk about their concerns they would not have had to be eradicated, but</p><p> well lets face it elves are really no better than goblins, right Forrester? But nope that felt that they</p><p> would have to enforce their will upon everyone else and if you did not like it well then you could just</p><p> stick it up your rear. Hell I mean not only do the elves dominate on every fricking planet that they</p><p> are on they also dominate Wildspace, come on.</p><p></p><p> --------------------</p><p></p><p> Mojo of the Jojo dojo</p><p> The Sad, Tired, Little Monkey</p><p> (Three Time) White Belt (-2)</p><p> 5-9</p><p> Was in 2nd place now in 49th (out of 50)</p><p> You Bastard!</p><p></p><p></p><p> Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged </p><p></p><p> zouron </p><p> Member </p><p> Member # 3707 </p><p> posted November 30, 2001 07:22 AM </p><p></p><p> uhh sounds like the IR was mostly played by people that hate elves hehe. </p><p></p><p> That aside I am no great fan of how elves are represented either, but never the less I cannot make</p><p> myself agree that someone should be killed entirely and permanently, as one would note I did try</p><p> as many as possible.</p><p></p><p> --------------------</p><p></p><p> Alone is something we all are</p><p> only far away voices breaks the silence</p><p> whom wish to escape</p><p> this labyrinth of loneliness</p><p> we fumble our way, but finds nothing</p><p> because here are no walls</p><p> only the fear's angst</p><p> keeps us apart</p><p></p><p></p><p> Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged </p><p></p><p> Forrester </p><p> Member </p><p> Member # 2760 </p><p> posted November 30, 2001 08:37 AM </p><p></p><p></p><p> quote:</p><p></p><p> Originally posted by Reprisal:</p><p></p><p> I still think the Elves were in the wrong though, hehe. I fairly certain Forrester</p><p> agrees with that, but does anyone have any further comments?</p><p></p><p></p><p> Hmph! I'm still holding a grudge against you, Reprisal . </p><p></p><p> "The Technomancy is neutral, the Technomancy is neutral, wah wah wah". Shees. I had to take down</p><p> the elves on my OWN (with some Diabolical and Gith help, of course!) while you just stood around</p><p> whining about some plot to wipe out the sun. I hope you realize, in retrospect, that the elves</p><p> needed to go away for good . </p><p></p><p> Ah, well. It all turned out right in the end, didn't it?</p><p></p><p> --------------------</p><p></p><p> Today's helpful LMTC Rule:</p><p></p><p> Sit at a table by yourself. We occasionally allow students to work together for a short time, but you</p><p> must ask first. The LMTC is a quiet study area, not a socializing area.</p><p></p><p></p><p> Posts: 713 | Registered: Mar 2001 | IP: Logged </p><p></p><p> Alzem Dalcama </p><p> Member </p><p> Member # 893 </p><p> posted November 30, 2001 09:00 AM </p><p></p><p> Yea well like any good cockroack theystill came back, and in the end it was, oh you have to be good</p><p> to the elves or else the whole world will die. Now lets say we wiped out the elves again would that</p><p> have really mattered, at most what magic might have gone away? Why is not the weave sustained</p><p> by a human god now anyway? Seems to me that if the humans were all killed the weave wood</p><p> weaken and die not the elves. Anyway have you told your pet elf you would like to kick it in the head</p><p> today </p><p></p><p> --------------------</p><p></p><p> Mojo of the Jojo dojo</p><p> The Sad, Tired, Little Monkey</p><p> (Three Time) White Belt (-2)</p><p> 5-9</p><p> Was in 2nd place now in 49th (out of 50)</p><p> You Bastard!</p><p></p><p></p><p> Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged </p><p></p><p> uv23 </p><p> Member </p><p> Member # 8404 </p><p> posted November 30, 2001 09:14 AM </p><p></p><p> What are you guys are talking about? I saw the other thread but it was huge. Was this a campaign</p><p> that someone ran?</p><p></p><p> --------------------</p><p></p><p> You put Basil in the ratatouille??</p><p></p><p></p><p> Posts: 93 | Registered: Nov 2001 | IP: Logged </p><p></p><p> Ialdabode </p><p> Member </p><p> Member # 4263 </p><p> posted November 30, 2001 01:14 PM </p><p></p><p> I don't think basically destroying the world and turning it over to barbaric hordes of post-apocalyptic</p><p> savage humanoids is everything turning out for the best in the end.</p><p></p><p> The problem was that, like in any war, the original dispute got lost among hatred, racial conflict, and</p><p> vendettas. The matter was not about destroying technology, but assuring it would not harm the</p><p> ecological system. Once the humanoids became a strong player in the war, that was thrust out of the</p><p> way (note that the gnomes actually ended up on the same side as the greens) for Forrester's bitter</p><p> bias against elves.</p><p></p><p> Of course, careful review of the thread will show you that the greens could have crushed their foes at</p><p> one point, but instead they sought a peaceful resolution to the conflict. When met with the same</p><p> situation, the humanoids acted on their hatred of elves without concern for the results. That's why</p><p> elves are Chaotic Good and orcs are Chaotic Evil.</p><p></p><p> That said, Forgotten Realms is far more interesting when a healthy does of Mad Max is mixed into it</p><p></p><p></p><p> --------------------</p><p></p><p> I KNOW what you're thinking...</p><p></p><p></p><p></p><p></p><p> Posts: 289 | From: Psionic Handbook | Registered: Apr 2001 | IP: Logged </p><p></p><p> Forrester </p><p> Member </p><p> Member # 2760 </p><p> posted November 30, 2001 06:45 PM </p><p></p><p></p><p> quote:</p><p></p><p> Originally posted by Ialdabode:</p><p> I don't think basically destroying the world and turning it over to barbaric hordes of</p><p> post-apocalyptic savage humanoids is everything turning out for the best in the end.</p><p></p><p></p><p> There's nothing barbaric about my hordes! </p><p></p><p> And it all *was* about the technology . . . they could accept it, or get out of the way . The elves</p><p> decided to do neither, and so they went BOOM!</p><p></p><p> --------------------</p><p></p><p> Today's helpful LMTC Rule:</p><p></p><p> Sit at a table by yourself. We occasionally allow students to work together for a short time, but you</p><p> must ask first. The LMTC is a quiet study area, not a socializing area.</p><p></p><p></p><p> Posts: 713 | Registered: Mar 2001 | IP: Logged </p><p></p><p> Riot Gear </p><p> Member </p><p> Member # 202 </p><p> posted November 30, 2001 07:11 PM </p><p></p><p> Forrester is right - His hordes were quite civilized by the end of the thing. With their age old vendetta</p><p> against all elves brought to a close, they mellowed out dramatically.</p><p></p><p> --------------------</p><p></p><p> -------</p><p></p><p> I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody</p><p> bone - Well, that's just icing on the cake. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p> Posts: 1603 | Registered: Dec 2000 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted November 30, 2001 07:59 PM </p><p></p><p> It is DEFINITELY my intent to get in on this discussion.</p><p> I'm not ignoring you guys.</p><p></p><p> But I'm still trying to cut, paste, and clean up about 12 threads (all minor) related to the IR.</p><p> Thus, I will have all the IR threads (the 3 core threads, and the 16 related threads) on one massive</p><p> thread.</p><p></p><p> Then, maybe, I can talk the Moderators into saving it into a new archive.</p><p></p><p> As for who's to blame:</p><p></p><p> A lot of people are pointing the finger at Blood Jester and the elves, who made the original decision</p><p> to use Karsus's Avatar, which caused the Month of Terror.</p><p> Many are blaming Forrester's humanoids for waging their relentless war of extermination against the</p><p> elves.</p><p> A LOT of people are blaming the Technomancy (especially Reprisal, but also Lannon) for not</p><p> negotiating some sort of peace.</p><p></p><p> A number of people are blaming Madman76 for bringing in the demons and devils, who mucked up</p><p> the planet.</p><p> A large number of people in the know are furious at one Gruffmug for bringing in the Defilers, and</p><p> giving them sanctuary in Realmspace (where they remain today.)</p><p></p><p> The NeoIllithid, now numerous, point out that their race would have evolved into a great civilization</p><p> compatible with the surface races, IF someone had not brought their caverns tumbling down on</p><p> them.</p><p> The Deep Illithid don't blame anyone: they attack and kill on sight, or (rarely) take slaves.</p><p></p><p> The Gith simply point out that they were paid mercenaries, in the employ of the Scro, and thus not</p><p> to blame.</p><p> The Githyanki, who now hold great fortresses on Toril, and they hold Luna, and they hold scattered</p><p> places throughout Realmspace, point out that it was just to bring them into this, because it gave</p><p> them a chance to destroy their ancient enemies, the Illithid.</p><p></p><p> The Scro, who have the greatest spelljamming fleet in Realmspace, point out that it was only due</p><p> justice that they destroyed the Elven Imperial Navy, which had destroyed them in an earlier epoch.</p><p></p><p> Bran's Druids and the people of Hope Island (protected by the Angels), point out that none of this</p><p> would have happened, or should have happened, if people had simply WORKED with the Gnomes</p><p> peacefully.</p><p> They blame the elves for attacking the Gnomes, and the Technomancy for exploiting their</p><p> technology.</p><p></p><p> The dwarves point out that they were neutral, until the elves wrecked them with the Month of Terror,</p><p> and when they asked for justice (the heads of Queen Amlaruil and all the elves involved in that)</p><p> they got slapped in the face.</p><p> Then, they point out, they joined the war - siding with the Faerie - because SOMEONE let the demons</p><p> and devils in.</p><p></p><p> The Gnomes blame EVERYONE for taking their inventions, and using them for war, when they were</p><p> trying to build a peaceful, commercial society.</p><p></p><p> The elves of Northern Maztica (nobody knows about them yet) think, of course, that everyone else</p><p> on the planet is for crap, except only the angels and faerie.</p><p></p><p> The faerie have nothing to say.</p><p> Because the Technomancy and the others did not meet their conditions (destroy all items of cold</p><p> iron, and many other draconic concessions) they left the world of Toril entirely.</p><p> Because they did, the world of Toril is slowly dying.</p><p> It will take hundreds of years for this to happen, but it WILL happen unless either the Faerie return</p><p> or some alternate way to strengthen the Weave is found. (It has been 40 years since the end of the</p><p> War.)</p><p></p><p> The Circle of Eight on Oerth, and many Oeridian nations, are furious that they got sucked into the</p><p> conflict in Realmspace, and they are more furious and frightened because the Industrial Revolution</p><p> has now come to THEIR planet, and they fear a repeat of the mess on Toril.</p><p></p><p> The people of Athas who have settled on Toril consider it a Godsend, a green and verdant world</p><p> away from their hellish homeworld.</p><p> This is true of thri-kreen and human alike.</p><p></p><p> Nobody is particularly happy that Toril now has an indigenious population of kender, and they blame</p><p> a certain someone for THAT.</p><p> The Gates to Krynn have reclosed, and nobody has been able to open them again.</p><p> Most people are saying that's a good thing.</p><p></p><p> The Chosen of Mystra have stopped the development of nuclear weapons (but not nuclear power.)</p><p> When the Technomancy first developed these weapons, the Chosen came and confiscated them -</p><p> and all the plans.</p><p> The scientists were left alone, under the condition that they never try that stunt again.</p><p></p><p> A few scientists disobeyed the Chosen.</p><p> Some even went out into the remote darkness of Realmspace to study in secret.</p><p> The Chosen found them all, and proceeded to turn them into elves, and hand them - memory wiped</p><p> out and chained helplessly - into the hands of the worst of Forrester's humanoids.</p><p></p><p> Incidentally, everyone is wondering why the Chosen didn't stop the whole mess at the beginning.</p><p> The Chosen, aren't answering the question.</p><p></p><p> (Addition to this Post: After it became CLEAR to the Chosen that ALL the powers were developing</p><p> Doomsday Weapons, they allowed the Technomancy to go ahead and build theirs also.</p><p> The Technomancy was the first power to develop Doomsday Weapons, and so brought down upon</p><p> itself the wrath of the Chosen, briefly.)</p><p></p><p> [ December 01, 2001: Message edited by: Edena_of_Neith ]</p><p></p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p> Riot Gear </p><p> Member </p><p> Member # 202 </p><p> posted November 30, 2001 09:10 PM </p><p></p><p> Wow. The Chosen know how to deal with this whole Cold War bullpoop right off, don't they? Nasty</p><p> punishment!</p><p></p><p> --------------------</p><p></p><p> -------</p><p></p><p> I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody</p><p> bone - Well, that's just icing on the cake. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p> Posts: 1603 | Registered: Dec 2000 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted November 30, 2001 10:24 PM </p><p></p><p> IT IS DONE.</p><p></p><p> FINISHED.</p><p></p><p> All 3 of the Core IR Threads, and all 16 of the Offshoot Threads.</p><p></p><p> Every word, in every post, in every page, unedited and unabridged.</p><p></p><p> For any who want to read it, there it is!</p><p> For any who want to copy it to their files, there it is!</p><p></p><p> Enjoy the Gnomish Industrial Revolution!</p><p></p><p> Edena_of_Neith </p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p> imperialus </p><p> Member </p><p> Member # 397 </p><p> posted November 30, 2001 10:28 PM </p><p></p><p></p><p> quote:</p><p></p><p> Originally posted by uv23:</p><p> What are you guys are talking about? I saw the other thread but it was huge. Was</p><p> this a campaign that someone ran?</p><p></p><p></p><p> That thread above is basically a repost of severl massive threads based on the question. "What</p><p> would your PC's do if the gnomes invented the industrial revolution?" People began discussing the</p><p> ramifications of such a happening and eventually it turned into a quasi fre-form roleplay thing where</p><p> everyone and their dog jumped in with their oppinions. I never contibuted but I did read the whole</p><p> thing which eventually grew to literally dozens of pages in about a half dozen threads.</p><p></p><p> --------------------</p><p></p><p> I don't want to die</p><p> I don't want to kill</p><p> We are all human</p><p> It's time to prove it</p><p></p><p></p><p> Posts: 1485 | From: Calgary Alberta Canada | Registered: Dec 2000 | IP: Logged </p><p></p><p> Forrester </p><p> Member </p><p> Member # 2760 </p><p> posted November 30, 2001 11:23 PM </p><p></p><p></p><p> quote:</p><p></p><p> Originally posted by Edena_of_Neith:</p><p> The faerie have nothing to say.</p><p> Because the Technomancy and the others did not meet their conditions (destroy all</p><p> items of cold iron, and many other draconic concessions) they left the world of Toril</p><p> entirely.</p><p> Because they did, the world of Toril is slowly dying.</p><p> It will take hundreds of years for this to happen, but it WILL happen unless either the</p><p> Faerie return or some alternate way to strengthen the Weave is found. (It has been</p><p> 40 years since the end of the War.)</p><p></p><p></p><p> Eh, this doesn't really bug me too much. We've got hundreds of years -- and that's a lot of time to</p><p> non-elves. And a lot of my humanoids are smarty-pants psionic-types. Can't be a big deal. </p><p></p><p> I *am* bothered by the fact that the Chosen are messing with our best technomancers! Don't they</p><p> remember that it was the stinkin' elves who initially stripped away all of their power? They'd better</p><p> watch their little magical steps . . . </p><p></p><p> What exactly would happen if the Weave failed, anyway? Eh, a few hundred years from now, we'll all</p><p> have Warp Drive and be terraforming other planets. Toril Schmoril. Just a stepping stone. </p><p></p><p> Forrester</p><p></p><p> --------------------</p><p></p><p> Today's helpful LMTC Rule:</p><p></p><p> Sit at a table by yourself. We occasionally allow students to work together for a short time, but you</p><p> must ask first. The LMTC is a quiet study area, not a socializing area.</p><p></p><p></p><p> Posts: 713 | Registered: Mar 2001 | IP: Logged </p><p></p><p> Reprisal </p><p> Member </p><p> Member # 2368 </p><p> posted November 30, 2001 11:32 PM </p><p></p><p> I suppose Edena should know that Nuclear Weapons always come before Nuclear Energy. Therefore,</p><p> there is no nuclear power on the world of Toril.</p><p></p><p> As for the dying state of Toril, I thought the Psionic League repaired the Weave in a way to make it</p><p> stronger than before... </p><p></p><p> Well, that sucks, .</p><p></p><p> At least Forrester didn't suggest hunting these faeries down and subjugating them or anything... So</p><p> if it's forty years after the Seven Years' War, I'd have to think that my character must be like</p><p> seventy years old. That would mean Forrester is actually Forrester II... Heh.</p><p></p><p> If it means anything, I'm fairly certain that the United Parliament of the Techocratic Coalition will do</p><p> what they can to take the necessary steps to help heal/maintain the Weave. I have a few theories</p><p> myself, but I'd need some preliminary information first... Heh.</p><p></p><p> --------------------</p><p></p><p> "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus</p><p></p><p></p><p> Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged </p><p></p><p> Von_Ether </p><p> Member </p><p> Member # 986 </p><p> posted November 30, 2001 11:41 PM </p><p></p><p> Actualy, I thought it was the gnome race rising up in the protest that the Alchemy skill had been</p><p> short changed from it's potential. So much for squeezing any steampunk out of basic DND. </p><p></p><p> Posts: 289 | Registered: Jan 2001 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted November 30, 2001 11:56 PM </p><p></p><p> Uh ... actually, most of the major powers came up with Doomsday Weapons.</p><p></p><p> For the Technomancy, it was nuclear weapons.</p><p></p><p> For the Humanoid Alliance, it was the ability to mass project Psionics (that is, the combined might of</p><p> thousands of humanoids throwing one Psionic Attack.)</p><p></p><p> For the Scro, it was the ability to use a kind of mass Telekinesis to move some of Selune's Tears</p><p> out of their orbit, slamming them down onto the planet.</p><p> The Scro also have their Greater Witchlights (not to mention their army of countless thousands of</p><p> Improved Iron Golems ...)</p><p></p><p> For the City of Shade, it is their ability to use 10th and 11th level spells.</p><p></p><p> For the Phaerimm and their Beholder slave nations, it is ALSO their ability to use 10th and 11th level</p><p> spells.</p><p></p><p> The deep Illithid have figured out how to throw a great psionic enchantment that will alter Toril's</p><p> magnetosphere.</p><p> The magnetosphere, instead of blocking only the Solar Wind, would now also block Visible Light and</p><p> Ultraviolet Light (but not Infrared or Radio Waves.)</p><p> Thus, they have it within their means, now, to achieve their objective.</p><p> Although they cannot blot out the sun itself, they can forever darken Toril, and the moons of Toril</p><p> would be in darkness most of the time.</p><p></p><p> The NeoIllithid know of this, and have warned all of the surface nations, but they do not have a</p><p> counter to it.</p><p></p><p> The elves of Northern Maztica have High Magic now, so they could cause a repeat of the Month of</p><p> Terror, or even a repeat of the Destruction of Evermeet.</p><p></p><p> (Note - the mystery of Evermeet is solved now. All ships and other things entering the area</p><p> encounter a vast Gate to Arvandor, and get sucked in.</p><p> The elves of Arvandor are waiting for the arrivals, and usually the reception committee isn't very</p><p> friendly.)</p><p></p><p> Zouron and his Hosts of Undead have discovered how to make Undeath into a contagious plague,</p><p> which would spread out of control and engulf the surface of Toril.</p><p> Zouron also has control of the Tarrasque (Wish spells will NOT affect it now), and currently it is</p><p> asleep in a secret place in his lands.</p><p></p><p> The Angels and the people they are protecting on Hope Island (formerly Nimbral) do not have a</p><p> Doomsday Weapon, but they do have the ability to summon a Legion of Celestials to their cause.</p><p> Such a summoning would undoubtedly cause SOMEONE to summon the devils and demons again,</p><p> and the Blood War would come to Toril (again), with appropriate consequences.</p><p></p><p> The Faerie have gathered a great Host of Dragons.</p><p> Ancient Dragons, the kind with DCs 40, the kind that eat cities for dinner, and the country for</p><p> dessert.</p><p> If the Faerie decide to return, this Host of Dragons would be a pretty effective Doomsday Weapon.</p><p></p><p> The Druids have learned how to summon titantic elemental forces, and hosts of elementals to do</p><p> their bidding.</p><p> They have the power to cause the lands to convulse in earthquakes, to cause tidal waves, and to</p><p> cause volcanoes to erupt.</p><p></p><p> In Zakhara, they have been working with the Technomancy, and the Technomancy has successfully</p><p> lauched it's first space shot, followed by the building of spaceships.</p><p> As of this moment, the Technomancy is in the process of building a fleet of thermonuclear powered</p><p> spaceships to challenge the Scro spelljammer fleet (the Technomancy ships can go ethereal, astral,</p><p> and partially exist in all three Planes, and can run circles around the Scro.)</p><p></p><p> The Chosen of Mystra have informed everyone that the first person or power to actually TRY and use</p><p> a Doomsday weapon will be halted and stopped ... permanently.</p><p> Since a Chosen can withstand a direct hit from a hydrogen bomb, and survive, they mean it.</p><p></p><p> The Chosen have practiced Spellfire, until they became proficient with it, then GREATLY increased it's</p><p> power until they could fire colossal blasts at will (think of a very advanced starship with heavy particle</p><p> cannons aboard.)</p><p></p><p> Thus, Toril and Realmspace exist in this sort of Multi-Sided Balance of Terror.</p><p> Nobody - yet - has dared to step over the line, and use one of their Doomsday Weapons.</p><p></p><p> ALL the sides have had an enormous conventional buildup.</p><p> Since the Technomancy, Humanoid Alliance, and several others have reached late 20th Century</p><p> levels of technology, their arsenals are quite impressive. </p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p> Reprisal </p><p> Member </p><p> Member # 2368 </p><p> posted December 01, 2001 12:18 AM </p><p></p><p> Can we say M.A.D? LOL. Well, it's for the best, the only reason there was no Third World War here is</p><p> because of the Doctrine of Mutually Assured Destruction, I hope it'll work here, too.</p><p></p><p> --------------------</p><p></p><p> "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus</p><p></p><p></p><p> Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted December 01, 2001 12:24 AM </p><p></p><p> The Technomancy occupies all of Faerun south of the Sea of Fallen Stars, from Calimshan to Raurin,</p><p> including part of the Shining South, and they hold some areas north of the Sea.</p><p> The Technomancy controls a vast Realm Below, since the dwarves and gnomes are mostly subjects</p><p> of theirs.</p><p> The Technomancy controls all air-space above their lands, and has a fleet of hydrogen powered</p><p> starships with which to contest the Scro for control of Realmspace.</p><p></p><p> The Humanoid Alliance holds nearly all of Faerun north of the Sea of Fallen Stars, from Waterdeep</p><p> to the Hoardlands.</p><p> The Humanoid Alliance has a Realm Below as large as it's surface holdings.</p><p> The Humanoid Alliance controls all air-space above their lands, and they have a vast fleet of</p><p> Spelljammers.</p><p> Because of the widespread development of Psionics, humanoids usually teleport to and from where</p><p> they wish to go, so their spelljammers are mostly defensive in nature.</p><p></p><p> The nations of Zakhara are allies and friends of the Technomancy, and conditions there are similar</p><p> to those of the Technomancy.</p><p></p><p> The people of the Hordelands have retreated from their lands into isolated holdings, using all their</p><p> magic to shield themselves from the greater powers around them.</p><p></p><p> In Kara-Tur, the nations are divided, but they have developed a combination of magic and psionics,</p><p> a new art which when combined with the mysteries of Ki, give them tremendous combat abilities.</p><p> They have built a tremendous series of defenses, deep fortresses, and spelljammers to protect</p><p> themselves from the nations of the western part of the continent.</p><p></p><p> Shadowdale, Luruar, Aglarond, and Cormyr, are the four nations of the Chosen.</p><p> They have high technology: they use it only for the good of their people, and they are careful with it.</p><p> They have tremendous magical might, and the Chosen are their guardians.</p><p></p><p> The City of Shade is a mystery: nobody knows what they are doing because nobody has ever gone</p><p> there and subsequently returned.</p><p></p><p> The Phaerimm and their beholder slaves (in the countless thousands) have complete control of all</p><p> the lands around the Lake of Steam.</p><p> And under the Lake of Steam.</p><p> And in the Lake of Steam.</p><p> And over the Lake of Steam.</p><p> The Phaerimm do not attack the Technomancy to the north, or Zouron's realm to the south, but they</p><p> do not broke intrusion into their land: intruders are instantly killed.</p><p></p><p> Zouron has set up a Magocracy that includes Chult, the whole peninsula down from Chult, and all the</p><p> land as far east as Dambrath.</p><p> Here, necromancy is the supreme form of magic, but all forms of magic flourish, and it is somewhat</p><p> like Halruaa reborn, only greater and stronger.</p><p> There are rumors that the mages of Zouron's realm have figured out, like the City of Shade and the</p><p> Phaerimm, to use 10th and 11th level spells.</p><p> The might of their undead armies, is beyond question.</p><p></p><p> On Hope Island, the angels protect the people.</p><p> It is a paradise, this realm, and everyone who lives there lives in content and peace.</p><p> There is little technology or magic, for the angels are the guardians, and little defense is needed.</p><p> However, only those of high moral character or innocence are allowed to go to Hope Island and live,</p><p> or those who have committed great heroism and helped end suffering and misery in the world.</p><p></p><p> Bran's Druids are based in central Maztica, where they have entrenched, but they operate in secret</p><p> worldwide and Realmspace wide.</p><p> The Druids have never given up on convincing the Faerie to return, and they keep on trying.</p><p></p><p> The Scro and their Gith allies control most of Realmspace to this day, and they control Selune.</p><p> Their vast armada of spelljammers has yet to be challenged, although the Technomancy may soon</p><p> make that challenge.</p><p></p><p> The Githyanki abandoned their Scro allies, and settled down on Luna (what happened to those who</p><p> originally lived on Luna is in question.)</p><p> There, they have created a flourishing society, strong in magic.</p><p> They do not have spelljammers, for the Githyanki, with their astral travel, can go anywhere they</p><p> please at anytime (a point that makes them greatly feared.)</p><p></p><p> The Deep Illithid, still furious about what the Psionic League (now gone) did to them, are readying</p><p> their psionic spell to change Toril's magnetosphere.</p><p> But fear of the Chosen of Mystra has caused them to hold their hands (or brains) off for the time</p><p> being.</p><p> The Deep Illithid are VERY evil now, and greatly desire the extermination of all surface races,</p><p> especially the traitorous NeoIllithid (the drow and sverfnebli are already gone.)</p><p></p><p> The NeoIllithid are among the most pre-eminent races of the new Toril.</p><p> Culturally advanced, mentally brilliant, a race of creative geniuses, they work with their allies the</p><p> Technomancy and Humanoids (and occasionally with other powers) to create new technologies, new</p><p> magics, and new psionics.</p><p> Although the NeoIllithid have no home of their own, they are welcome almost everywhere (even on</p><p> Hope Island, as visitors) except for Luna, where the Githyanki do not forget or forgive.</p><p></p><p> It is worth noting that the sky of the Toril is still light green, the sun creates a bright green corona</p><p> during the day around itself, and the planet is much warmer than it was.</p><p></p><p> The Frozenfar melted, and the oceans are 40 feet higher than they were, altering all the coastlines.</p><p> (The Frozenfar has been claimed by the Humanoids, but the new lands are also claimed by several</p><p> other powers.)</p><p> It rarely ever snows in Waterdeep now, and in Silvermoon, the climate is like Pittsburgh (in Zhentil</p><p> Keep, it is like Sioux Falls.)</p><p> In Icewind Dale, a lush temperate forest now grows.</p><p> The desert of Anauroch is a green temperate forest, Raurin is a lush savanna, Calimshan lacks it's</p><p> famous desert, and vast areas of the Hordelands have sprouted trees.</p><p> The Great Glacier is gone.</p><p> The Arctic Ice is now restricted to north of 70 degrees north in the winter, and 80 degrees north in</p><p> the summer. </p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted December 01, 2001 12:30 AM </p><p></p><p> And to answer Reprisal: The sacrifice of the Psionic League DID make the Weave stronger than</p><p> before.</p><p> The Weave is still very, very strong.</p><p></p><p> But, it is slowly weakening, and everyone in Realmspace attuned to magic, who has been feeling the</p><p> Weave for decades, can feel the change - very faintly.</p><p></p><p> It is possible indeed that in many hundreds of years of time, Magic will fail and fade.</p><p></p><p> The decision by the Faerie to leave, in total, is the cause of this.</p><p></p><p> The NeoIllithid believe that, if permanent Gates could be set up to the Plane of Faerie, not only</p><p> would the drain on the Weave stop, but the Weave would immediately start strengthening.</p><p></p><p> So, there you are: You may have an out right there.</p><p> Of course, there is the minor matter of the Faerie ALLOWING you to keep the Gates open ... but</p><p> then you have all those weapons, don't you? </p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p> TheBalor </p><p> Member </p><p> Member # 3669 </p><p> posted December 01, 2001 01:20 AM </p><p></p><p> Something I am not quite clear on: Are ALL elves throughout the omniverse from Sigil to Arborea</p><p> dead, or is it just on toril and it's closest worlds?</p><p></p><p> --------------------</p><p></p><p> </p><p></p><p> Persecution. Betrayal. Hatred. These things don't change. -The Maestro</p><p></p><p></p><p> Posts: 250 | Registered: Apr 2001 | IP: Logged </p><p></p><p> Edena_of_Neith </p><p> Member </p><p> Member # 1235 </p><p> posted December 01, 2001 03:37 AM </p><p></p><p> A colony of elves, imported from Mystara, exists in secret in northern Maztica (a continent on the</p><p> other side of the Trackless Sea from Faerun, the main continent.)</p><p></p><p> Other than them, there are no elves or half-elves on Toril.</p><p> There are also no drow on Toril, except those who are Thralls to the Illithid.</p><p></p><p> A remnant of the elves of Realmspace still exist, hiding out in the deeps of space, or in secret</p><p> places on asteroids.</p><p> A very few are hiding on the one or two planets in Realmspace that are so bleak and deadly,</p><p> inhospitable to life, that nobody else would live on them.</p><p></p><p> A small remnant of the Torilian elves retreated with the Faerie through the Gates into the Plane of</p><p> Faerie, and there they became Faerie themselves - and thus will never return.</p><p></p><p> Another remnant of the Torilian elves fled with the remnants of the Elven Imperial Navy into the</p><p> Phlogiston beyond the Realmspace Crystal Sphere, fleeing to other Crystal Spheres to live in exile.</p><p></p><p> A handful of Torilian elves fled into Greyspace, to Oerth, while the Gates were open during the war,</p><p> to live in exile there.</p><p> An even smaller handful fled to Krynnspace and Krynn, but conditions on Krynn ensured few of them</p><p> survived.</p><p></p><p> - - -</p><p></p><p> Forrester's campaign of extermination, with the help of the scro under Gruffmug, and the tacit</p><p> approval of other powers, was very successful.</p><p></p><p> - - -</p><p></p><p> The elves of Oerth are relatively unscathed, and they know the entirety of what happened.</p><p> Needless to say, they are horrified and appalled.</p><p></p><p> The elves of Great Space are likewise untouched, and likewise appalled.</p><p></p><p> The elves of Athas know what happened, and they don't care.</p><p></p><p> The elves of Mystara think Toril would be a great place to colonize ... if it was a sane act to set foot</p><p> on Toril, which to them it is not.</p><p></p><p> The elves of Aebrinis (Birthright) have no idea what happened, for Aebrinis was never involved in the</p><p> war.</p><p></p><p> The elves of Ravenloft did not know what happened, and it is a good question what they would think</p><p> if they did know.</p><p></p><p> [ December 01, 2001: Message edited by: Edena_of_Neith ]</p><p></p><p></p><p> Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged </p><p></p><p></p><p></p><p></p><p> All times are US Central Time </p><p></p><p> This topic is comprised of pages: 1 2 </p><p></p><p> </p><p> </p><p> </p><p></p><p></p><p> Hop To: </p><p></p><p></p><p></p><p> Contact Us | EN World - D&D/d20 News & Reviews </p><p></p><p> Powered by Infopop Corporation</p><p> Ultimate Bulletin BoardTM 6.1.0.3</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 1304809, member: 2020"] [b]Forrester's First Thread (Second IR Thread)[/b] my profile | register | search | faq | forum home » Hello, Edena_of_Neith [ log out ] EN World Messageboards » General RPG Forums » General RPG Discussion » Discussion: "The Gnomish Revolution" (Page 1) This topic is comprised of pages: 1 2 Author Topic: Discussion: "The Gnomish Revolution" Forrester Member Member # 2760 posted November 29, 2001 09:39 PM I started a new thread because the existing one is just way too long to add to safely. Just wanted to share this: quote: Forrester has chosen. In one great climatic battle, the Elven Alliance is destroyed. Millions of Humanoids die in this attack. Hundreds of thousands perish among the Githyanki, Githzerai, Scro, everyone who is aiding the humanoids. The elves are obliterated, and Evermeet is overrun. Leuthilspar is put to the torch, her people massacred, the palace of Queen Amlauril goes smashing down. The Faerie Folk alliance loses tens of thousands of it's people (more than 2/3rds of their force), and flee weeping from the island. The dwarves and gnomes are obliterated. Even the kender cannot escape. Hundreds of thousands of elves, all that remain on Toril, plus their elven allies from other worlds - they all die, or are taken as slaves. Across the length and breath of the ruined desert that was Evermeet, the humanoid cheers of victory go up. The flags of the humanoids rise over the ruins of Leuthilspar. An end is come to the elves of Toril. Reading that passage was one of the best role-playing experiences of my life [ November 29, 2001: Message edited by: Forrester ] -------------------- Today's helpful LMTC Rule: Sit at a table by yourself. We occasionally allow students to work together for a short time, but you must ask first. The LMTC is a quiet study area, not a socializing area. Posts: 713 | Registered: Mar 2001 | IP: Logged Reprisal Member Member # 2368 posted November 29, 2001 09:53 PM quote: Even the kender cannot escape. That has to be one of my favourites. Yeah, I suppose I should stop adding posts to the actual thread. What I asked in the other thread was to the sound of "What would be happening now?" I also ask myself if things would have been different now, especially with the FRCS out. I would somehow bet that the Humanoids and Technocratic Coalition wouldn't have whomped the Greens as easily. I still think the Elves were in the wrong though, hehe. I fairly certain Forrester agrees with that, but does anyone have any further comments? -------------------- "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged zouron Member Member # 3707 posted November 30, 2001 03:43 AM well I guess I am the peaceful guy, that gets this idea that you cannot totally kill á race for waht it leaders commands them to. It was great game and surely the end of elves was to be there or things wouldn't have been right heh. But still don't mean I have to agree with it ;-) Well I might just ahve been an underdog, in this but I feel I made a lot of right choices, guess I picked the wrong race, hmm next time I should pick halflings I suppose ;-) But it WAS fun hehe. -------------------- Alone is something we all are only far away voices breaks the silence whom wish to escape this labyrinth of loneliness we fumble our way, but finds nothing because here are no walls only the fear's angst keeps us apart Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged Reprisal Member Member # 2368 posted November 30, 2001 03:57 AM Oh, definitely. The Technocracy would not have condoned, let alone participated in such a heinous act of its own volition. The problem was that the Humanoids were hell bent on bringing it to the elves, who, I guess were age-old enemies. -------------------- "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged Alzem Dalcama Member Member # 893 posted November 30, 2001 06:53 AM Personally I was so GLAD when Forrester killed those fricking pansies. Any D&D race that has the power to destroy the world because they do not like the way others are doing things and then act on it SHOULD be killed. What would have been best I think was if the elves decided to instead of fight the gnomes if they instead would have tried to talk about their concerns they would not have had to be eradicated, but well lets face it elves are really no better than goblins, right Forrester? But nope that felt that they would have to enforce their will upon everyone else and if you did not like it well then you could just stick it up your rear. Hell I mean not only do the elves dominate on every fricking planet that they are on they also dominate Wildspace, come on. -------------------- Mojo of the Jojo dojo The Sad, Tired, Little Monkey (Three Time) White Belt (-2) 5-9 Was in 2nd place now in 49th (out of 50) You Bastard! Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged zouron Member Member # 3707 posted November 30, 2001 07:22 AM uhh sounds like the IR was mostly played by people that hate elves hehe. That aside I am no great fan of how elves are represented either, but never the less I cannot make myself agree that someone should be killed entirely and permanently, as one would note I did try as many as possible. -------------------- Alone is something we all are only far away voices breaks the silence whom wish to escape this labyrinth of loneliness we fumble our way, but finds nothing because here are no walls only the fear's angst keeps us apart Posts: 172 | From: Hvidovre, Denmark | Registered: Apr 2001 | IP: Logged Forrester Member Member # 2760 posted November 30, 2001 08:37 AM quote: Originally posted by Reprisal: I still think the Elves were in the wrong though, hehe. I fairly certain Forrester agrees with that, but does anyone have any further comments? Hmph! I'm still holding a grudge against you, Reprisal . "The Technomancy is neutral, the Technomancy is neutral, wah wah wah". Shees. I had to take down the elves on my OWN (with some Diabolical and Gith help, of course!) while you just stood around whining about some plot to wipe out the sun. I hope you realize, in retrospect, that the elves needed to go away for good . Ah, well. It all turned out right in the end, didn't it? -------------------- Today's helpful LMTC Rule: Sit at a table by yourself. We occasionally allow students to work together for a short time, but you must ask first. The LMTC is a quiet study area, not a socializing area. Posts: 713 | Registered: Mar 2001 | IP: Logged Alzem Dalcama Member Member # 893 posted November 30, 2001 09:00 AM Yea well like any good cockroack theystill came back, and in the end it was, oh you have to be good to the elves or else the whole world will die. Now lets say we wiped out the elves again would that have really mattered, at most what magic might have gone away? Why is not the weave sustained by a human god now anyway? Seems to me that if the humans were all killed the weave wood weaken and die not the elves. Anyway have you told your pet elf you would like to kick it in the head today -------------------- Mojo of the Jojo dojo The Sad, Tired, Little Monkey (Three Time) White Belt (-2) 5-9 Was in 2nd place now in 49th (out of 50) You Bastard! Posts: 534 | From: Gastonia, NC USA - Proud to be an AMERICAN | Registered: Jan 2001 | IP: Logged uv23 Member Member # 8404 posted November 30, 2001 09:14 AM What are you guys are talking about? I saw the other thread but it was huge. Was this a campaign that someone ran? -------------------- You put Basil in the ratatouille?? Posts: 93 | Registered: Nov 2001 | IP: Logged Ialdabode Member Member # 4263 posted November 30, 2001 01:14 PM I don't think basically destroying the world and turning it over to barbaric hordes of post-apocalyptic savage humanoids is everything turning out for the best in the end. The problem was that, like in any war, the original dispute got lost among hatred, racial conflict, and vendettas. The matter was not about destroying technology, but assuring it would not harm the ecological system. Once the humanoids became a strong player in the war, that was thrust out of the way (note that the gnomes actually ended up on the same side as the greens) for Forrester's bitter bias against elves. Of course, careful review of the thread will show you that the greens could have crushed their foes at one point, but instead they sought a peaceful resolution to the conflict. When met with the same situation, the humanoids acted on their hatred of elves without concern for the results. That's why elves are Chaotic Good and orcs are Chaotic Evil. That said, Forgotten Realms is far more interesting when a healthy does of Mad Max is mixed into it -------------------- I KNOW what you're thinking... Posts: 289 | From: Psionic Handbook | Registered: Apr 2001 | IP: Logged Forrester Member Member # 2760 posted November 30, 2001 06:45 PM quote: Originally posted by Ialdabode: I don't think basically destroying the world and turning it over to barbaric hordes of post-apocalyptic savage humanoids is everything turning out for the best in the end. There's nothing barbaric about my hordes! And it all *was* about the technology . . . they could accept it, or get out of the way . The elves decided to do neither, and so they went BOOM! -------------------- Today's helpful LMTC Rule: Sit at a table by yourself. We occasionally allow students to work together for a short time, but you must ask first. The LMTC is a quiet study area, not a socializing area. Posts: 713 | Registered: Mar 2001 | IP: Logged Riot Gear Member Member # 202 posted November 30, 2001 07:11 PM Forrester is right - His hordes were quite civilized by the end of the thing. With their age old vendetta against all elves brought to a close, they mellowed out dramatically. -------------------- ------- I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake. :D Posts: 1603 | Registered: Dec 2000 | IP: Logged Edena_of_Neith Member Member # 1235 posted November 30, 2001 07:59 PM It is DEFINITELY my intent to get in on this discussion. I'm not ignoring you guys. But I'm still trying to cut, paste, and clean up about 12 threads (all minor) related to the IR. Thus, I will have all the IR threads (the 3 core threads, and the 16 related threads) on one massive thread. Then, maybe, I can talk the Moderators into saving it into a new archive. As for who's to blame: A lot of people are pointing the finger at Blood Jester and the elves, who made the original decision to use Karsus's Avatar, which caused the Month of Terror. Many are blaming Forrester's humanoids for waging their relentless war of extermination against the elves. A LOT of people are blaming the Technomancy (especially Reprisal, but also Lannon) for not negotiating some sort of peace. A number of people are blaming Madman76 for bringing in the demons and devils, who mucked up the planet. A large number of people in the know are furious at one Gruffmug for bringing in the Defilers, and giving them sanctuary in Realmspace (where they remain today.) The NeoIllithid, now numerous, point out that their race would have evolved into a great civilization compatible with the surface races, IF someone had not brought their caverns tumbling down on them. The Deep Illithid don't blame anyone: they attack and kill on sight, or (rarely) take slaves. The Gith simply point out that they were paid mercenaries, in the employ of the Scro, and thus not to blame. The Githyanki, who now hold great fortresses on Toril, and they hold Luna, and they hold scattered places throughout Realmspace, point out that it was just to bring them into this, because it gave them a chance to destroy their ancient enemies, the Illithid. The Scro, who have the greatest spelljamming fleet in Realmspace, point out that it was only due justice that they destroyed the Elven Imperial Navy, which had destroyed them in an earlier epoch. Bran's Druids and the people of Hope Island (protected by the Angels), point out that none of this would have happened, or should have happened, if people had simply WORKED with the Gnomes peacefully. They blame the elves for attacking the Gnomes, and the Technomancy for exploiting their technology. The dwarves point out that they were neutral, until the elves wrecked them with the Month of Terror, and when they asked for justice (the heads of Queen Amlaruil and all the elves involved in that) they got slapped in the face. Then, they point out, they joined the war - siding with the Faerie - because SOMEONE let the demons and devils in. The Gnomes blame EVERYONE for taking their inventions, and using them for war, when they were trying to build a peaceful, commercial society. The elves of Northern Maztica (nobody knows about them yet) think, of course, that everyone else on the planet is for crap, except only the angels and faerie. The faerie have nothing to say. Because the Technomancy and the others did not meet their conditions (destroy all items of cold iron, and many other draconic concessions) they left the world of Toril entirely. Because they did, the world of Toril is slowly dying. It will take hundreds of years for this to happen, but it WILL happen unless either the Faerie return or some alternate way to strengthen the Weave is found. (It has been 40 years since the end of the War.) The Circle of Eight on Oerth, and many Oeridian nations, are furious that they got sucked into the conflict in Realmspace, and they are more furious and frightened because the Industrial Revolution has now come to THEIR planet, and they fear a repeat of the mess on Toril. The people of Athas who have settled on Toril consider it a Godsend, a green and verdant world away from their hellish homeworld. This is true of thri-kreen and human alike. Nobody is particularly happy that Toril now has an indigenious population of kender, and they blame a certain someone for THAT. The Gates to Krynn have reclosed, and nobody has been able to open them again. Most people are saying that's a good thing. The Chosen of Mystra have stopped the development of nuclear weapons (but not nuclear power.) When the Technomancy first developed these weapons, the Chosen came and confiscated them - and all the plans. The scientists were left alone, under the condition that they never try that stunt again. A few scientists disobeyed the Chosen. Some even went out into the remote darkness of Realmspace to study in secret. The Chosen found them all, and proceeded to turn them into elves, and hand them - memory wiped out and chained helplessly - into the hands of the worst of Forrester's humanoids. Incidentally, everyone is wondering why the Chosen didn't stop the whole mess at the beginning. The Chosen, aren't answering the question. (Addition to this Post: After it became CLEAR to the Chosen that ALL the powers were developing Doomsday Weapons, they allowed the Technomancy to go ahead and build theirs also. The Technomancy was the first power to develop Doomsday Weapons, and so brought down upon itself the wrath of the Chosen, briefly.) [ December 01, 2001: Message edited by: Edena_of_Neith ] Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged Riot Gear Member Member # 202 posted November 30, 2001 09:10 PM Wow. The Chosen know how to deal with this whole Cold War bullpoop right off, don't they? Nasty punishment! -------------------- ------- I love maces, I really do. That crunch noise is just SO satisfying, and the flying shards of bloody bone - Well, that's just icing on the cake. :D Posts: 1603 | Registered: Dec 2000 | IP: Logged Edena_of_Neith Member Member # 1235 posted November 30, 2001 10:24 PM IT IS DONE. FINISHED. All 3 of the Core IR Threads, and all 16 of the Offshoot Threads. Every word, in every post, in every page, unedited and unabridged. For any who want to read it, there it is! For any who want to copy it to their files, there it is! Enjoy the Gnomish Industrial Revolution! Edena_of_Neith Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged imperialus Member Member # 397 posted November 30, 2001 10:28 PM quote: Originally posted by uv23: What are you guys are talking about? I saw the other thread but it was huge. Was this a campaign that someone ran? That thread above is basically a repost of severl massive threads based on the question. "What would your PC's do if the gnomes invented the industrial revolution?" People began discussing the ramifications of such a happening and eventually it turned into a quasi fre-form roleplay thing where everyone and their dog jumped in with their oppinions. I never contibuted but I did read the whole thing which eventually grew to literally dozens of pages in about a half dozen threads. -------------------- I don't want to die I don't want to kill We are all human It's time to prove it Posts: 1485 | From: Calgary Alberta Canada | Registered: Dec 2000 | IP: Logged Forrester Member Member # 2760 posted November 30, 2001 11:23 PM quote: Originally posted by Edena_of_Neith: The faerie have nothing to say. Because the Technomancy and the others did not meet their conditions (destroy all items of cold iron, and many other draconic concessions) they left the world of Toril entirely. Because they did, the world of Toril is slowly dying. It will take hundreds of years for this to happen, but it WILL happen unless either the Faerie return or some alternate way to strengthen the Weave is found. (It has been 40 years since the end of the War.) Eh, this doesn't really bug me too much. We've got hundreds of years -- and that's a lot of time to non-elves. And a lot of my humanoids are smarty-pants psionic-types. Can't be a big deal. I *am* bothered by the fact that the Chosen are messing with our best technomancers! Don't they remember that it was the stinkin' elves who initially stripped away all of their power? They'd better watch their little magical steps . . . What exactly would happen if the Weave failed, anyway? Eh, a few hundred years from now, we'll all have Warp Drive and be terraforming other planets. Toril Schmoril. Just a stepping stone. Forrester -------------------- Today's helpful LMTC Rule: Sit at a table by yourself. We occasionally allow students to work together for a short time, but you must ask first. The LMTC is a quiet study area, not a socializing area. Posts: 713 | Registered: Mar 2001 | IP: Logged Reprisal Member Member # 2368 posted November 30, 2001 11:32 PM I suppose Edena should know that Nuclear Weapons always come before Nuclear Energy. Therefore, there is no nuclear power on the world of Toril. As for the dying state of Toril, I thought the Psionic League repaired the Weave in a way to make it stronger than before... Well, that sucks, . At least Forrester didn't suggest hunting these faeries down and subjugating them or anything... So if it's forty years after the Seven Years' War, I'd have to think that my character must be like seventy years old. That would mean Forrester is actually Forrester II... Heh. If it means anything, I'm fairly certain that the United Parliament of the Techocratic Coalition will do what they can to take the necessary steps to help heal/maintain the Weave. I have a few theories myself, but I'd need some preliminary information first... Heh. -------------------- "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged Von_Ether Member Member # 986 posted November 30, 2001 11:41 PM Actualy, I thought it was the gnome race rising up in the protest that the Alchemy skill had been short changed from it's potential. So much for squeezing any steampunk out of basic DND. Posts: 289 | Registered: Jan 2001 | IP: Logged Edena_of_Neith Member Member # 1235 posted November 30, 2001 11:56 PM Uh ... actually, most of the major powers came up with Doomsday Weapons. For the Technomancy, it was nuclear weapons. For the Humanoid Alliance, it was the ability to mass project Psionics (that is, the combined might of thousands of humanoids throwing one Psionic Attack.) For the Scro, it was the ability to use a kind of mass Telekinesis to move some of Selune's Tears out of their orbit, slamming them down onto the planet. The Scro also have their Greater Witchlights (not to mention their army of countless thousands of Improved Iron Golems ...) For the City of Shade, it is their ability to use 10th and 11th level spells. For the Phaerimm and their Beholder slave nations, it is ALSO their ability to use 10th and 11th level spells. The deep Illithid have figured out how to throw a great psionic enchantment that will alter Toril's magnetosphere. The magnetosphere, instead of blocking only the Solar Wind, would now also block Visible Light and Ultraviolet Light (but not Infrared or Radio Waves.) Thus, they have it within their means, now, to achieve their objective. Although they cannot blot out the sun itself, they can forever darken Toril, and the moons of Toril would be in darkness most of the time. The NeoIllithid know of this, and have warned all of the surface nations, but they do not have a counter to it. The elves of Northern Maztica have High Magic now, so they could cause a repeat of the Month of Terror, or even a repeat of the Destruction of Evermeet. (Note - the mystery of Evermeet is solved now. All ships and other things entering the area encounter a vast Gate to Arvandor, and get sucked in. The elves of Arvandor are waiting for the arrivals, and usually the reception committee isn't very friendly.) Zouron and his Hosts of Undead have discovered how to make Undeath into a contagious plague, which would spread out of control and engulf the surface of Toril. Zouron also has control of the Tarrasque (Wish spells will NOT affect it now), and currently it is asleep in a secret place in his lands. The Angels and the people they are protecting on Hope Island (formerly Nimbral) do not have a Doomsday Weapon, but they do have the ability to summon a Legion of Celestials to their cause. Such a summoning would undoubtedly cause SOMEONE to summon the devils and demons again, and the Blood War would come to Toril (again), with appropriate consequences. The Faerie have gathered a great Host of Dragons. Ancient Dragons, the kind with DCs 40, the kind that eat cities for dinner, and the country for dessert. If the Faerie decide to return, this Host of Dragons would be a pretty effective Doomsday Weapon. The Druids have learned how to summon titantic elemental forces, and hosts of elementals to do their bidding. They have the power to cause the lands to convulse in earthquakes, to cause tidal waves, and to cause volcanoes to erupt. In Zakhara, they have been working with the Technomancy, and the Technomancy has successfully lauched it's first space shot, followed by the building of spaceships. As of this moment, the Technomancy is in the process of building a fleet of thermonuclear powered spaceships to challenge the Scro spelljammer fleet (the Technomancy ships can go ethereal, astral, and partially exist in all three Planes, and can run circles around the Scro.) The Chosen of Mystra have informed everyone that the first person or power to actually TRY and use a Doomsday weapon will be halted and stopped ... permanently. Since a Chosen can withstand a direct hit from a hydrogen bomb, and survive, they mean it. The Chosen have practiced Spellfire, until they became proficient with it, then GREATLY increased it's power until they could fire colossal blasts at will (think of a very advanced starship with heavy particle cannons aboard.) Thus, Toril and Realmspace exist in this sort of Multi-Sided Balance of Terror. Nobody - yet - has dared to step over the line, and use one of their Doomsday Weapons. ALL the sides have had an enormous conventional buildup. Since the Technomancy, Humanoid Alliance, and several others have reached late 20th Century levels of technology, their arsenals are quite impressive. Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged Reprisal Member Member # 2368 posted December 01, 2001 12:18 AM Can we say M.A.D? LOL. Well, it's for the best, the only reason there was no Third World War here is because of the Doctrine of Mutually Assured Destruction, I hope it'll work here, too. -------------------- "Intelligence in chains loses in lucidity what it gains in intensity." - Albert Camus Posts: 239 | From: Parksville, BC, Canada | Registered: Feb 2001 | IP: Logged Edena_of_Neith Member Member # 1235 posted December 01, 2001 12:24 AM The Technomancy occupies all of Faerun south of the Sea of Fallen Stars, from Calimshan to Raurin, including part of the Shining South, and they hold some areas north of the Sea. The Technomancy controls a vast Realm Below, since the dwarves and gnomes are mostly subjects of theirs. The Technomancy controls all air-space above their lands, and has a fleet of hydrogen powered starships with which to contest the Scro for control of Realmspace. The Humanoid Alliance holds nearly all of Faerun north of the Sea of Fallen Stars, from Waterdeep to the Hoardlands. The Humanoid Alliance has a Realm Below as large as it's surface holdings. The Humanoid Alliance controls all air-space above their lands, and they have a vast fleet of Spelljammers. Because of the widespread development of Psionics, humanoids usually teleport to and from where they wish to go, so their spelljammers are mostly defensive in nature. The nations of Zakhara are allies and friends of the Technomancy, and conditions there are similar to those of the Technomancy. The people of the Hordelands have retreated from their lands into isolated holdings, using all their magic to shield themselves from the greater powers around them. In Kara-Tur, the nations are divided, but they have developed a combination of magic and psionics, a new art which when combined with the mysteries of Ki, give them tremendous combat abilities. They have built a tremendous series of defenses, deep fortresses, and spelljammers to protect themselves from the nations of the western part of the continent. Shadowdale, Luruar, Aglarond, and Cormyr, are the four nations of the Chosen. They have high technology: they use it only for the good of their people, and they are careful with it. They have tremendous magical might, and the Chosen are their guardians. The City of Shade is a mystery: nobody knows what they are doing because nobody has ever gone there and subsequently returned. The Phaerimm and their beholder slaves (in the countless thousands) have complete control of all the lands around the Lake of Steam. And under the Lake of Steam. And in the Lake of Steam. And over the Lake of Steam. The Phaerimm do not attack the Technomancy to the north, or Zouron's realm to the south, but they do not broke intrusion into their land: intruders are instantly killed. Zouron has set up a Magocracy that includes Chult, the whole peninsula down from Chult, and all the land as far east as Dambrath. Here, necromancy is the supreme form of magic, but all forms of magic flourish, and it is somewhat like Halruaa reborn, only greater and stronger. There are rumors that the mages of Zouron's realm have figured out, like the City of Shade and the Phaerimm, to use 10th and 11th level spells. The might of their undead armies, is beyond question. On Hope Island, the angels protect the people. It is a paradise, this realm, and everyone who lives there lives in content and peace. There is little technology or magic, for the angels are the guardians, and little defense is needed. However, only those of high moral character or innocence are allowed to go to Hope Island and live, or those who have committed great heroism and helped end suffering and misery in the world. Bran's Druids are based in central Maztica, where they have entrenched, but they operate in secret worldwide and Realmspace wide. The Druids have never given up on convincing the Faerie to return, and they keep on trying. The Scro and their Gith allies control most of Realmspace to this day, and they control Selune. Their vast armada of spelljammers has yet to be challenged, although the Technomancy may soon make that challenge. The Githyanki abandoned their Scro allies, and settled down on Luna (what happened to those who originally lived on Luna is in question.) There, they have created a flourishing society, strong in magic. They do not have spelljammers, for the Githyanki, with their astral travel, can go anywhere they please at anytime (a point that makes them greatly feared.) The Deep Illithid, still furious about what the Psionic League (now gone) did to them, are readying their psionic spell to change Toril's magnetosphere. But fear of the Chosen of Mystra has caused them to hold their hands (or brains) off for the time being. The Deep Illithid are VERY evil now, and greatly desire the extermination of all surface races, especially the traitorous NeoIllithid (the drow and sverfnebli are already gone.) The NeoIllithid are among the most pre-eminent races of the new Toril. Culturally advanced, mentally brilliant, a race of creative geniuses, they work with their allies the Technomancy and Humanoids (and occasionally with other powers) to create new technologies, new magics, and new psionics. Although the NeoIllithid have no home of their own, they are welcome almost everywhere (even on Hope Island, as visitors) except for Luna, where the Githyanki do not forget or forgive. It is worth noting that the sky of the Toril is still light green, the sun creates a bright green corona during the day around itself, and the planet is much warmer than it was. The Frozenfar melted, and the oceans are 40 feet higher than they were, altering all the coastlines. (The Frozenfar has been claimed by the Humanoids, but the new lands are also claimed by several other powers.) It rarely ever snows in Waterdeep now, and in Silvermoon, the climate is like Pittsburgh (in Zhentil Keep, it is like Sioux Falls.) In Icewind Dale, a lush temperate forest now grows. The desert of Anauroch is a green temperate forest, Raurin is a lush savanna, Calimshan lacks it's famous desert, and vast areas of the Hordelands have sprouted trees. The Great Glacier is gone. The Arctic Ice is now restricted to north of 70 degrees north in the winter, and 80 degrees north in the summer. Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged Edena_of_Neith Member Member # 1235 posted December 01, 2001 12:30 AM And to answer Reprisal: The sacrifice of the Psionic League DID make the Weave stronger than before. The Weave is still very, very strong. But, it is slowly weakening, and everyone in Realmspace attuned to magic, who has been feeling the Weave for decades, can feel the change - very faintly. It is possible indeed that in many hundreds of years of time, Magic will fail and fade. The decision by the Faerie to leave, in total, is the cause of this. The NeoIllithid believe that, if permanent Gates could be set up to the Plane of Faerie, not only would the drain on the Weave stop, but the Weave would immediately start strengthening. So, there you are: You may have an out right there. Of course, there is the minor matter of the Faerie ALLOWING you to keep the Gates open ... but then you have all those weapons, don't you? Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged TheBalor Member Member # 3669 posted December 01, 2001 01:20 AM Something I am not quite clear on: Are ALL elves throughout the omniverse from Sigil to Arborea dead, or is it just on toril and it's closest worlds? -------------------- Persecution. Betrayal. Hatred. These things don't change. -The Maestro Posts: 250 | Registered: Apr 2001 | IP: Logged Edena_of_Neith Member Member # 1235 posted December 01, 2001 03:37 AM A colony of elves, imported from Mystara, exists in secret in northern Maztica (a continent on the other side of the Trackless Sea from Faerun, the main continent.) Other than them, there are no elves or half-elves on Toril. There are also no drow on Toril, except those who are Thralls to the Illithid. A remnant of the elves of Realmspace still exist, hiding out in the deeps of space, or in secret places on asteroids. A very few are hiding on the one or two planets in Realmspace that are so bleak and deadly, inhospitable to life, that nobody else would live on them. A small remnant of the Torilian elves retreated with the Faerie through the Gates into the Plane of Faerie, and there they became Faerie themselves - and thus will never return. Another remnant of the Torilian elves fled with the remnants of the Elven Imperial Navy into the Phlogiston beyond the Realmspace Crystal Sphere, fleeing to other Crystal Spheres to live in exile. A handful of Torilian elves fled into Greyspace, to Oerth, while the Gates were open during the war, to live in exile there. An even smaller handful fled to Krynnspace and Krynn, but conditions on Krynn ensured few of them survived. - - - Forrester's campaign of extermination, with the help of the scro under Gruffmug, and the tacit approval of other powers, was very successful. - - - The elves of Oerth are relatively unscathed, and they know the entirety of what happened. Needless to say, they are horrified and appalled. The elves of Great Space are likewise untouched, and likewise appalled. The elves of Athas know what happened, and they don't care. The elves of Mystara think Toril would be a great place to colonize ... if it was a sane act to set foot on Toril, which to them it is not. The elves of Aebrinis (Birthright) have no idea what happened, for Aebrinis was never involved in the war. The elves of Ravenloft did not know what happened, and it is a good question what they would think if they did know. [ December 01, 2001: Message edited by: Edena_of_Neith ] Posts: 1620 | From: Michigan, United States | Registered: Jan 2001 | IP: Logged All times are US Central Time This topic is comprised of pages: 1 2 Hop To: Contact Us | EN World - D&D/d20 News & Reviews Powered by Infopop Corporation Ultimate Bulletin BoardTM 6.1.0.3 [/QUOTE]
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