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(IR) The 3rd IR, Turn 6 (thread 1)
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<blockquote data-quote="'o Skoteinos" data-source="post: 135458" data-attributes="member: 422"><p>"Lord", the diviner says after looking into his crystal ball, "there is a massive fight going on between Melkor, Kas and his Elite Guard on one side and Anabstercorian, Angelika, Vreagoth (get used to misspellings, just as I did <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) and the Archcleric."</p><p></p><p>First, Ho Skoteinos frowns, but then a smile appears on his face. "Very good. This might be just the oppurtunity we need..." And his smile grows larger.</p><p></p><p>He then Teleports in, above the battlefield and starts breaking the Anti-teleportation spells that Kas' Elite Guard is putting up. To help him in this, three other Archmages appear in a small explosion of smoke on the ground when the Anti Teleportation spells have been broken.</p><p></p><p>They do not attack anyone, but make sure everyone can flee, they themselves flee when they are severely injured.</p><p></p><p>And of course, there is more than the eye can see...</p><p></p><p></p><p></p><p>Edena,</p><p>[color="222222"]All except the exceptions in my email...[/color]</p></blockquote><p></p>
[QUOTE="'o Skoteinos, post: 135458, member: 422"] "Lord", the diviner says after looking into his crystal ball, "there is a massive fight going on between Melkor, Kas and his Elite Guard on one side and Anabstercorian, Angelika, Vreagoth (get used to misspellings, just as I did ;)) and the Archcleric." First, Ho Skoteinos frowns, but then a smile appears on his face. "Very good. This might be just the oppurtunity we need..." And his smile grows larger. He then Teleports in, above the battlefield and starts breaking the Anti-teleportation spells that Kas' Elite Guard is putting up. To help him in this, three other Archmages appear in a small explosion of smoke on the ground when the Anti Teleportation spells have been broken. They do not attack anyone, but make sure everyone can flee, they themselves flee when they are severely injured. And of course, there is more than the eye can see... Edena, [color="222222"]All except the exceptions in my email...[/color] [/QUOTE]
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