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(IR) The 3rd IR, Turn 7 (thread 1b)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 165889" data-attributes="member: 2020"><p><strong>A caution to everyone in the IR</strong></p><p></p><p>CAUTION:</p><p></p><p> If you have stated you are Holding your Attack, you MAY NOT STATE your Power is undertaking an 11th level action that would require a full day to accomplish (much less an action that would require longer than a day to accomplish.)</p><p> </p><p> You may only state you are undertaking an 11th level action that would require an hour or less to accomplish ... nothing more.</p><p></p><p> If you have already announced you are Holding your Attack (and most of you have done so), you must abide by this restriction.</p><p></p><p> - - -</p><p></p><p> There is a reason for this rule:</p><p></p><p> When you launch an Attack (Category 1, 2, 3, or 4) and Hold that Attack, it gains 2 Categories in strength per Day held.</p><p> Thus, after 5 or 6 Days, you have a massive Attack that can punch through the enemy's Defense, and Disarm the enemy, setting him up for a Coup de Grace.</p><p></p><p> You SACRIFICE your ability to do this, if you take 11th level actions that require a full day or longer to accomplish.</p><p></p><p> You are now limited to a Category 1, 2, or 3 Attack only, and it must be launched on the day you prepared it, or called off (and thus wasted.)</p><p> You will never advance beyond a Category 3 Attack so long as you continue to perform 11th level actions that require a day or longer to accomplish.</p><p></p><p> You will never be able to mount an effective Attack, in other words.</p><p></p><p> However, you can now choose to perform great wonders, or great horrors, with 11th level magic.</p><p></p><p> Such as restoring all of Oerth to a blue-green world.</p><p> Or destroying all of the Red Goo.</p><p> Or corrupting all the people of Oerth into evil.</p><p> Or turning millions of Torilians into Shade.</p><p> Or trying to seize a deity's Portfolio.</p><p> Or giving your Player Character a Power Level of 300.</p><p> Or giving most of your people all the abilities of the Tarrasque.</p><p> Or rearranging the geography of the world of Oerth to suit your tastes.</p><p></p><p> That is the trade-off, folks.</p><p></p><p> You can either build an effective Attack, or:</p><p> You can perform great wonders and horrors with 11th level magic, using a full day or longer to do so.</p><p></p><p> You cannot do both.</p><p></p><p> - - -</p><p></p><p> Your Defense suffers slightly if you perform actions that require a day or longer with 11th level magic.</p><p></p><p> You may only declare a Defense of 3 or less, if on that same day you take an action requiring a full day or longer.</p><p> You MAY Hold your Defense - indeed, your Defense is AUTOMATICALLY considered to be Held, from Day to Day.</p><p> Unless it is discharged by an Attack, which automatically resets your Defense to Category 0, your Defense continues to build in strength each Day.</p><p></p><p> However, your Defense is one Category weaker - it builds up as a 3, then 5, then 7, then 9, etc. </p><p> It will not build up as a 4, then 6, then 8, then 10, etc.</p><p> There is no way to restrengthen your Defense. You must discharge the Defense voluntarily - wasting it, or it must be discharged by an Attack, before you can restart a full Category 4 Defense.</p><p></p><p> A small price to pay for being able to perform full day actions with 11th level magic, that your Defense is lessened by one Category.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 165889, member: 2020"] [b]A caution to everyone in the IR[/b] CAUTION: If you have stated you are Holding your Attack, you MAY NOT STATE your Power is undertaking an 11th level action that would require a full day to accomplish (much less an action that would require longer than a day to accomplish.) You may only state you are undertaking an 11th level action that would require an hour or less to accomplish ... nothing more. If you have already announced you are Holding your Attack (and most of you have done so), you must abide by this restriction. - - - There is a reason for this rule: When you launch an Attack (Category 1, 2, 3, or 4) and Hold that Attack, it gains 2 Categories in strength per Day held. Thus, after 5 or 6 Days, you have a massive Attack that can punch through the enemy's Defense, and Disarm the enemy, setting him up for a Coup de Grace. You SACRIFICE your ability to do this, if you take 11th level actions that require a full day or longer to accomplish. You are now limited to a Category 1, 2, or 3 Attack only, and it must be launched on the day you prepared it, or called off (and thus wasted.) You will never advance beyond a Category 3 Attack so long as you continue to perform 11th level actions that require a day or longer to accomplish. You will never be able to mount an effective Attack, in other words. However, you can now choose to perform great wonders, or great horrors, with 11th level magic. Such as restoring all of Oerth to a blue-green world. Or destroying all of the Red Goo. Or corrupting all the people of Oerth into evil. Or turning millions of Torilians into Shade. Or trying to seize a deity's Portfolio. Or giving your Player Character a Power Level of 300. Or giving most of your people all the abilities of the Tarrasque. Or rearranging the geography of the world of Oerth to suit your tastes. That is the trade-off, folks. You can either build an effective Attack, or: You can perform great wonders and horrors with 11th level magic, using a full day or longer to do so. You cannot do both. - - - Your Defense suffers slightly if you perform actions that require a day or longer with 11th level magic. You may only declare a Defense of 3 or less, if on that same day you take an action requiring a full day or longer. You MAY Hold your Defense - indeed, your Defense is AUTOMATICALLY considered to be Held, from Day to Day. Unless it is discharged by an Attack, which automatically resets your Defense to Category 0, your Defense continues to build in strength each Day. However, your Defense is one Category weaker - it builds up as a 3, then 5, then 7, then 9, etc. It will not build up as a 4, then 6, then 8, then 10, etc. There is no way to restrengthen your Defense. You must discharge the Defense voluntarily - wasting it, or it must be discharged by an Attack, before you can restart a full Category 4 Defense. A small price to pay for being able to perform full day actions with 11th level magic, that your Defense is lessened by one Category. [/QUOTE]
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