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(IR) The 3rd IR, Turn 7 (thread 1b)
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<blockquote data-quote="Creamsteak" data-source="post: 167674" data-attributes="member: 552"><p>Edena,</p><p></p><p>"Mana Fortress, not "Mana City"</p><p></p><p>Delrune: </p><p>Turn 7 (Research 11th level magic)</p><p>Turn 8 (Research 12th level magic)</p><p>Turn 9 (Begin Construction of the Mana Fortress)</p><p>120 Months Later (Complete Construction)</p><p></p><p>Church of Mercy:</p><p>Turn 7 (Act as a normal 11th level power)</p><p>Turn 8 (Act as a normal 11th level power)</p><p>Turn 9 (Act as a normal 11th level power)</p><p></p><p></p><p></p><p>The above text lists how I am going about this. Delrune will construct the Fortress, after taking Turns 7 and 8 as planning months. The IR will likely (hopefully) end before turn 129, so this is a post IR action.</p><p></p><p>I am enjoying planning this construction. I will post a color "blueprint" and all the stats by the end of the IR or the beginning of turn 9 (whichever comes first). Included in the stats are 8 artifact weapons and 8 powerful elder elementals.</p><p></p><p>Assuming that a force can generate 100,000 PL in one month, the fortress should have between 10,000,000 and 12,000,000 PL. That includes all artifacts, elder elementals, occupants, plant species, spellfire, technology, magic, and natural traits.</p><p></p><p>However, the Church of Mercy will not be involved. They will be my active power for as long as this IR holds out. They will resolve the IR while Delrune is pretty much out of the IR unless attacked.</p><p></p><p>The construction will be done in normal space, in the ethereal, and in the weave. Massive 12th level shielding will be used to prevent espionage and sabatoge. This includes stealing of the plans, planting anti-matter devices on the Fortress, and otherwise damaging it during construction (as per the death star).</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 167674, member: 552"] Edena, "Mana Fortress, not "Mana City" Delrune: Turn 7 (Research 11th level magic) Turn 8 (Research 12th level magic) Turn 9 (Begin Construction of the Mana Fortress) 120 Months Later (Complete Construction) Church of Mercy: Turn 7 (Act as a normal 11th level power) Turn 8 (Act as a normal 11th level power) Turn 9 (Act as a normal 11th level power) The above text lists how I am going about this. Delrune will construct the Fortress, after taking Turns 7 and 8 as planning months. The IR will likely (hopefully) end before turn 129, so this is a post IR action. I am enjoying planning this construction. I will post a color "blueprint" and all the stats by the end of the IR or the beginning of turn 9 (whichever comes first). Included in the stats are 8 artifact weapons and 8 powerful elder elementals. Assuming that a force can generate 100,000 PL in one month, the fortress should have between 10,000,000 and 12,000,000 PL. That includes all artifacts, elder elementals, occupants, plant species, spellfire, technology, magic, and natural traits. However, the Church of Mercy will not be involved. They will be my active power for as long as this IR holds out. They will resolve the IR while Delrune is pretty much out of the IR unless attacked. The construction will be done in normal space, in the ethereal, and in the weave. Massive 12th level shielding will be used to prevent espionage and sabatoge. This includes stealing of the plans, planting anti-matter devices on the Fortress, and otherwise damaging it during construction (as per the death star). [/QUOTE]
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