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(IR) The 3rd IR, Turn 7 (thread 6)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 182142" data-attributes="member: 2020"><p><strong>THE DEMIPLANE OF HOPE</strong></p><p></p><p>William, there is an answer to that prayer.</p><p> The answer, is enormous; monumental.</p><p></p><p> A great light streams down out of the Upper Planes, and over the entire length and breathe of the Kevellond League, it shines.</p><p></p><p> The devastated lands, black under clouds of smoke and dust, devoid of help and hope, suddenly begin to glimmer, to shine.</p><p></p><p> The light plays along the edges of craters, over the shattered limbs of trees, the edges of broken rock, until the whole of the Kevellond League is lit up like the Aurora Borealis.</p><p> Still the light grows.</p><p></p><p> It grows, and the black sky turns brown.</p><p> Then the brown fades into tan, then into yellow.</p><p></p><p> Then, the sky turns a brilliant shining yellow, and still the light grows.</p><p></p><p> The sky turns blazing white, and all the Kevellond League underneath that light, blazes with light also.</p><p></p><p> In that light, everything changes.</p><p> Everything metamorphoses.</p><p> The light etches out forests where there were no forests, and they appear out of the light, shining green, trees tall and vibrant, filled with health, filled with animals and birds.</p><p> The light etches out riverbeds and water, which blazes brilliant blue through the light, and clean water flows where before there was no water.</p><p> The light etches out cities - not the old cities of the Kevellond League, but the cities that the Kevellond League could have built, would have built if war had not darkened the world.</p><p> The light etches the outlines of millions of people; the people who would have been alive, should have been alive, if the pall of evil had not spread it's way across Oerth.</p><p></p><p> The light flares up along the entire border of the Kevellond League, and the entirety becomes it's own demiplane - the Demiplane of Hope.</p><p> The Demiplane where the Light is supreme, and the beings of good are the strong, and no domain is held by evil.</p><p></p><p> Unlike Ravenloft, it is easy to leave this Plane.</p><p> It is not easy to enter it, however.</p><p> In fact, nobody can enter it unless they have 12th level magic or the lord of the Kevellond League, the Angel Hazen, allows it.</p><p> Of course, those native to it - those who were there when it was created and their offspring - can leave it and reenter as they please.</p><p></p><p> Like Ravenloft, this demiplane will expand, ever grow, as new realms make bridges to it.</p><p> Only good realms and the Upper Planes will have free bridges to the Demiplane of Hope.</p><p> Only they will have easy access to this special place.</p><p></p><p> The sun of Oerth will forever blaze down on the Kevellond League.</p><p> The sky will forever be a rich blue, and no clouds of war will taint it.</p><p> It's trees will always flourish in healthy soil, tall and grand against the horizon.</p><p> It's waters will always reflect the sky back in a vibrant blue.</p><p></p><p> Where the old Kevellond League was, on Oerth, is now a great cloud of mist.</p><p> Those that enter this cloud of mist find themselves transported to the other side instantly, as if it were only paper thin.</p><p> No spell of detection will ever see more than the blue, pleasant odored mist, unless it were with 12th level magic.</p><p></p><p> The taraakians, who have such magic, see the Kevellond League within that mist, see what has happened, and they smile, and they declare peace with the Kevellond League, true peace, and offer true alliance, treaties of friendship and trade, if they are given the honor of freely entering and leaving the Demiplane of Hope.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 182142, member: 2020"] [b]THE DEMIPLANE OF HOPE[/b] William, there is an answer to that prayer. The answer, is enormous; monumental. A great light streams down out of the Upper Planes, and over the entire length and breathe of the Kevellond League, it shines. The devastated lands, black under clouds of smoke and dust, devoid of help and hope, suddenly begin to glimmer, to shine. The light plays along the edges of craters, over the shattered limbs of trees, the edges of broken rock, until the whole of the Kevellond League is lit up like the Aurora Borealis. Still the light grows. It grows, and the black sky turns brown. Then the brown fades into tan, then into yellow. Then, the sky turns a brilliant shining yellow, and still the light grows. The sky turns blazing white, and all the Kevellond League underneath that light, blazes with light also. In that light, everything changes. Everything metamorphoses. The light etches out forests where there were no forests, and they appear out of the light, shining green, trees tall and vibrant, filled with health, filled with animals and birds. The light etches out riverbeds and water, which blazes brilliant blue through the light, and clean water flows where before there was no water. The light etches out cities - not the old cities of the Kevellond League, but the cities that the Kevellond League could have built, would have built if war had not darkened the world. The light etches the outlines of millions of people; the people who would have been alive, should have been alive, if the pall of evil had not spread it's way across Oerth. The light flares up along the entire border of the Kevellond League, and the entirety becomes it's own demiplane - the Demiplane of Hope. The Demiplane where the Light is supreme, and the beings of good are the strong, and no domain is held by evil. Unlike Ravenloft, it is easy to leave this Plane. It is not easy to enter it, however. In fact, nobody can enter it unless they have 12th level magic or the lord of the Kevellond League, the Angel Hazen, allows it. Of course, those native to it - those who were there when it was created and their offspring - can leave it and reenter as they please. Like Ravenloft, this demiplane will expand, ever grow, as new realms make bridges to it. Only good realms and the Upper Planes will have free bridges to the Demiplane of Hope. Only they will have easy access to this special place. The sun of Oerth will forever blaze down on the Kevellond League. The sky will forever be a rich blue, and no clouds of war will taint it. It's trees will always flourish in healthy soil, tall and grand against the horizon. It's waters will always reflect the sky back in a vibrant blue. Where the old Kevellond League was, on Oerth, is now a great cloud of mist. Those that enter this cloud of mist find themselves transported to the other side instantly, as if it were only paper thin. No spell of detection will ever see more than the blue, pleasant odored mist, unless it were with 12th level magic. The taraakians, who have such magic, see the Kevellond League within that mist, see what has happened, and they smile, and they declare peace with the Kevellond League, true peace, and offer true alliance, treaties of friendship and trade, if they are given the honor of freely entering and leaving the Demiplane of Hope. [/QUOTE]
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