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<blockquote data-quote="gamerprinter" data-source="post: 5251369" data-attributes="member: 50895"><p><strong>Oracle and Witch work as is, but the Fey Bound...</strong></p><p></p><p>Reviewing the Oracle and Witch, only a few additions:</p><p></p><p><strong>Oracle</strong> gains the druid trait at 1st level, at 2nd level gains skill focus: on one of her knowledge skills. [Note: Knowledge (history) is replaced by Knowledge (clan) and Knowledge (planes) is replaced with Knowledge (fey) for the setting.]</p><p></p><p>Any curse and mystery in the final Beta is appropriate, though there will be more mysteries available in the APG, so only more options.</p><p></p><p><strong>Witch</strong> gains the druid trait at 1st level, at 2nd level gains skill focus: on one of her knowledge skills. Scroll reading for a familiar learning new spells studies a rune carved on wood, stone or metal for the same duration and effect.</p><p></p><p><strong>Fey Bound</strong> prestige class</p><p>HD: d6, BAB, Saves, Skill modifier and Skills list as per Witch class.</p><p>Prerequisites: Familiar, and ability to cast arcane spells.</p><p></p><p>1st: Fey Pact, gain a Supernatural Talent, pay Talent Cost.</p><p>2nd: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice.</p><p>3rd: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice.</p><p>4th: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice.</p><p>5th: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice.</p><p></p><p>Everything else here is still in development...</p><p></p><p>Fey Pact: the fey bound must make contact with a powerful supernatural (fey) being and must accept a curse or sacrafice in exchange for a supernatural talent, though the first selection must affect the fey bound personally. At higher levels she can apply the curse or sacrafice unto someone else.</p><p></p><p>Supernatural Talents: from spells as powers to Wild Shape - this is the least developed part of this draft prestige class. Other "talents" might be the service of a supernatural being, a one time powerful spell or effect</p><p></p><p>Possible curses: negative modifiers to saves, reduced hit points, armor class, ability scores, spell slots, obscured vision, deafness, lameness, stutter. If she chooses a curse to apply to herself, she has 24 hours to curse another transferring the curse to someone else otherwise it permanently affects her.</p><p></p><p>Possible sacrafice: destroy a favorite item, a favored magic item, or slay a favorite pet/steed, lose a finger, lose a hand, limb, even human sacrafice. Fey bound can apply the sacrafice to herself, or to anyone she casually knows (she cannot do this to stranger.)</p><p></p><p>Because most taking the path of the fey bound, are witch as base class, these practitioners have given much of the bad reputation that normal witches possess. Some fey bound only choose to affect themselves, while others regularly cure their kin and kith, or enemies she knows well. Those who make sacrafices of others or place curses on others are considered evil.</p><p></p><p>Needs work.</p><p></p><p>GP</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5251369, member: 50895"] [b]Oracle and Witch work as is, but the Fey Bound...[/b] Reviewing the Oracle and Witch, only a few additions: [B]Oracle[/B] gains the druid trait at 1st level, at 2nd level gains skill focus: on one of her knowledge skills. [Note: Knowledge (history) is replaced by Knowledge (clan) and Knowledge (planes) is replaced with Knowledge (fey) for the setting.] Any curse and mystery in the final Beta is appropriate, though there will be more mysteries available in the APG, so only more options. [B]Witch[/B] gains the druid trait at 1st level, at 2nd level gains skill focus: on one of her knowledge skills. Scroll reading for a familiar learning new spells studies a rune carved on wood, stone or metal for the same duration and effect. [B]Fey Bound[/B] prestige class HD: d6, BAB, Saves, Skill modifier and Skills list as per Witch class. Prerequisites: Familiar, and ability to cast arcane spells. 1st: Fey Pact, gain a Supernatural Talent, pay Talent Cost. 2nd: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice. 3rd: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice. 4th: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice. 5th: Fey Pact, gain a Supernatural Talent, pay Talent Cost or pay sacrafice. Everything else here is still in development... Fey Pact: the fey bound must make contact with a powerful supernatural (fey) being and must accept a curse or sacrafice in exchange for a supernatural talent, though the first selection must affect the fey bound personally. At higher levels she can apply the curse or sacrafice unto someone else. Supernatural Talents: from spells as powers to Wild Shape - this is the least developed part of this draft prestige class. Other "talents" might be the service of a supernatural being, a one time powerful spell or effect Possible curses: negative modifiers to saves, reduced hit points, armor class, ability scores, spell slots, obscured vision, deafness, lameness, stutter. If she chooses a curse to apply to herself, she has 24 hours to curse another transferring the curse to someone else otherwise it permanently affects her. Possible sacrafice: destroy a favorite item, a favored magic item, or slay a favorite pet/steed, lose a finger, lose a hand, limb, even human sacrafice. Fey bound can apply the sacrafice to herself, or to anyone she casually knows (she cannot do this to stranger.) Because most taking the path of the fey bound, are witch as base class, these practitioners have given much of the bad reputation that normal witches possess. Some fey bound only choose to affect themselves, while others regularly cure their kin and kith, or enemies she knows well. Those who make sacrafices of others or place curses on others are considered evil. Needs work. GP [/QUOTE]
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