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IRON DM 2011--Rules, Entries, Judgements, & Commentary
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<blockquote data-quote="Waylander the Slayer" data-source="post: 5633413" data-attributes="member: 1830"><p>Thanks Judges. I agree with your criticism; i do think that what i had plotted out was too ambitious for the format. The word limit really crimps in what you can and cannot include in write ups (i.e, i think 2500-3000 words might be the more effective range). The whole plague plotline, upon hindsight, could have been cut, though i enjoyed writing that part more than anything.</p><p></p><p> I wanted to expand more on the witchlords (i.e., each of them are witches with slightly variant powers who are part of a coven etc.), but the background was big enough as is.</p><p></p><p>I also had a lot more on the plague and an entire encounter with the centipede/brainworm breeding ground that i cut out due to length issues.</p><p></p><p>Institutionalization was poorly used and could have been a lot more creative upon hindsight, the same with the "disreputable" part of the dragon. I wanted to design the Institute encounter further, where the PCs would have to get themselves institutionalized to get to the mad cleric, and deal with the out of control asylum as they tried to get to her.</p><p></p><p></p><p> Funny thing- I had Dragons Port as two words, but combined it to keep under the word count.</p><p></p><p>I loved howandwhy's set up, it is definitely twisted and clever and a very different scenario. Still unclear on why they stole the pet than kill the dragon, especially since he was sleeping.</p><p></p><p>I'll have to rethink things for the next round and consider making it more of an encounter than an adventure, though the latter is probably more of my strong suit.</p></blockquote><p></p>
[QUOTE="Waylander the Slayer, post: 5633413, member: 1830"] Thanks Judges. I agree with your criticism; i do think that what i had plotted out was too ambitious for the format. The word limit really crimps in what you can and cannot include in write ups (i.e, i think 2500-3000 words might be the more effective range). The whole plague plotline, upon hindsight, could have been cut, though i enjoyed writing that part more than anything. I wanted to expand more on the witchlords (i.e., each of them are witches with slightly variant powers who are part of a coven etc.), but the background was big enough as is. I also had a lot more on the plague and an entire encounter with the centipede/brainworm breeding ground that i cut out due to length issues. Institutionalization was poorly used and could have been a lot more creative upon hindsight, the same with the "disreputable" part of the dragon. I wanted to design the Institute encounter further, where the PCs would have to get themselves institutionalized to get to the mad cleric, and deal with the out of control asylum as they tried to get to her. Funny thing- I had Dragons Port as two words, but combined it to keep under the word count. I loved howandwhy's set up, it is definitely twisted and clever and a very different scenario. Still unclear on why they stole the pet than kill the dragon, especially since he was sleeping. I'll have to rethink things for the next round and consider making it more of an encounter than an adventure, though the latter is probably more of my strong suit. [/QUOTE]
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