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<blockquote data-quote="Waylander the Slayer" data-source="post: 5929633" data-attributes="member: 1830"><p><span style="font-family: 'Arial Black'"><strong><span style="font-size: 18px">A Dog’s Best Friend </span></strong></span>A D20 <em>Adventure for 7th- 9th level Characters</em></p><p></p><p><strong>[/u]Ingredients:<strong>[/u]</strong></strong></p><p><strong><strong><u>Pious Pawn Broker</u>- Olivar Redd; formerly unscrupulous, but now a devout, and possibly the only human worshipper of Cannubus, the dead god of the Blink Dogs</strong></strong></p><p><strong><strong><u>Puzzled Nobility</u>- Alisha Thorne, among others, who are confounded by the strange behavior of their dogs- namely, they have all run off and camped out outside Olivar’s house.</strong></strong></p><p><strong><strong><u>Dying Jungle</u>- The floating asteroid/ body of the Dead God, Cannubus, in Wildspace; also home to the Githyanki Pirates</strong></strong></p><p><strong><strong><u>Blink Dog</u>- Omega Pax, Blink Dog Sage, seeking to reserruct the dead god Cannubus</strong></strong></p><p> <strong><strong><u>Pursued by Pirates</u>- The PCs are pursued by the Gith Pirates through the asteroid belt and then through the Dying Jungle.</strong></strong></p><p><strong><strong><u>Ghost Voice Helmet</u>- Spelljamming Helm containing the Ghost of the High Priest of Cannubus</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>The grey muzzled canine looked up at the night sky, as it did daily, as it’s ancestors had for centuries; studying the Constellations and pathways. There it was, after centuries, a small green twinkle, marring the usual patterns in the night sky. Omega Pax growled, knowing that the Day prophesized was upon them…</strong></strong></p><p><strong><strong>--------------------------</strong></strong></p><p><strong><strong>Few, if any, in the port town of Liberty noticed the appearance of the green meteor in the distant wildspace. However, the sudden disappearance of the nobility’s favorite pets- the highly intelligent hairless poodles worth thousands caused a more pronounced reaction. Will the PCs rescue be able to save the favored pets and uncover who would commit such cruelty, or will they become doggie chow?</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><u><strong>Synopsis:</strong> </u>The PCs investigate the sudden disappearance of the nobility's dogs. Their investigations lead to the house of the ill liked pawn broker Olivar Redd where they uncover the pawnbroker under the influence of a strange helm. They will also encounter Omega Pax who might help the PCs uncover what’s going on, including how to use the strange helm, leading to a fun filled ride through wildspace, evading the Gith Pirates, and finally to reserruct the dead god. </strong></strong></p><p><strong><strong><u><strong>Background:</strong></u> </strong></strong></p><p><strong><strong>The Blink Dog histories speak of a time long ago, when Dog and Man lived in harmony with nature; a place where the planet itself was a living god known as Cannubus. The world came under attack from Mind Flayers. In a last ditch effort to save his people, Cannubus released most of his life force; destroying the invaders and himself, for the most part. Miyala Shorn, the high priestess, was gifted a small piece of the godspark- a tiny sapling. She and others escaped the shattering world using a Spelljamming Helm. The came to the current world and over time, much was forgotten by the humans, yet the Blink Dog traditions held fast, as the wise sages passed on their histories, from one to another, awaiting a time prophesized, when the body of their dead god would be close. A time when the godspark can be replanted to resurrect the dead god yet again. </strong></strong></p><p><strong><strong><u> <strong>Hooks:</strong></u></strong></strong></p><p><strong><strong>- The PCs are hired by the nobles, distraught over their missing pet(s), who offer a considerable sum of gold.</strong></strong></p><p><strong><strong>-One of the PCs pets goes missing.</strong></strong></p><p> <strong><strong><u><strong>Where is Fluffy? </strong></u></strong></strong></p><p><strong><strong>A distraught and confounded Alisha Thorne approaches the Party to ask for their assistance in discovering the fate of her dog Fluffy. A quick discussion with Alisha reveals the following:</strong></strong></p><p><strong><strong>- Fluffy is a special breed of Poodle, bred to be highly intelligent and sensitive to their masters</strong></strong></p><p><strong><strong>- Fluffy is quite loyal and has never been disobedient or run away</strong></strong></p><p><strong><strong>- Alisha may point to other “enemies” if asked; the GM can use these as a red herring as seen fit.</strong></strong></p><p> <strong><strong><u>Developments</u></strong></strong></p><p><strong><strong>A Gather Information or Similar Check reveals that:</strong></strong></p><p><strong><strong>- All of the specific breed of poodle are missing; the PCs may leverage this into additional $$$. (DC 15)</strong></strong></p><p><strong><strong>- The breed is very empathic and has been known to be very in tune with their masters. (DC 15)</strong></strong></p><p><strong><strong>- All of the dogs appear to have disappeared around the same. (DC 20)</strong></strong></p><p><strong><strong>If the PCs talk with Alisha’s staff, a sense motive check (DC 15) reveals that one of the staff appears very nervous. Further diplomacy or intimidation check (DC 15) gets the staff member to spill the beans. Namely that she saw the dog literally look both ways and “blink” out.</strong></strong></p><p><strong><strong>The PCs can use divination spells or further investigation to ferret out the dog “disappearance.” If the PCs specifically enquire about “dog disturbances” they will be able to triangulate to the house of Olivar Redd. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><u><strong>Part 2- The Dog Priest</strong></u></strong></strong></p><p><strong><strong>The PCs can observe Olivar, as well as inquire about him. Inquiry reveals that Olivar is an unscrupulous Pawn Broker, however, recently both his appearance and his behavior has taken an odd turn (Gather information check). Locals inform the PCs that Olivar is always seen wearing a strange helm, and has recently also been preaching about some odd god or some such. Most believe the pawn broker to have lost his mind. He’s also been observed yipping and yapping with dogs on the street, and has recently started purchasing large quantities of meat.</strong></strong></p><p><strong><strong><u>Development</u></strong></strong></p><p><strong><strong>Olivar came upon the helm a while ago- it was pawned to him by a local noble down on his luck. The item had remained unsold and without any apparent magical ability until recently. The appearance of the Asteroid reawakened the Ghost of the High Priest of Cannubus, Myala Shorn. The Ghost Voiced helm compelled the pawn broker to wear the helm, and has possessed/compelled Olivar, both in his new found faith, as well as in trying to rediscover the godspark. To this end, the ghost voiced helm has:</strong></strong></p><p><strong><strong>- Reached out to canine minds, trying to find those who would know of the godspark, compelling the nobility’s dogs to blink to where he is, and is still looking for Blink Dogs. This has also awakened latent abilities within the noble dogs (limited blinking).</strong></strong></p><p><strong><strong>- Slowly started imprinting on Olivar’s mind, where the pawn broker has become pious, and has now started preaching, and taking on Myala’s personality.</strong></strong></p><p><strong><strong>The PCs has a few different options; they can confront Olivar directly, try to take the helm or break in and rescue the dogs.</strong></strong></p><p><strong><strong> If they do choose to rescue the dogs without fully understanding what is going on, the dogs continually blink back to where Olivar/Myala is. </strong></strong></p><p><strong><strong>If they choose to attack Olivar, the dogs come to his defense, attacking the PCs.</strong></strong></p><p><strong><strong>If they choose diplomacy in their dealings with Olivar and succeed in convincing him of their intentions they might be able to glean that the helm is indeed commanding/possessing him. Alternatively, the GM may, if feeling kind enough, reveal the nature of the Spelljamming helm. It will take a high diplomacy check/RPing to convince Olivar to take off the helm. Alternatively, the helm may reach out to the wisest PC, it’s ghostly and clearly feminine voice asking the PC to don the helm.</strong></strong></p><p><strong><strong>If bonded with a stronger mind, the Helm/PC can directly reach out and find Omega Pax, who is also looking for the helm.</strong></strong></p><p><strong><strong>If Olivar continues to wear the helm and the PCs fail to convince him to take of the Helm, Omega Pax will eventually find the PCs.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>Part 3- Dogs in Wildspace </strong></strong></strong></p><p><strong><strong>Omega Pax, once he meets the PCs, tells them of the godspark and the need to take it to the dying jungle before it’s too late to revive the dead god. He (and other blink dogs at the GMs discretion) The Ghost Voiced Spelljamming Helm can direct the PC wearing it, how to navigate through wildspace.</strong></strong></p><p><strong><strong>The GM may have the PCs adventure to recover the original “Ship” or have the PCs use a regular ship and via the Spelljamming helm, be able to use it for space travel.</strong></strong></p><p><strong><strong>The Noble Poodles refuse to leave the side of the PCs and will travel into wildspace with them.</strong></strong></p><p><strong><strong>Some optional encounters in wildspace include Neogi, Giant Space Hamsters, and the Giff. A fun and wild ride through wildspace with the ghost voiced helm continually trying to preach the ways of Cannibus to the PCs.</strong></strong></p><p> <strong><strong><u> The Dying Jungle</u></strong></strong></p><p><strong><strong>The Dead God and the nearby asteroid belt is the home of Gyth Pirates who are xenophobic and will attack and pursue the PCs. The best tactic here is to avoid direct confrontation and to evade as much possible.</strong></strong></p><p><strong><strong>The asteroid itself looks to be forested with the trees slowly dying. In some ways, the dying jungle can be a safe haven for the PCs, as the Blink Dog’s Blinking ability, now enhanced by the godspark, will help the PCs “teleport” along with Omega Pax to wherever they desire. The PCs can also use this ability to make tactical strikes against the Gyth Pirates pursuing them.</strong></strong></p><p><strong><strong>The dying jungle itself consists of what at first glance appears to be an antediluvian jungle. However, once they land, they will realize that the jungle itself is dying slowly, with the remnant “life” of Cannubus slowly withering away. </strong></strong></p><p><strong><strong>The Pirates will also send a landing party to pursue the PCs through the dying jungle. Deep within the forest, the Ghost Voiced Helm will lead the PCs to the “heart” of the dead god where the godspark needs to be planted.</strong></strong></p><p><strong><strong>The planting process requires the helm wearing PC to infuse the ground with a bit of his own life force as well while his comrades battle the pirates. The Poodles will intervene and also fight to the death for the PCs.</strong></strong></p><p><strong><strong><strong>Conclusion </strong></strong></strong></p><p><strong><strong>Victory results with the godspark taking hold, rejuvenating the dying jungle and resuscitating Cannibus. Once brought to life, Cannibus will assist the PCs in returning to their home, and will also offer the helm wearing PC the option of being it’s high priest.</strong></strong></p></blockquote><p></p>
[QUOTE="Waylander the Slayer, post: 5929633, member: 1830"] [FONT="Arial Black"][B][SIZE="5"]A Dog’s Best Friend [/SIZE][/B][/FONT]A D20 [I]Adventure for 7th- 9th level Characters[/I] [b][/u]Ingredients:[b][/u] [u]Pious Pawn Broker[/u]- Olivar Redd; formerly unscrupulous, but now a devout, and possibly the only human worshipper of Cannubus, the dead god of the Blink Dogs [u]Puzzled Nobility[/u]- Alisha Thorne, among others, who are confounded by the strange behavior of their dogs- namely, they have all run off and camped out outside Olivar’s house. [u]Dying Jungle[/u]- The floating asteroid/ body of the Dead God, Cannubus, in Wildspace; also home to the Githyanki Pirates [u]Blink Dog[/u]- Omega Pax, Blink Dog Sage, seeking to reserruct the dead god Cannubus [u]Pursued by Pirates[/u]- The PCs are pursued by the Gith Pirates through the asteroid belt and then through the Dying Jungle. [u]Ghost Voice Helmet[/u]- Spelljamming Helm containing the Ghost of the High Priest of Cannubus The grey muzzled canine looked up at the night sky, as it did daily, as it’s ancestors had for centuries; studying the Constellations and pathways. There it was, after centuries, a small green twinkle, marring the usual patterns in the night sky. Omega Pax growled, knowing that the Day prophesized was upon them… -------------------------- Few, if any, in the port town of Liberty noticed the appearance of the green meteor in the distant wildspace. However, the sudden disappearance of the nobility’s favorite pets- the highly intelligent hairless poodles worth thousands caused a more pronounced reaction. Will the PCs rescue be able to save the favored pets and uncover who would commit such cruelty, or will they become doggie chow? [U][b]Synopsis:[/b] [/U]The PCs investigate the sudden disappearance of the nobility's dogs. Their investigations lead to the house of the ill liked pawn broker Olivar Redd where they uncover the pawnbroker under the influence of a strange helm. They will also encounter Omega Pax who might help the PCs uncover what’s going on, including how to use the strange helm, leading to a fun filled ride through wildspace, evading the Gith Pirates, and finally to reserruct the dead god. [U][b]Background:[/b][/U] The Blink Dog histories speak of a time long ago, when Dog and Man lived in harmony with nature; a place where the planet itself was a living god known as Cannubus. The world came under attack from Mind Flayers. In a last ditch effort to save his people, Cannubus released most of his life force; destroying the invaders and himself, for the most part. Miyala Shorn, the high priestess, was gifted a small piece of the godspark- a tiny sapling. She and others escaped the shattering world using a Spelljamming Helm. The came to the current world and over time, much was forgotten by the humans, yet the Blink Dog traditions held fast, as the wise sages passed on their histories, from one to another, awaiting a time prophesized, when the body of their dead god would be close. A time when the godspark can be replanted to resurrect the dead god yet again. [U] [b]Hooks:[/b][/U] - The PCs are hired by the nobles, distraught over their missing pet(s), who offer a considerable sum of gold. -One of the PCs pets goes missing. [U][b]Where is Fluffy? [/b][/U] A distraught and confounded Alisha Thorne approaches the Party to ask for their assistance in discovering the fate of her dog Fluffy. A quick discussion with Alisha reveals the following: - Fluffy is a special breed of Poodle, bred to be highly intelligent and sensitive to their masters - Fluffy is quite loyal and has never been disobedient or run away - Alisha may point to other “enemies” if asked; the GM can use these as a red herring as seen fit. [u]Developments[/u] A Gather Information or Similar Check reveals that: - All of the specific breed of poodle are missing; the PCs may leverage this into additional $$$. (DC 15) - The breed is very empathic and has been known to be very in tune with their masters. (DC 15) - All of the dogs appear to have disappeared around the same. (DC 20) If the PCs talk with Alisha’s staff, a sense motive check (DC 15) reveals that one of the staff appears very nervous. Further diplomacy or intimidation check (DC 15) gets the staff member to spill the beans. Namely that she saw the dog literally look both ways and “blink” out. The PCs can use divination spells or further investigation to ferret out the dog “disappearance.” If the PCs specifically enquire about “dog disturbances” they will be able to triangulate to the house of Olivar Redd. [U][b]Part 2- The Dog Priest[/b][/U] The PCs can observe Olivar, as well as inquire about him. Inquiry reveals that Olivar is an unscrupulous Pawn Broker, however, recently both his appearance and his behavior has taken an odd turn (Gather information check). Locals inform the PCs that Olivar is always seen wearing a strange helm, and has recently also been preaching about some odd god or some such. Most believe the pawn broker to have lost his mind. He’s also been observed yipping and yapping with dogs on the street, and has recently started purchasing large quantities of meat. [u]Development[/u] Olivar came upon the helm a while ago- it was pawned to him by a local noble down on his luck. The item had remained unsold and without any apparent magical ability until recently. The appearance of the Asteroid reawakened the Ghost of the High Priest of Cannubus, Myala Shorn. The Ghost Voiced helm compelled the pawn broker to wear the helm, and has possessed/compelled Olivar, both in his new found faith, as well as in trying to rediscover the godspark. To this end, the ghost voiced helm has: - Reached out to canine minds, trying to find those who would know of the godspark, compelling the nobility’s dogs to blink to where he is, and is still looking for Blink Dogs. This has also awakened latent abilities within the noble dogs (limited blinking). - Slowly started imprinting on Olivar’s mind, where the pawn broker has become pious, and has now started preaching, and taking on Myala’s personality. The PCs has a few different options; they can confront Olivar directly, try to take the helm or break in and rescue the dogs. If they do choose to rescue the dogs without fully understanding what is going on, the dogs continually blink back to where Olivar/Myala is. If they choose to attack Olivar, the dogs come to his defense, attacking the PCs. If they choose diplomacy in their dealings with Olivar and succeed in convincing him of their intentions they might be able to glean that the helm is indeed commanding/possessing him. Alternatively, the GM may, if feeling kind enough, reveal the nature of the Spelljamming helm. It will take a high diplomacy check/RPing to convince Olivar to take off the helm. Alternatively, the helm may reach out to the wisest PC, it’s ghostly and clearly feminine voice asking the PC to don the helm. If bonded with a stronger mind, the Helm/PC can directly reach out and find Omega Pax, who is also looking for the helm. If Olivar continues to wear the helm and the PCs fail to convince him to take of the Helm, Omega Pax will eventually find the PCs. [b]Part 3- Dogs in Wildspace [/b] Omega Pax, once he meets the PCs, tells them of the godspark and the need to take it to the dying jungle before it’s too late to revive the dead god. He (and other blink dogs at the GMs discretion) The Ghost Voiced Spelljamming Helm can direct the PC wearing it, how to navigate through wildspace. The GM may have the PCs adventure to recover the original “Ship” or have the PCs use a regular ship and via the Spelljamming helm, be able to use it for space travel. The Noble Poodles refuse to leave the side of the PCs and will travel into wildspace with them. Some optional encounters in wildspace include Neogi, Giant Space Hamsters, and the Giff. A fun and wild ride through wildspace with the ghost voiced helm continually trying to preach the ways of Cannibus to the PCs. [u] The Dying Jungle[/u] The Dead God and the nearby asteroid belt is the home of Gyth Pirates who are xenophobic and will attack and pursue the PCs. The best tactic here is to avoid direct confrontation and to evade as much possible. The asteroid itself looks to be forested with the trees slowly dying. In some ways, the dying jungle can be a safe haven for the PCs, as the Blink Dog’s Blinking ability, now enhanced by the godspark, will help the PCs “teleport” along with Omega Pax to wherever they desire. The PCs can also use this ability to make tactical strikes against the Gyth Pirates pursuing them. The dying jungle itself consists of what at first glance appears to be an antediluvian jungle. However, once they land, they will realize that the jungle itself is dying slowly, with the remnant “life” of Cannubus slowly withering away. The Pirates will also send a landing party to pursue the PCs through the dying jungle. Deep within the forest, the Ghost Voiced Helm will lead the PCs to the “heart” of the dead god where the godspark needs to be planted. The planting process requires the helm wearing PC to infuse the ground with a bit of his own life force as well while his comrades battle the pirates. The Poodles will intervene and also fight to the death for the PCs. [b]Conclusion [/b] Victory results with the godspark taking hold, rejuvenating the dying jungle and resuscitating Cannibus. Once brought to life, Cannibus will assist the PCs in returning to their home, and will also offer the helm wearing PC the option of being it’s high priest.[/b][/b] [/QUOTE]
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