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<blockquote data-quote="Wicht" data-source="post: 6491384" data-attributes="member: 221"><p><strong>(Iron DM 2015; round 1) The Misadventures of The Blood Soaked Banner</strong></p><p></p><p><u><strong>The Ingredients</strong></u></p><p><strong>Dwarven Tragedian</strong> – Flint Ironedge</p><p><strong>Chicken Dance</strong> – The Dancing Chickens and the key to opening the vault of the mad witch</p><p><strong>Inscrutable Fey</strong> – The mysterious nymph bandit The Red Veil</p><p><strong>Anarchist's Castle</strong> – Home of the mad witch Baba Iszri</p><p><strong>Devious Machinations</strong> – The plans of Baba Iszri, Flint Ironedge and Sadie Silk, all of which are going to crisscross and convolute the evidence of what is going on</p><p><strong>Magic Moth</strong> – Moonshadow: minion of The Red Veil</p><p></p><p><strong><u><span style="font-size: 12px">The Misadventures of The Blood Soaked Banner: <em>An Adventure in Three Acts</em></span></u></strong></p><p><em>A fantasy roleplaying experience, intended to be performed by characters of levels 1-3</em></p><p></p><p><strong>Introduction:</strong> Over the years, the mad witch of chaos, Baba Iszri, has made a habit of collecting both things and people. She has of late become especially interested in the theater and has hatched an elaborate plan to “collect” the great dwarven actor/playwright Flint Ironedge, a thespian best known for both his emotional death scenes, and his preference for tragedies with high body counts. Meanwhile Ironedge and his business partner, Fiern “Hasty” Thorntongue have concocted a devious plan to drum up publicity for the dwarf's newest play: fake death threats and heightened security. They just need some earnest young sell-swords, or otherwise available adventurers, which to hire for bodyguards. At the same time, Ironedge's girlfriend, Sadie Silk, jealous and rage filled because of an affair Ironedge thinks she doesn't know about, has decided that she is going to murder her man. </p><p></p><p><strong><u>Adventure Synopsis</u></strong></p><p>The PCs are hired to protect the famous actor, Flint Ironedge, whose newest play <em>“The Blood Soaked Banner,”</em> is purportedly so controversial that the dwarf has been receiving numerous death-threats. Ironedge travels with a troupe of performers containing actors, magicians, musicians and even a collection of dancing chickens. The performers, known as The Troupe of Traveling Theatrical Delights, travel from village to village, providing a variety of acts and skits, the culmination of which is normally one of Ironedge's plays. The PCs are expected, as bodyguards, to travel with the troupe, either joining the acts, or acting as obvious muscle. </p><p></p><p>As the show hits the road, minor accidents soon become major, and it becomes obvious someone does want to kill the Ironedge (much to his puzzled chagrin). Even as the PCs are still trying to piece together the clues as to who is responsible, they must also work to protect the performers from irate customers and unapproving lawmen.</p><p></p><p>Things go quickly downhill once the troupe begins a trek across the deep woods of Trehor to reach a village in the middle. The witch Baba Iszri, who has been traveling with the troupe disguised as Mama Roseet: Mistress of the Whirling Fowl (ie. the dancing chickens), sets her own plan in motion. The troupe is waylaid by the minions of the Red Veil, a mysterious nymph bandit, who, in the commotion, kidnaps the dwarf through the use of her magical giant-moth, Moonshadow, a unique being capable of inducing sleep, and of diminishing its victims. Moonshadow flies the comatose dwarf to the lair of The Red Veil. The Red Veil subsequently trades Ironedge to Baba Iszri in exchange for seven casks of exotic wines, and the return of one of her paramours, a handsome man kidnapped some years earlier by the witch. The witch hopes by such an arrangement to never be connected personally with the kidnapping.</p><p></p><p>Following the attack upon the traveling show, the PCs realize that Ironedge has been kidnapped by the nymph and that Mama Roseet is missing. Meanwhile, Sadie Silk, convinced the dwarf has arranged all this so as to spend time with “another strumpet,” becomes more determined than ever to kill him and forces her companionship upon the PCs. The PCs, either through brawn or guile, must infiltrate the lair of the Red Veil and discover the actual whereabouts of the dwarf. This accomplished, they must then head even deeper into the forest and find the strange castle home of Baba Iszri. </p><p></p><p>The castle itself is filled with nonsensical traps, strange rooms, goblin warriors and general chaos. Braving such obstacles, the PCs discover that the dwarf is hidden in a locked vault in the basement dungeon. The key to opening this vault is is to be found in the movements of the strange dance of Mama Roseet's chickens. If the PCs make it this far, the witch strikes up a deal with the PCs that amuses her: if they can open the vault door by correctly performing the dance, she will allow them to take the dwarf away with them. However, if the PCs have not yet deduced that Sadie Silk is the one who has been trying to kill the dwarf, once he is free, she tries again to murder him at the first possible opportunity. </p><p></p><p><strong><u>Hook</u></strong></p><p>The PCs can be brought into this adventure in one of two ways. The easiest is for them simply to see the opportunity for work and decide to take it. Otherwise, the PCs can be encouraged to protect the dwarf by one or more of their teachers, patrons or the like (heads of the church, master wizards, swordmasters) who just happen to be huge fans of Ironedge's plays. </p><p></p><p><strong><u>The Cast of Characters</u></strong></p><p><strong>Baba Iszri:</strong> The mad witch of chaos who, when she is not formenting rebellion and troubling the forces of law and order, makes a hobby of collecting interesting things and people</p><p><strong>Flint Ironedge:</strong> The stage name of Kazakor Dakazaakaram, a dwarf actor and playwright who specializes in writing tragic death scenes and then enacting them</p><p><strong>Fiern “Hasty” Thorntongue:</strong> Manager of the Troupe of Traveling Theatrical Delights, and business partner of Flint Ironedge. Fiern is given to wild business schemes, more than half of which seem to inexplicably pay off.</p><p><strong>Sadie Silk:</strong> Flint's insanely jealous half-elf girlfriend, who hides murderous intent behind a fixed smile. Also an actress and expert knife thrower.</p><p><strong>Mama Roseet:</strong> An eccentric, grandmotherly druid with a magical tiara which allows her to make chickens dance. Actually Baba Iszri in disguise.</p><p><strong>The Red Veil:</strong> A Nymph Bandit who wears a red veil at all times to hide her face. Baba Iszri has one of her favorite men and she's willing to make a trade.</p><p><strong>Moonshadow:</strong> A giant moth able to put its victims to sleep and shrink them down to size. A pet of the Red Veil.</p><p><strong>Plus</strong> an assortment of actors, singers, musicians, sword swallowers, jugglers, acrobats, dancing chickens, rowdy theater goers, town constables, bandits and goblin henchmen... </p><p></p><p><strong><u>The Adventure In Three Acts...</u></strong></p><p><strong>Act 1: The Play's the Thing</strong> In which the PCs, after being shown fierce and threatening missives promising harm upon the renown Flint Ironedge, are hired to protect the same. They must join the Troupe of Traveling Theatrical Delights, either as performers, or as obvious muscle. It is at this time they come to know their fellow actors and discover that someone does seem to actually be trying to kill Flint. Poisoned fruits, falling sandbags, and the like plague the company as they travel from town to town. </p><p></p><p><strong>Act II: Into the Woods</strong> In which the Troupe of Traveling Theatrical Delights traverses half the length of the Trehor woods before being attacked by minions of the mysterious Red Veil. In the ensuing fracas, the moth Moonshadow kidnaps Flint Ironedge, flying him to the tree-fort of the scarlet clad nymph. The Adventures, pursuing, must enter the fort and find a way to persuade the Red Veil to tell them where their client is.</p><p></p><p><strong>Acts III: In the Vaults of the Mad Witch </strong> In which the PCs, accompanied by murder-minded Sadie Silk, enter into the crazed castle of Baba Iszri. To free the dwarf they must conquer the trap laden, goblin invested, mind warping halls of the witch and, at the end, do a chicken dance. Once freed from the witch, Ironedge must still be saved from the wrath of his scorned lover. Will love win the day, or will it all end in bloody death?</p></blockquote><p></p>
[QUOTE="Wicht, post: 6491384, member: 221"] [b](Iron DM 2015; round 1) The Misadventures of The Blood Soaked Banner[/b] [u][b]The Ingredients[/b][/u] [b]Dwarven Tragedian[/b] – Flint Ironedge [b]Chicken Dance[/b] – The Dancing Chickens and the key to opening the vault of the mad witch [b]Inscrutable Fey[/b] – The mysterious nymph bandit The Red Veil [b]Anarchist's Castle[/b] – Home of the mad witch Baba Iszri [b]Devious Machinations[/b] – The plans of Baba Iszri, Flint Ironedge and Sadie Silk, all of which are going to crisscross and convolute the evidence of what is going on [b]Magic Moth[/b] – Moonshadow: minion of The Red Veil [b][u][SIZE=3]The Misadventures of The Blood Soaked Banner: [I]An Adventure in Three Acts[/I][/SIZE][/u][/b][u][/u] [i]A fantasy roleplaying experience, intended to be performed by characters of levels 1-3[/i] [b]Introduction:[/b] Over the years, the mad witch of chaos, Baba Iszri, has made a habit of collecting both things and people. She has of late become especially interested in the theater and has hatched an elaborate plan to “collect” the great dwarven actor/playwright Flint Ironedge, a thespian best known for both his emotional death scenes, and his preference for tragedies with high body counts. Meanwhile Ironedge and his business partner, Fiern “Hasty” Thorntongue have concocted a devious plan to drum up publicity for the dwarf's newest play: fake death threats and heightened security. They just need some earnest young sell-swords, or otherwise available adventurers, which to hire for bodyguards. At the same time, Ironedge's girlfriend, Sadie Silk, jealous and rage filled because of an affair Ironedge thinks she doesn't know about, has decided that she is going to murder her man. [b][u]Adventure Synopsis[/u][/b][u][/u] The PCs are hired to protect the famous actor, Flint Ironedge, whose newest play [i]“The Blood Soaked Banner,”[/i] is purportedly so controversial that the dwarf has been receiving numerous death-threats. Ironedge travels with a troupe of performers containing actors, magicians, musicians and even a collection of dancing chickens. The performers, known as The Troupe of Traveling Theatrical Delights, travel from village to village, providing a variety of acts and skits, the culmination of which is normally one of Ironedge's plays. The PCs are expected, as bodyguards, to travel with the troupe, either joining the acts, or acting as obvious muscle. As the show hits the road, minor accidents soon become major, and it becomes obvious someone does want to kill the Ironedge (much to his puzzled chagrin). Even as the PCs are still trying to piece together the clues as to who is responsible, they must also work to protect the performers from irate customers and unapproving lawmen. Things go quickly downhill once the troupe begins a trek across the deep woods of Trehor to reach a village in the middle. The witch Baba Iszri, who has been traveling with the troupe disguised as Mama Roseet: Mistress of the Whirling Fowl (ie. the dancing chickens), sets her own plan in motion. The troupe is waylaid by the minions of the Red Veil, a mysterious nymph bandit, who, in the commotion, kidnaps the dwarf through the use of her magical giant-moth, Moonshadow, a unique being capable of inducing sleep, and of diminishing its victims. Moonshadow flies the comatose dwarf to the lair of The Red Veil. The Red Veil subsequently trades Ironedge to Baba Iszri in exchange for seven casks of exotic wines, and the return of one of her paramours, a handsome man kidnapped some years earlier by the witch. The witch hopes by such an arrangement to never be connected personally with the kidnapping. Following the attack upon the traveling show, the PCs realize that Ironedge has been kidnapped by the nymph and that Mama Roseet is missing. Meanwhile, Sadie Silk, convinced the dwarf has arranged all this so as to spend time with “another strumpet,” becomes more determined than ever to kill him and forces her companionship upon the PCs. The PCs, either through brawn or guile, must infiltrate the lair of the Red Veil and discover the actual whereabouts of the dwarf. This accomplished, they must then head even deeper into the forest and find the strange castle home of Baba Iszri. The castle itself is filled with nonsensical traps, strange rooms, goblin warriors and general chaos. Braving such obstacles, the PCs discover that the dwarf is hidden in a locked vault in the basement dungeon. The key to opening this vault is is to be found in the movements of the strange dance of Mama Roseet's chickens. If the PCs make it this far, the witch strikes up a deal with the PCs that amuses her: if they can open the vault door by correctly performing the dance, she will allow them to take the dwarf away with them. However, if the PCs have not yet deduced that Sadie Silk is the one who has been trying to kill the dwarf, once he is free, she tries again to murder him at the first possible opportunity. [b][u]Hook[/u][/b][u][/u] The PCs can be brought into this adventure in one of two ways. The easiest is for them simply to see the opportunity for work and decide to take it. Otherwise, the PCs can be encouraged to protect the dwarf by one or more of their teachers, patrons or the like (heads of the church, master wizards, swordmasters) who just happen to be huge fans of Ironedge's plays. [b][u]The Cast of Characters[/u][/b][u][/u] [b]Baba Iszri:[/b] The mad witch of chaos who, when she is not formenting rebellion and troubling the forces of law and order, makes a hobby of collecting interesting things and people [b]Flint Ironedge:[/b] The stage name of Kazakor Dakazaakaram, a dwarf actor and playwright who specializes in writing tragic death scenes and then enacting them [b]Fiern “Hasty” Thorntongue:[/b] Manager of the Troupe of Traveling Theatrical Delights, and business partner of Flint Ironedge. Fiern is given to wild business schemes, more than half of which seem to inexplicably pay off. [b]Sadie Silk:[/b] Flint's insanely jealous half-elf girlfriend, who hides murderous intent behind a fixed smile. Also an actress and expert knife thrower. [b]Mama Roseet:[/b] An eccentric, grandmotherly druid with a magical tiara which allows her to make chickens dance. Actually Baba Iszri in disguise. [b]The Red Veil:[/b] A Nymph Bandit who wears a red veil at all times to hide her face. Baba Iszri has one of her favorite men and she's willing to make a trade. [b]Moonshadow:[/b] A giant moth able to put its victims to sleep and shrink them down to size. A pet of the Red Veil. [b]Plus[/b] an assortment of actors, singers, musicians, sword swallowers, jugglers, acrobats, dancing chickens, rowdy theater goers, town constables, bandits and goblin henchmen... [b][u]The Adventure In Three Acts...[/u][/b][u][/u] [b]Act 1: The Play's the Thing[/b] In which the PCs, after being shown fierce and threatening missives promising harm upon the renown Flint Ironedge, are hired to protect the same. They must join the Troupe of Traveling Theatrical Delights, either as performers, or as obvious muscle. It is at this time they come to know their fellow actors and discover that someone does seem to actually be trying to kill Flint. Poisoned fruits, falling sandbags, and the like plague the company as they travel from town to town. [b]Act II: Into the Woods[/b] In which the Troupe of Traveling Theatrical Delights traverses half the length of the Trehor woods before being attacked by minions of the mysterious Red Veil. In the ensuing fracas, the moth Moonshadow kidnaps Flint Ironedge, flying him to the tree-fort of the scarlet clad nymph. The Adventures, pursuing, must enter the fort and find a way to persuade the Red Veil to tell them where their client is. [b]Acts III: In the Vaults of the Mad Witch [/b] In which the PCs, accompanied by murder-minded Sadie Silk, enter into the crazed castle of Baba Iszri. To free the dwarf they must conquer the trap laden, goblin invested, mind warping halls of the witch and, at the end, do a chicken dance. Once freed from the witch, Ironedge must still be saved from the wrath of his scorned lover. Will love win the day, or will it all end in bloody death? [/QUOTE]
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