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<blockquote data-quote="phoamslinger" data-source="post: 6529470" data-attributes="member: 2342"><p>alas, my once former position in Information Technology fell apart with the recent recession and I spent most of the past week (40+ hours) hand dipping strawberries for Valentines Day. entertaining in a way, but not the sort of job you can do while <em>also</em> surfing the internet and keeping up with message boards like I used to. doesn't pay nearly as well as IT did either, but LOTS less stressful...</p><p></p><p>looking at the ingredients, <strong>War Game, Demonic Kangaroo, Treasured Junk, Repurposed Temple, Boastful Promise, Absent-minded Golem</strong>, we have Wicht's Battle of the Temple of Seven Gates (BTSG) and Waylander's War Games of Infamy (WGI).</p><p></p><p></p><p>BTSG had a faux battle between samurai armies, WGI had gladiatorial games. I'm going to lean towards BTSG on this one because of the pretend nature of the battle. when I think of a coliseum wargame, I immediately flashback on the first Rome battle from Gladiator which "recreated" the battle before the walls of Carthage. perhaps this was something that Waylander also had in mind, but the details just weren't there and a gladitorial match, while entertainment at its latin best, wasn't really ever a game for anyone participating. point to Wicht.</p><p></p><p></p><p>BTSG had a statue of a kangaroo possessed by an oni/demon. WGI had a tribal totem. what I was looking for on this one was "why the h... did it need to be a kangaroo? in neither entry did this come up, but at least BTSG made the front pouch a magical container. in WGI the totem could have been anything (again with McGuffins and IDM ingredients that can be swapped out interchangeably...). point to Wicht.</p><p></p><p></p><p>BTSG had a golden boat. WGI had a piece of overlooked trash. I always like when someone takes an ingredient and pulls and alternate meaning unlooked for from a word. a treasured (active verb, past tense; having been gold plated) asian (junk) boat was an interesting double twist on the ingredient. I will note however that in both entries, this particular ingredient stood alone and didn't really tie well to the other five. WGI had it as the controlling mechanism for the golem, but that really came across as kind of forced to me. if the talisman controls the golem, it would be magical and finding it on a trash heap just seems unlikely. no point to either unless I give it to Wicht for some out of the box thinking...</p><p></p><p></p><p>BTSG had a former monkish temple now being used as the site of the wargames. </p><p>WGI had an ancient temple now being used as the site of the wargames. </p><p></p><p>hmm.. oddly congruent there.</p><p></p><p>but in BTSG, the monkish temple has a bit of history, and ties in weird animal statues and the groundskeeper golem. WGI just tosses the ingredient in without developing it further. in the absence of such development, point to Wicht on this one.</p><p></p><p></p><p>BTSG had the statement leading to the wager. WGI had the guarantee of the good omen of the victory in the games. both entries used this as the launching point that brings the adventure about, so I will rule it a wash between them.</p><p></p><p></p><p>BTSG had the groundskeeper golem who moves around and interferes with the orderly process of the planned campaign. WGI doesn't really develop the golem much at all other than that its magic is old and weakened. was the golem supposed to be infused with the demonic kangaroo power and then be unleashed against the armies of the Imperium? details, details, details. too much was left unanswered by WGI on this one as well. </p><p></p><p></p><p>[sblock]on an item by item level, even giving the benefit of the doubt due to Waylander's real life complications, Wicht carried this one handily. but as I've said before, just the ingredients themselves are not the sole judging criteria (at least for me). the main thing that kept bothered me on this match up was usability. in Wicht's entry, even if it were a western campaign being run, this adventure could be used in almost any sort of situation, with the PC's being hired in from distant lands to take on the leadership of the inferior force. Waylander's entry hooking the players by having them be aboriginal members of the Orakami tribe almost requires the game to be a one shot sort of adventure, maybe taking several play sessions to run through, but of limited use otherwise. </p><p></p><p>so this round I'm giving to Wicht. I was really looking forward to more from Waylander the Slayer, but (especailly since my judgements keep running later than the rest) I really do get RL not playing fair. [/sblock]</p></blockquote><p></p>
[QUOTE="phoamslinger, post: 6529470, member: 2342"] alas, my once former position in Information Technology fell apart with the recent recession and I spent most of the past week (40+ hours) hand dipping strawberries for Valentines Day. entertaining in a way, but not the sort of job you can do while [I]also[/I] surfing the internet and keeping up with message boards like I used to. doesn't pay nearly as well as IT did either, but LOTS less stressful... looking at the ingredients, [b]War Game, Demonic Kangaroo, Treasured Junk, Repurposed Temple, Boastful Promise, Absent-minded Golem[/b], we have Wicht's Battle of the Temple of Seven Gates (BTSG) and Waylander's War Games of Infamy (WGI). BTSG had a faux battle between samurai armies, WGI had gladiatorial games. I'm going to lean towards BTSG on this one because of the pretend nature of the battle. when I think of a coliseum wargame, I immediately flashback on the first Rome battle from Gladiator which "recreated" the battle before the walls of Carthage. perhaps this was something that Waylander also had in mind, but the details just weren't there and a gladitorial match, while entertainment at its latin best, wasn't really ever a game for anyone participating. point to Wicht. BTSG had a statue of a kangaroo possessed by an oni/demon. WGI had a tribal totem. what I was looking for on this one was "why the h... did it need to be a kangaroo? in neither entry did this come up, but at least BTSG made the front pouch a magical container. in WGI the totem could have been anything (again with McGuffins and IDM ingredients that can be swapped out interchangeably...). point to Wicht. BTSG had a golden boat. WGI had a piece of overlooked trash. I always like when someone takes an ingredient and pulls and alternate meaning unlooked for from a word. a treasured (active verb, past tense; having been gold plated) asian (junk) boat was an interesting double twist on the ingredient. I will note however that in both entries, this particular ingredient stood alone and didn't really tie well to the other five. WGI had it as the controlling mechanism for the golem, but that really came across as kind of forced to me. if the talisman controls the golem, it would be magical and finding it on a trash heap just seems unlikely. no point to either unless I give it to Wicht for some out of the box thinking... BTSG had a former monkish temple now being used as the site of the wargames. WGI had an ancient temple now being used as the site of the wargames. hmm.. oddly congruent there. but in BTSG, the monkish temple has a bit of history, and ties in weird animal statues and the groundskeeper golem. WGI just tosses the ingredient in without developing it further. in the absence of such development, point to Wicht on this one. BTSG had the statement leading to the wager. WGI had the guarantee of the good omen of the victory in the games. both entries used this as the launching point that brings the adventure about, so I will rule it a wash between them. BTSG had the groundskeeper golem who moves around and interferes with the orderly process of the planned campaign. WGI doesn't really develop the golem much at all other than that its magic is old and weakened. was the golem supposed to be infused with the demonic kangaroo power and then be unleashed against the armies of the Imperium? details, details, details. too much was left unanswered by WGI on this one as well. [sblock]on an item by item level, even giving the benefit of the doubt due to Waylander's real life complications, Wicht carried this one handily. but as I've said before, just the ingredients themselves are not the sole judging criteria (at least for me). the main thing that kept bothered me on this match up was usability. in Wicht's entry, even if it were a western campaign being run, this adventure could be used in almost any sort of situation, with the PC's being hired in from distant lands to take on the leadership of the inferior force. Waylander's entry hooking the players by having them be aboriginal members of the Orakami tribe almost requires the game to be a one shot sort of adventure, maybe taking several play sessions to run through, but of limited use otherwise. so this round I'm giving to Wicht. I was really looking forward to more from Waylander the Slayer, but (especailly since my judgements keep running later than the rest) I really do get RL not playing fair. [/sblock] [/QUOTE]
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