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IRON DM 2014 Tournament
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<blockquote data-quote="Wicht" data-source="post: 6534758" data-attributes="member: 221"><p>Noooooooo! </p><p></p><p>um, arhum... I mean, Congratulations MortalPlague. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Heavy lies the crown upon your brow this year...</p><p></p><p>Some thoughts...</p><p></p><p>After reading both entries, I told my kids (who are somewhat biased) that I thought Mortal Plague had the slight edge on ingredients. Specifically, I thought my help wanted sign was better (my bias, admittedly, but as a recurring sort of gag it had real legs) but that his wizard and ogre were superior uses. My prediction, based on my experience and read of what the judges liked, was that Radiating Gnome would break for me, mildly preferring the flavor, Rune would break against me, preferring the flavor and ingredient use of Mortal Plague's and Phoamslinger would be the deciding vote. So, when Phoamslinger voted against me right off, I kinda suspected the outcome. </p><p></p><p>This was definitely an entry I wrote as a tongue-in-cheek fun sorta romp. I didn't worry too much, thus, about the various plot-holes that would be imperfections in a more serious sorta campaign. I do disagree somewhat that it works best as a one-shot; I actually was thinking it was a cool little intro adventure to a group of monsters employed by a lich campaign.</p><p></p><p>I mentioned somewhere, in the other thread I think, that the ingredients put me in the mood for SnarfQuest, and that inspiration stayed with me as I put them together. The whole set-up, with its comical undertones, was a riff off the ideas that monstrous humanoids have their own particular set of memes and expectations, one being the expectation of being the underdog at the mercy of powerful forces who must be obeyed (the demon, the warlord, the wizard at the end) and what might happen when things seem to break the underdog's way, even for a moment. </p><p></p><p>Once I had my inspiration, and had settled on a reverse dungeon sort of theme, it was certain that the evil wizard had to be someone not to be trifled with, but who might also himself be inable to stop the PCs from doing whatever they were doing, at least for a moment. The magic sword also had to be a personality, one that would be both a major advantage to the PCs and a major pain. The split personality seemed apropos. I settled fairly early on with the treasure being just that, a huge pile of treasure free for the taking, but one which would not be able to be kept. Having it belong to the wizard seemed right, and that led to the idea of him being out of commission for a few days. The ogre and the dungeon were both weaknesses I knew in the entry, but at the same time they both fit the flavor of what I wanted the adventure to be and so I went with them anyway as was. </p><p></p><p>The sign, as I said, I personally thought was the best part, and would be, in play, the thing that would stick with everyone, especially as monster after monster showed up expecting a job. The characters trying to get rid of the sign would be a source, I thought, of much amusement. </p><p></p><p>Anyway, again MortalPlague, congratulations!</p></blockquote><p></p>
[QUOTE="Wicht, post: 6534758, member: 221"] Noooooooo! um, arhum... I mean, Congratulations MortalPlague. :) Heavy lies the crown upon your brow this year... Some thoughts... After reading both entries, I told my kids (who are somewhat biased) that I thought Mortal Plague had the slight edge on ingredients. Specifically, I thought my help wanted sign was better (my bias, admittedly, but as a recurring sort of gag it had real legs) but that his wizard and ogre were superior uses. My prediction, based on my experience and read of what the judges liked, was that Radiating Gnome would break for me, mildly preferring the flavor, Rune would break against me, preferring the flavor and ingredient use of Mortal Plague's and Phoamslinger would be the deciding vote. So, when Phoamslinger voted against me right off, I kinda suspected the outcome. This was definitely an entry I wrote as a tongue-in-cheek fun sorta romp. I didn't worry too much, thus, about the various plot-holes that would be imperfections in a more serious sorta campaign. I do disagree somewhat that it works best as a one-shot; I actually was thinking it was a cool little intro adventure to a group of monsters employed by a lich campaign. I mentioned somewhere, in the other thread I think, that the ingredients put me in the mood for SnarfQuest, and that inspiration stayed with me as I put them together. The whole set-up, with its comical undertones, was a riff off the ideas that monstrous humanoids have their own particular set of memes and expectations, one being the expectation of being the underdog at the mercy of powerful forces who must be obeyed (the demon, the warlord, the wizard at the end) and what might happen when things seem to break the underdog's way, even for a moment. Once I had my inspiration, and had settled on a reverse dungeon sort of theme, it was certain that the evil wizard had to be someone not to be trifled with, but who might also himself be inable to stop the PCs from doing whatever they were doing, at least for a moment. The magic sword also had to be a personality, one that would be both a major advantage to the PCs and a major pain. The split personality seemed apropos. I settled fairly early on with the treasure being just that, a huge pile of treasure free for the taking, but one which would not be able to be kept. Having it belong to the wizard seemed right, and that led to the idea of him being out of commission for a few days. The ogre and the dungeon were both weaknesses I knew in the entry, but at the same time they both fit the flavor of what I wanted the adventure to be and so I went with them anyway as was. The sign, as I said, I personally thought was the best part, and would be, in play, the thing that would stick with everyone, especially as monster after monster showed up expecting a job. The characters trying to get rid of the sign would be a source, I thought, of much amusement. Anyway, again MortalPlague, congratulations! [/QUOTE]
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