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<blockquote data-quote="Wicht" data-source="post: 6725546" data-attributes="member: 221"><p>Well, you can't win them all... congratulations Deuce Traveler. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The defense (not to argue with the judge, but just to provide insight)...</p><p>I knew as I was working on this particular one that I was taking a chance. Because, the defects that Rune points out, and I agree with him in their existence and was aware of them as I entered the submission, were not meant to be so much bugs as features. It struck me sometime after I submitted, though I don't recall now how long after, that one mistake I made was in not including a line somewhere implying this was a scenario meant to be run with children. It was also done in the manner of a children's serial, aka. cartoon series. In fact I had originally toyed with the idea of making it a TOON adventure to convey this, but realized if I actually ever statted it up, FATE would be a better fit, so did that. </p><p></p><p>I should have had the intro blurb read: "A S.P.I.E.S. FATE adventure for 1-4 players, ages 8 and up.</p><p></p><p>Because of the age group being aimed for, failure was not meant to be life or death. This affected how I decided to handle the ravine, which I admit was a feeble attempt to use an ingredient I didn't have an integral use for, plot-wise. </p><p></p><p>The lack of real changes to the basic setup is integral to a light-hearted serial where the interactions between known characters provide the entertainment, rather than the possibility of drastic changes. You typically know, going in to a Batman story, for instance, that the Joker is not going to get killed, and that any setback he experiences has no bearing on his future activities. Even more so in a children's serial is this true. Thus at the end, it is vital that all changes be rather superficial. I was thinking of this as episode one of season two of a campaign, not necessarily as a one-shot. This is the episode that sets up the character dynamics for the rest of the season. </p><p></p><p>Like I said, I knew submitting it that it was taking a chance to do it this way. And perhaps I should have tried to convey the intent better.</p><p></p><p>The entry was inspired by JL8 (which if you don't know what it is, you should look into it), James Bond, and certain cartoon series featuring kid protagonists. It contained a few "easter eggs." Explaining them might ruin the fun, but I thought I would point them out and let interested parties have a go at figuring them out before clicking the spoiler button to see what they referenced...</p><p></p><p>[sblock=Vesper Lynx]Vesper Lynd is the "Bond Girl" from Casino Royale, the first James Bond novel[/sblock]</p><p>[sblock=Ziggy Krycsiwiki]He's a young Jaws, from the Bond series. Ziggy is a nick-name, but the last name is true to Jaws actual name.[/sblock]</p><p>[sblock=John Reynolds]The Lone Ranger is thought to have been inspired by a Texas ranger named John Reynold's Hughes. John Reid was the name of the tv character.[/sblock]</p><p>[sblock=Victor Von Mood]This one I thought was really obvious. Mood is just Doom spelled backwards.[/sblock]</p><p>[sblock=Mr. Carre]John le Carre is the pen-name of David John Moore, who writes spy novels[/sblock]</p></blockquote><p></p>
[QUOTE="Wicht, post: 6725546, member: 221"] Well, you can't win them all... congratulations Deuce Traveler. :) The defense (not to argue with the judge, but just to provide insight)... I knew as I was working on this particular one that I was taking a chance. Because, the defects that Rune points out, and I agree with him in their existence and was aware of them as I entered the submission, were not meant to be so much bugs as features. It struck me sometime after I submitted, though I don't recall now how long after, that one mistake I made was in not including a line somewhere implying this was a scenario meant to be run with children. It was also done in the manner of a children's serial, aka. cartoon series. In fact I had originally toyed with the idea of making it a TOON adventure to convey this, but realized if I actually ever statted it up, FATE would be a better fit, so did that. I should have had the intro blurb read: "A S.P.I.E.S. FATE adventure for 1-4 players, ages 8 and up. Because of the age group being aimed for, failure was not meant to be life or death. This affected how I decided to handle the ravine, which I admit was a feeble attempt to use an ingredient I didn't have an integral use for, plot-wise. The lack of real changes to the basic setup is integral to a light-hearted serial where the interactions between known characters provide the entertainment, rather than the possibility of drastic changes. You typically know, going in to a Batman story, for instance, that the Joker is not going to get killed, and that any setback he experiences has no bearing on his future activities. Even more so in a children's serial is this true. Thus at the end, it is vital that all changes be rather superficial. I was thinking of this as episode one of season two of a campaign, not necessarily as a one-shot. This is the episode that sets up the character dynamics for the rest of the season. Like I said, I knew submitting it that it was taking a chance to do it this way. And perhaps I should have tried to convey the intent better. The entry was inspired by JL8 (which if you don't know what it is, you should look into it), James Bond, and certain cartoon series featuring kid protagonists. It contained a few "easter eggs." Explaining them might ruin the fun, but I thought I would point them out and let interested parties have a go at figuring them out before clicking the spoiler button to see what they referenced... [sblock=Vesper Lynx]Vesper Lynd is the "Bond Girl" from Casino Royale, the first James Bond novel[/sblock] [sblock=Ziggy Krycsiwiki]He's a young Jaws, from the Bond series. Ziggy is a nick-name, but the last name is true to Jaws actual name.[/sblock] [sblock=John Reynolds]The Lone Ranger is thought to have been inspired by a Texas ranger named John Reynold's Hughes. John Reid was the name of the tv character.[/sblock] [sblock=Victor Von Mood]This one I thought was really obvious. Mood is just Doom spelled backwards.[/sblock] [sblock=Mr. Carre]John le Carre is the pen-name of David John Moore, who writes spy novels[/sblock] [/QUOTE]
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