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Iron DM 2016 (The Complete Game Thread!)
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<blockquote data-quote="Gradine" data-source="post: 6911304" data-attributes="member: 57112"><p>This has been a disappointing, and frankly, fairly frustrating experience. Clearly the product I've put out was not nearly as clear as I expected it be (the importance of the clock, and therefore the echoes, most significantly.) Was the owner of the socks that unclear though? Not that it matters much, I'll cop to the weak usage, but it's a little frustrating to read a judgment that gets a basic fact of your product wrong.</p><p></p><p>I knew this judgment would be close, Deuce obviously put together a great entry. I felt, at least at the time, this was probably not just my best adventure in this competition, but my best overall <em>entry. </em>I believed, and still do, I've not done a better job yet writing with the ingredients. I think too much of it simply ended on the cutting room floor. And I can't see it.</p><p></p><p>I'll be brutally honest: 750 is too few words. Clearly not for everyone. But for me, definitely. The limit just does not play to my strengths as a writer. I loved coming up with this concept (the genesis: Why do the socks have to be <em>pink</em>?), I loved writing the adventure. I even, I believe, gained a lot from the process of <em>simplifying</em> it to better fit the limits. But the <em>cutting? </em>The 10 words here, five words there, they'll still get the thing about the clock, right? I didn't find value from that process. Perhaps because I didn't learn the right lessons from it. It can't help but feel a little frustrating.</p><p></p><p>Oh well, next year.</p><p></p><p>Congrats to Deuce, anyway, on a match well won! I'll be rooting for you from the sidelines. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Gradine, post: 6911304, member: 57112"] This has been a disappointing, and frankly, fairly frustrating experience. Clearly the product I've put out was not nearly as clear as I expected it be (the importance of the clock, and therefore the echoes, most significantly.) Was the owner of the socks that unclear though? Not that it matters much, I'll cop to the weak usage, but it's a little frustrating to read a judgment that gets a basic fact of your product wrong. I knew this judgment would be close, Deuce obviously put together a great entry. I felt, at least at the time, this was probably not just my best adventure in this competition, but my best overall [I]entry. [/I]I believed, and still do, I've not done a better job yet writing with the ingredients. I think too much of it simply ended on the cutting room floor. And I can't see it. I'll be brutally honest: 750 is too few words. Clearly not for everyone. But for me, definitely. The limit just does not play to my strengths as a writer. I loved coming up with this concept (the genesis: Why do the socks have to be [I]pink[/I]?), I loved writing the adventure. I even, I believe, gained a lot from the process of [I]simplifying[/I] it to better fit the limits. But the [I]cutting? [/I]The 10 words here, five words there, they'll still get the thing about the clock, right? I didn't find value from that process. Perhaps because I didn't learn the right lessons from it. It can't help but feel a little frustrating. Oh well, next year. Congrats to Deuce, anyway, on a match well won! I'll be rooting for you from the sidelines. :) [/QUOTE]
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