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<blockquote data-quote="Slit518" data-source="post: 7305014" data-attributes="member: 6803713"><p><strong>Withered Husk</strong></p><p><strong>Improvised Solution</strong></p><p><strong>Internal Strife</strong></p><p><strong>Clandestine Plot</strong></p><p><strong>Assassination</strong></p><p><strong>Fey Mood</strong></p><p><strong></strong></p><p style="text-align: center"><strong>A Kingdom in Strife – </p></strong></p><p style="text-align: center"><strong>a D&D 5e Adventure for characters level 1-2</p><p></strong></p><p> A nasty epidemic has been sweeping the east coast of Mangonelia, rendering it's citizens a hobbled mess of incoherent babble, and unfulfilled aspirations. The cause of this epidemic is none other than a drug dubbed <strong>Fey Mood</strong>, for it's euphoric, psychotic, and lethargic effects it has on those who take it.</p><p> Nothing gets done for those involved, as they lay in bed, high off of the drug itself, and when they're not high, all they do is crave <strong>Fey Mood</strong>. They become a danger to themselves, as well as those who pass by. All who come within range of an addict are at risk of panhandling or muggings for junkies to make some quick coin to buy their next fix of <strong>Fey Mood</strong>.</p><p> A kingdom in despair knows what not to do. So in an act of desperation, the majesty calls upon those who wish to serve in quashing this epidemic scourge once-and-for-all from the streets & citizens of Mangonelia.</p><p></p><p><strong>An Improvised Solution -</strong></p><p> The king & queen are holding court, listening to the concerns of Mangonelia's citizens. The chancellor is in charge of hiring hands to help take care of the <strong>Fey Mood</strong> epidemic plaguing the citizens of Mangonelia.</p><p> To prove their worth to Mangonelia's cause, the player's will be tasked with handling a situation in a ghetto just several neighborhoods from castle grounds. If they succeed, they will be rewarded with free range to conduct investigations, arrests, and a reasonable assertion of power to fulfill their duties under royal authority. They will also be rewarded with 200 gold a piece if they are selected to serve.</p><ul> <li data-xf-list-type="ul">Players are instructed to see if they can find the location of where to buy <strong>Fey Mood</strong> from inhabitants of a nearby derelict building. Using tactics such as Deception & Persuasion are encouraged, while using tactics like Intimidation & Combat are discouraged.</li> <li data-xf-list-type="ul">Players will encounter 4 guards posing as junkies, the guards will use the Bandit stat block in case of combat. Armor is hidden under their clothing, weapons are hidden in ease of access places to the “junkies” around the drug den. If combat happens and a guard is dropped to 0 hit points they will reveal themselves to be undercover, testing the would-be-hands to see if they are fit to help aid Mangonelia. Killing a guard after it is revealed that they are working for Mangonelia shows that the party is not a good fit to help in the cleanup.</li> </ul><p></p><p><strong>Internal Strife -</strong> </p><p> Mangonelia is in much turmoil. Nobles threaten nobles, family turns their back on family, and some even speculate the royal family is going through their own tumultuous times as well in light of recent events. But there are some who seem unaffected by the events of recent times, chancellor Vargueso!</p><ul> <li data-xf-list-type="ul">The party must investigate rumors of the chancellor's hand in all of this, and what better way than to confront the chancellor himself?</li> <li data-xf-list-type="ul">All evidence leads to the chancellor's bedroom, the view from his window reveals he is trying to escape by boat in the dark of night.</li> <li data-xf-list-type="ul">The party must pursue and interrogate the chancellor, he has a personal guard of six who occupy the ship with him. The chancellor is indeed guilty of treason, and had a hand in helping <strong>Fey Mood</strong> spread throughout the kingdom. An Intimidation or Persuasion check DC 20 will have the chancellor reveal he was helping the queen.</li> </ul><p></p><p><strong>Withered Husk -</strong></p><p> The queen's plot to overthrow the kingdom from her husband has turned it all into a <strong>Withered Husk</strong>, a shell of it's former self. <strong>Fey Mood</strong> has spread rampant through the kingdom like wildfire, and has infected most of it's citizen's, even the king's own daughter! Her <strong>Clandestine Plot</strong> & <strong>Assassination</strong> attempt has come to a halt however, Raegard, captain of the guard had foiled the queen's plot, killing an assassin, but not before suffering a mortal wound himself. With his dying breath, he tells the party of the queen's plans, demanding they stop her for Mangonelia's sake! He tells of an escape route beneath the castle which she hopes to use to escape to far & exotic lands.</p><ul> <li data-xf-list-type="ul">The party must fight through several groups of paid-off guards (1d4+1) on their way to the queen.</li> <li data-xf-list-type="ul">The final battle: just before escaping the tunnels, 2d6 guards, and the queen (level 4 sorceress).</li> </ul><p></p><p><strong>Conclusion -</strong></p><p> With peace & ordered restored, and the <strong>Fey Mood</strong> epidemic dwindling, the kingdom will recover in time.</p></blockquote><p></p>
[QUOTE="Slit518, post: 7305014, member: 6803713"] [B]Withered Husk Improvised Solution Internal Strife Clandestine Plot Assassination Fey Mood [CENTER]A Kingdom in Strife – a D&D 5e Adventure for characters level 1-2[/CENTER][/B] A nasty epidemic has been sweeping the east coast of Mangonelia, rendering it's citizens a hobbled mess of incoherent babble, and unfulfilled aspirations. The cause of this epidemic is none other than a drug dubbed [B]Fey Mood[/B], for it's euphoric, psychotic, and lethargic effects it has on those who take it. Nothing gets done for those involved, as they lay in bed, high off of the drug itself, and when they're not high, all they do is crave [B]Fey Mood[/B]. They become a danger to themselves, as well as those who pass by. All who come within range of an addict are at risk of panhandling or muggings for junkies to make some quick coin to buy their next fix of [B]Fey Mood[/B]. A kingdom in despair knows what not to do. So in an act of desperation, the majesty calls upon those who wish to serve in quashing this epidemic scourge once-and-for-all from the streets & citizens of Mangonelia. [B]An Improvised Solution -[/B] The king & queen are holding court, listening to the concerns of Mangonelia's citizens. The chancellor is in charge of hiring hands to help take care of the [B]Fey Mood[/B] epidemic plaguing the citizens of Mangonelia. To prove their worth to Mangonelia's cause, the player's will be tasked with handling a situation in a ghetto just several neighborhoods from castle grounds. If they succeed, they will be rewarded with free range to conduct investigations, arrests, and a reasonable assertion of power to fulfill their duties under royal authority. They will also be rewarded with 200 gold a piece if they are selected to serve. [LIST] [*]Players are instructed to see if they can find the location of where to buy [B]Fey Mood[/B] from inhabitants of a nearby derelict building. Using tactics such as Deception & Persuasion are encouraged, while using tactics like Intimidation & Combat are discouraged. [*]Players will encounter 4 guards posing as junkies, the guards will use the Bandit stat block in case of combat. Armor is hidden under their clothing, weapons are hidden in ease of access places to the “junkies” around the drug den. If combat happens and a guard is dropped to 0 hit points they will reveal themselves to be undercover, testing the would-be-hands to see if they are fit to help aid Mangonelia. Killing a guard after it is revealed that they are working for Mangonelia shows that the party is not a good fit to help in the cleanup. [/LIST] [B]Internal Strife -[/B] Mangonelia is in much turmoil. Nobles threaten nobles, family turns their back on family, and some even speculate the royal family is going through their own tumultuous times as well in light of recent events. But there are some who seem unaffected by the events of recent times, chancellor Vargueso! [LIST] [*]The party must investigate rumors of the chancellor's hand in all of this, and what better way than to confront the chancellor himself? [*]All evidence leads to the chancellor's bedroom, the view from his window reveals he is trying to escape by boat in the dark of night. [*]The party must pursue and interrogate the chancellor, he has a personal guard of six who occupy the ship with him. The chancellor is indeed guilty of treason, and had a hand in helping [B]Fey Mood[/B] spread throughout the kingdom. An Intimidation or Persuasion check DC 20 will have the chancellor reveal he was helping the queen. [/LIST] [B]Withered Husk -[/B] The queen's plot to overthrow the kingdom from her husband has turned it all into a [B]Withered Husk[/B], a shell of it's former self. [B]Fey Mood[/B] has spread rampant through the kingdom like wildfire, and has infected most of it's citizen's, even the king's own daughter! Her [B]Clandestine Plot[/B] & [B]Assassination[/B] attempt has come to a halt however, Raegard, captain of the guard had foiled the queen's plot, killing an assassin, but not before suffering a mortal wound himself. With his dying breath, he tells the party of the queen's plans, demanding they stop her for Mangonelia's sake! He tells of an escape route beneath the castle which she hopes to use to escape to far & exotic lands. [LIST] [*]The party must fight through several groups of paid-off guards (1d4+1) on their way to the queen. [*]The final battle: just before escaping the tunnels, 2d6 guards, and the queen (level 4 sorceress). [/LIST] [B]Conclusion -[/B] With peace & ordered restored, and the [B]Fey Mood[/B] epidemic dwindling, the kingdom will recover in time. [/QUOTE]
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