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IRON DM 2020 Tournament Thread
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<blockquote data-quote="CleverNickName" data-source="post: 8157587" data-attributes="member: 50987"><p>(TW: child death, mental illness)</p><p></p><p><span style="font-size: 26px"><strong>The Ghost of Oakenfield Asylum</strong></span></p><p><strong>A Call of Cthulhu Adventure</strong></p><p></p><p>Endless Nightmare</p><p>Final Form</p><p>Simple Truth</p><p>Haunted Hospital</p><p>Princess of the Apocalypse</p><p>Missing Puzzle Piece</p><p></p><p>INTRODUCTION</p><p>Franklin County NY, 1933. Senna White was admitted to Oakenfield Youth Hospital for behavioral problems. Soon after, she began having recurring nightmares about a boy: a patient who had died months before her arrival. Over the next month Senna's nightmares grew more severe, and eventually she fell catatonic. </p><p></p><p>Senna's parents believe something paranormal is happening at Oakenfield Youth Hospital, and have hired the Agency to investigate. The Agency has sent Investigators (the players) to meet with the head administrator, then spend the night and document any paranormal activity.</p><p></p><p></p><p>BACKSTORY</p><p>The troubles began with a jigsaw puzzle of a surreal, caterpillar-like insect. It had been solved and carefully framed, and it decorated the wall of the Oakenfield Youth Hospital's playroom for years. One day a patient named Jeremy Danvers--a boy who loved both jigsaw puzzles and monster stories--took it down and broke it up so that he could solve it himself. In doing so, he broke the seals that held Somnivore, a caterpillar-like demon, bound within.</p><p></p><p>Soon after, Jeremy began sleepwalking. Somnivore sent him to collect and hide a single piece of the jigsaw puzzle, so it could never be imprisoned again. Its escape secured, the demon began preying upon the dreams of the children...killing Jeremy and two others since.</p><p></p><p>Dr. Sazada* is the chief administrator of the psychiatric ward. She's been treating her patients with sedatives, believing the children are merely exhausted from persistent nightmares. Unfortunately, drugged children cannot wake...so Somnivore feeds on them endlessly and the children slowly weaken and die from madness. Soon Somnivore will be strong enough to evolve into its final form, the demon Runimoth. This metamorphosis will shatter the boundary of reality and unspeakable terrors will flood our world.</p><p></p><p></p><p>INVESTIGATION</p><p>The Investigators will first meet Dr. Sazada. She's deliberately evasive, clearly annoyed that the Agency is involved with her hospital, and insists that "everything's under control." She's lying: in the past week, every child in her ward began having severe nightmares and night terrors, and another child has died. Her treatments aren't working, yet she stubbornly persists with them.</p><p></p><p>As the Investigators explore the hospital, they encounter sleepwalking children, nurses, the occasional night guard, etc. but are in no danger...unless they fall asleep. Staying awake all night requires a Constitution roll every 2 hours; those that fall asleep must make Sanity checks from nightmares.</p><p></p><p>Around 3 a.m., the Investigators will be visited by Jeremy's ghost. Make the encounter memorable: describe how their paranormal equipment behaves, the feeling in the room, strange sounds, etc. These observances are their whole reason for coming, after all.</p><p></p><p>Jeremy will lead them through a series of patient rooms in the hospital. Medicine, Occult, and Spot Hidden checks will reveal the demonic nature of the afflictions, the treatment history and decline of the patients, and their medication schedules. It's clear that Dr. Sazada's treatments are not working and that sleep makes their conditions worsen. Senna is catatonic but talks of Somnivore in her sleep, offering insight into the Occult nature of her affliction.</p><p></p><p>Next, Jeremy leads them to the play room, and points to a jar on a high shelf; it contains 99 puzzle pieces. Without the original box, the orderlies swept the pieces into a jar and stored them away after Jeremy died.</p><p></p><p>Finally, Jeremy leads them to the supply closet and points at the air vent near the baseboard. If they pry off the vent grate, the Investigators will find the missing puzzle piece.</p><p></p><p></p><p>POSSIBLE ENDINGS</p><p><em>Change medication:</em> If the Investigators convince Dr. Sazada to stop sedating the children and give them stimulants instead, Somnivore will weaken, buying them time until the Agency can send an exorcist. This will not be easy, the prideful doctor is a skeptic of the paranormal and can't simply believe she's truly wrong.</p><p></p><p><em>Bind the demon: </em> If the Investigators follow Jeremy's ghost to the missing puzzle piece, they can restore the puzzle and re-bind the demon with Occult, Spot Hidden, and Additional Skill checks as appropriate. While they work to solve the puzzle, Somnivore assails them with sedated, sleepwalking children and disturbing visions.</p><p></p><p><em>Fight. </em> If the Investigators fail to bind Somnivore, it evolves into Runimoth and tears a hole in reality. The Investigators must slay Runimoth to banish it and reseal the rift. Jeremy's ghost fights alongside them, assisting with paranormal abilities.</p><p></p><p>Once the demon has been banished or bound, the children (including Senna) recover in 1d6 days.</p><p></p><p>-----</p><p></p><p>*Sazada means "princess" in Turkmen</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8157587, member: 50987"] (TW: child death, mental illness) [SIZE=7][B]The Ghost of Oakenfield Asylum[/B][/SIZE] [B]A Call of Cthulhu Adventure[/B] Endless Nightmare Final Form Simple Truth Haunted Hospital Princess of the Apocalypse Missing Puzzle Piece INTRODUCTION Franklin County NY, 1933. Senna White was admitted to Oakenfield Youth Hospital for behavioral problems. Soon after, she began having recurring nightmares about a boy: a patient who had died months before her arrival. Over the next month Senna's nightmares grew more severe, and eventually she fell catatonic. Senna's parents believe something paranormal is happening at Oakenfield Youth Hospital, and have hired the Agency to investigate. The Agency has sent Investigators (the players) to meet with the head administrator, then spend the night and document any paranormal activity. BACKSTORY The troubles began with a jigsaw puzzle of a surreal, caterpillar-like insect. It had been solved and carefully framed, and it decorated the wall of the Oakenfield Youth Hospital's playroom for years. One day a patient named Jeremy Danvers--a boy who loved both jigsaw puzzles and monster stories--took it down and broke it up so that he could solve it himself. In doing so, he broke the seals that held Somnivore, a caterpillar-like demon, bound within. Soon after, Jeremy began sleepwalking. Somnivore sent him to collect and hide a single piece of the jigsaw puzzle, so it could never be imprisoned again. Its escape secured, the demon began preying upon the dreams of the children...killing Jeremy and two others since. Dr. Sazada* is the chief administrator of the psychiatric ward. She's been treating her patients with sedatives, believing the children are merely exhausted from persistent nightmares. Unfortunately, drugged children cannot wake...so Somnivore feeds on them endlessly and the children slowly weaken and die from madness. Soon Somnivore will be strong enough to evolve into its final form, the demon Runimoth. This metamorphosis will shatter the boundary of reality and unspeakable terrors will flood our world. INVESTIGATION The Investigators will first meet Dr. Sazada. She's deliberately evasive, clearly annoyed that the Agency is involved with her hospital, and insists that "everything's under control." She's lying: in the past week, every child in her ward began having severe nightmares and night terrors, and another child has died. Her treatments aren't working, yet she stubbornly persists with them. As the Investigators explore the hospital, they encounter sleepwalking children, nurses, the occasional night guard, etc. but are in no danger...unless they fall asleep. Staying awake all night requires a Constitution roll every 2 hours; those that fall asleep must make Sanity checks from nightmares. Around 3 a.m., the Investigators will be visited by Jeremy's ghost. Make the encounter memorable: describe how their paranormal equipment behaves, the feeling in the room, strange sounds, etc. These observances are their whole reason for coming, after all. Jeremy will lead them through a series of patient rooms in the hospital. Medicine, Occult, and Spot Hidden checks will reveal the demonic nature of the afflictions, the treatment history and decline of the patients, and their medication schedules. It's clear that Dr. Sazada's treatments are not working and that sleep makes their conditions worsen. Senna is catatonic but talks of Somnivore in her sleep, offering insight into the Occult nature of her affliction. Next, Jeremy leads them to the play room, and points to a jar on a high shelf; it contains 99 puzzle pieces. Without the original box, the orderlies swept the pieces into a jar and stored them away after Jeremy died. Finally, Jeremy leads them to the supply closet and points at the air vent near the baseboard. If they pry off the vent grate, the Investigators will find the missing puzzle piece. POSSIBLE ENDINGS [I]Change medication:[/I] If the Investigators convince Dr. Sazada to stop sedating the children and give them stimulants instead, Somnivore will weaken, buying them time until the Agency can send an exorcist. This will not be easy, the prideful doctor is a skeptic of the paranormal and can't simply believe she's truly wrong. [I]Bind the demon: [/I] If the Investigators follow Jeremy's ghost to the missing puzzle piece, they can restore the puzzle and re-bind the demon with Occult, Spot Hidden, and Additional Skill checks as appropriate. While they work to solve the puzzle, Somnivore assails them with sedated, sleepwalking children and disturbing visions. [I]Fight. [/I] If the Investigators fail to bind Somnivore, it evolves into Runimoth and tears a hole in reality. The Investigators must slay Runimoth to banish it and reseal the rift. Jeremy's ghost fights alongside them, assisting with paranormal abilities. Once the demon has been banished or bound, the children (including Senna) recover in 1d6 days. ----- *Sazada means "princess" in Turkmen [/QUOTE]
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