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IRON DM 2020 Tournament Thread
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<blockquote data-quote="Iron Sky" data-source="post: 8168799" data-attributes="member: 60965"><p>[spoiler=Huh]Feel a bit like Rob Stark... win every battle/ingredient then lose the war. Especially since I seem to have lost over... hypothetical equipment options?</p><p></p><p>In fantasy games where enemies fly dragons and wield staves of power and PCs can pick their starting gear, why don't PCs just start with that equipment? In a modern campaign where enemies might have Apache attack helicopters and nerve gas, why don't the PCs just start with those? In scifi games where enemies have command sentient nanoswarms and Star Destroyers and PCs get to pick their starting gear, why don't the PCs start with those?</p><p></p><p>I've lost in many more judgments than I can even count, but this is by far the one that puzzles me the most, especially with a 5-0 ingredient lead which I think is the best ratio I've ever gotten on any IronDM. </p><p></p><p>Maybe I misread and the actual question is: what happens if the PCs get that lucky critical-hit headshot on the captain in the first encounter? If that's the problem, I totally get it and it's the main reason I run games that are completely improvisational/sandbox games but equipment?[/spoiler]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 8168799, member: 60965"] [spoiler=Huh]Feel a bit like Rob Stark... win every battle/ingredient then lose the war. Especially since I seem to have lost over... hypothetical equipment options? In fantasy games where enemies fly dragons and wield staves of power and PCs can pick their starting gear, why don't PCs just start with that equipment? In a modern campaign where enemies might have Apache attack helicopters and nerve gas, why don't the PCs just start with those? In scifi games where enemies have command sentient nanoswarms and Star Destroyers and PCs get to pick their starting gear, why don't the PCs start with those? I've lost in many more judgments than I can even count, but this is by far the one that puzzles me the most, especially with a 5-0 ingredient lead which I think is the best ratio I've ever gotten on any IronDM. Maybe I misread and the actual question is: what happens if the PCs get that lucky critical-hit headshot on the captain in the first encounter? If that's the problem, I totally get it and it's the main reason I run games that are completely improvisational/sandbox games but equipment?[/spoiler] [/QUOTE]
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