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Iron DM: format and philosophy
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<blockquote data-quote="seasong" data-source="post: 998941" data-attributes="member: 5137"><p>The thing is, IronDM is not subjective. There are plenty of comments about the "whims of the judge" and whatnot, but nemmerle and incognito and Rune have all put a lot of effort and thought into each round, and explaining why one entry is better or worse than the other. If there is disagreement from the contestants, that's natural and to be expected, but there has to be One Final Word, and that is the judge.</p><p></p><p>And in cases where there isn't a clear winner, personal preferences take up the slack. You'll notice that I didn't lose the third round to personal preference - I lost to a better scenario.</p><p></p><p>Pun <em>not</em> intended - since metals and clays were covered, I was trying to think of a semiprecious stone that didn't sound stupid, like AgateDM or OpalDM. Maybe I should have gone with GraniteDM. Regardless, I'm just disagreeing with you here, not dissing you, and I apologize for the accidental pun.</p><p></p><p>The two are not mutually exclusive. In fact, a non-creative use of the ingredients <em>fails</em> as a hired hack - if I wasn't exercising my creativity, I wouldn't be playing in this contest, because I'd've lost the first round.</p><p></p><p>But when I say "a hired hack", what I mean is that the <em>audience is important</em>. I never ever ever write an adventure for my players without working to their preferences (their preferences aren't always what they think - sometimes doing awful things to their characters achieves higher enjoyment for them). For IronDM, the judge is the "player".</p></blockquote><p></p>
[QUOTE="seasong, post: 998941, member: 5137"] The thing is, IronDM is not subjective. There are plenty of comments about the "whims of the judge" and whatnot, but nemmerle and incognito and Rune have all put a lot of effort and thought into each round, and explaining why one entry is better or worse than the other. If there is disagreement from the contestants, that's natural and to be expected, but there has to be One Final Word, and that is the judge. And in cases where there isn't a clear winner, personal preferences take up the slack. You'll notice that I didn't lose the third round to personal preference - I lost to a better scenario. Pun [i]not[/i] intended - since metals and clays were covered, I was trying to think of a semiprecious stone that didn't sound stupid, like AgateDM or OpalDM. Maybe I should have gone with GraniteDM. Regardless, I'm just disagreeing with you here, not dissing you, and I apologize for the accidental pun. The two are not mutually exclusive. In fact, a non-creative use of the ingredients [i]fails[/i] as a hired hack - if I wasn't exercising my creativity, I wouldn't be playing in this contest, because I'd've lost the first round. But when I say "a hired hack", what I mean is that the [i]audience is important[/i]. I never ever ever write an adventure for my players without working to their preferences (their preferences aren't always what they think - sometimes doing awful things to their characters achieves higher enjoyment for them). For IronDM, the judge is the "player". [/QUOTE]
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