Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[IRON DM] Spring 2004 Contest Thread FINAL JUDGMENT POSTED, CHAMPION ANNOUNCED!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 1506830" data-attributes="member: 11"><p><span style="font-size: 15px"><strong>A Little Expostion on <em>Island of the Apes</em></strong></span></p><p></p><p>The first thing that came to mind from the judgment was that Wulf did not mention what I thought was my strongest connection of ingredients; that is, using the ape version of Rakshasa with the Dakons to explain why the bridges to the jungle island had to be <em>covered</em> bridges (i.e because of their fear of open water).</p><p></p><p>I knew going in that my Ivory Tower and the Excessive Mucus were weak ingredients. I did have to shoehorn in the Temple of Jubilex - Originally, it was going to be a temple to gorilla demon-god - but that damn excessive mucus just did not want to fit in anywhere.</p><p></p><p>I was going to go into more detail about the Ivory Tower - but by the time I got to that point in the adventure I had a feeling it was getting too long and simply being a place where the rakshasa was holed up was going to have to be good enough. Honestly, I figured Mythago would have a hard time with mucus too and that it would be how well he handled the tower that would make the difference between winning and losing for me.</p><p></p><p>For me irony in the use of ingredients and in terms of player expectation as opposed to the reality the characters have to deal with make an adventure more engaging - that is why I had the Local Hero be the object of ridicule and why I had the rakshasa be reluctantly good and then reluctantly evil.</p><p></p><p>As for the senseless bickering, I guess I saw it as senseless because it served no purposes to the people doing the bickering, it made no difference in the outcome of what they were arguing about.</p><p></p><p>I take exception about all verbiage being "words thrown over an overall weak use of ingredients" - 4500 words isn't <em>that</em> long and I needed to establish the feel of the setting and what was happening there - I don't think ingredients <em>can</em> be effectively strung together without a sense of an immersive context to put them in.</p><p></p><p>Anyway, when I first posted it I was really happy with it, but going back and reading it 24 hours later I saw a lot of the weaknesses and I agonized over them. I can't say I will approach the later rounds any differently (except of course to try to be tighter with the ingredients), but it certainly was a fair judging from, Wulf.</p><p></p><p>Mythago, thanks for a close match and I'll see you in the funny papers.</p><p></p><p>Wulf, I would not mind doing my 2nd round tonight - in fact if I can get ingredients around 7:30ish - it'd be perfect - if not I may have to wait until the weekend or early next week.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 1506830, member: 11"] [SIZE=4][B]A Little Expostion on [I]Island of the Apes[/I][/B][/SIZE] The first thing that came to mind from the judgment was that Wulf did not mention what I thought was my strongest connection of ingredients; that is, using the ape version of Rakshasa with the Dakons to explain why the bridges to the jungle island had to be [I]covered[/I] bridges (i.e because of their fear of open water). I knew going in that my Ivory Tower and the Excessive Mucus were weak ingredients. I did have to shoehorn in the Temple of Jubilex - Originally, it was going to be a temple to gorilla demon-god - but that damn excessive mucus just did not want to fit in anywhere. I was going to go into more detail about the Ivory Tower - but by the time I got to that point in the adventure I had a feeling it was getting too long and simply being a place where the rakshasa was holed up was going to have to be good enough. Honestly, I figured Mythago would have a hard time with mucus too and that it would be how well he handled the tower that would make the difference between winning and losing for me. For me irony in the use of ingredients and in terms of player expectation as opposed to the reality the characters have to deal with make an adventure more engaging - that is why I had the Local Hero be the object of ridicule and why I had the rakshasa be reluctantly good and then reluctantly evil. As for the senseless bickering, I guess I saw it as senseless because it served no purposes to the people doing the bickering, it made no difference in the outcome of what they were arguing about. I take exception about all verbiage being "words thrown over an overall weak use of ingredients" - 4500 words isn't [I]that[/I] long and I needed to establish the feel of the setting and what was happening there - I don't think ingredients [I]can[/I] be effectively strung together without a sense of an immersive context to put them in. Anyway, when I first posted it I was really happy with it, but going back and reading it 24 hours later I saw a lot of the weaknesses and I agonized over them. I can't say I will approach the later rounds any differently (except of course to try to be tighter with the ingredients), but it certainly was a fair judging from, Wulf. Mythago, thanks for a close match and I'll see you in the funny papers. Wulf, I would not mind doing my 2nd round tonight - in fact if I can get ingredients around 7:30ish - it'd be perfect - if not I may have to wait until the weekend or early next week. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[IRON DM] Spring 2004 Contest Thread FINAL JUDGMENT POSTED, CHAMPION ANNOUNCED!
Top