Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[IRON DM] Winter '04 Tournament (IRON DM ANNOUNCED!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="carpedavid" data-source="post: 1383052" data-attributes="member: 6971"><p>While I'm absolutely delighted to have won, my delight is tempered by Wulf's assertion that the quality of the judgment was poor. I'd like to take this opportunity to respond to some specific criticism that Wulf leveled at my entry, and I will write up some more general comments later.</p><p></p><p>First, the wig as a MacGuffin: If we define a MacGuffin as a "thing whose existence provides motivation, but whose essential qualities are irrelevant," then I would respectfully disagree. My admittedly mundane <em>wig of disguise</em> had very specific powers that provided very specific benefits to this very specific NPC. The <em>in</em>ability to use these powers provided the motivation for Anais to embark on her plan, and the return of these benefits could mark a resolution for the adventure.</p><p></p><p>If, on the other hand, you mean "thing whose existence provides motivation, but the PCs don't interact with other than to retrieve/return/destroy," then, yes I guess it could be considered a MacGuffin. In that case, though, then your wig would be, too - a very creative MacGuffin, but a MacGuffin nonetheless.</p><p></p><p>With respect to the will o' wisps: In my entry, the will o' wisps provided both motivation for the adventure (having already led both townspeople and brigands to their deaths), and a significant obstacle for the PCs. Since they are aberrations in 3.5 and not undead, I didn't think it necessary to provide a reason for the will o' wisps to be tied to that specific area, other than to say that they were recruited by Anais. Also, I did not feel, as you seem to, that they "could have been anything." Their specific powers tied into the plot and mood in a way that a tarrasque's wouldn't.</p><p></p><p>By contrast, while you deftly tie the creation of the will o' wisp into your <em>narrative</em>, it doesn't seem to be a credible threat as part of the <em>adventure</em>. You mention that it has led some to their deaths, but the brigands frequently bathe and give offerings in the area, and the one person that the will o' wisp would most want to kill (Geldulf) avoids it with ease. If it poses no threat to the brigands that the PCs are supposed to defeat, how is it supposed to pose a threat to the PCs?</p><p></p><p>I do agree that my use of exultation was weak. Yours, in this case, was not only more creative, but also much closer to something the PCs could actually interact with.</p><p></p><p>Looking over the rest of the list, though, our use of the brigands on a pilgrimage was nearly identical (giving thanks after a bout of looting and pillaging), while I think I had the edge on the use of the broken ones and the quarry. In each case, you definitely created very vivid descriptions, but I think I came up with more usable interpretations. So while your prose-fu was clearly superior to mine, and you produced a compelling story, I think that I simply produced a more playable and compelling adventure.</p><p></p><p>Frankly, I'm hurt by your assertion that I only won because Nemmerle was slacking. I thought that his critique of both of our entries was insightful and fair, and I could have seen him awarding it either way. If I had lost, would I have been disappointed? Yes. Might I have disagreed with the judgment? Maybe. Would I have blamed my loss on the judge, questioning the legitimacy of the contest? No.</p><p></p><p>Prior to this, I was very respectful of, and quite intimidated by you. Now I am neither, and that's a shame.</p><p></p><p>I'll have more general comments on my entry tomorrow - it's bed time.</p></blockquote><p></p>
[QUOTE="carpedavid, post: 1383052, member: 6971"] While I'm absolutely delighted to have won, my delight is tempered by Wulf's assertion that the quality of the judgment was poor. I'd like to take this opportunity to respond to some specific criticism that Wulf leveled at my entry, and I will write up some more general comments later. First, the wig as a MacGuffin: If we define a MacGuffin as a "thing whose existence provides motivation, but whose essential qualities are irrelevant," then I would respectfully disagree. My admittedly mundane [i]wig of disguise[/i] had very specific powers that provided very specific benefits to this very specific NPC. The [i]in[/i]ability to use these powers provided the motivation for Anais to embark on her plan, and the return of these benefits could mark a resolution for the adventure. If, on the other hand, you mean "thing whose existence provides motivation, but the PCs don't interact with other than to retrieve/return/destroy," then, yes I guess it could be considered a MacGuffin. In that case, though, then your wig would be, too - a very creative MacGuffin, but a MacGuffin nonetheless. With respect to the will o' wisps: In my entry, the will o' wisps provided both motivation for the adventure (having already led both townspeople and brigands to their deaths), and a significant obstacle for the PCs. Since they are aberrations in 3.5 and not undead, I didn't think it necessary to provide a reason for the will o' wisps to be tied to that specific area, other than to say that they were recruited by Anais. Also, I did not feel, as you seem to, that they "could have been anything." Their specific powers tied into the plot and mood in a way that a tarrasque's wouldn't. By contrast, while you deftly tie the creation of the will o' wisp into your [i]narrative[/i], it doesn't seem to be a credible threat as part of the [i]adventure[/i]. You mention that it has led some to their deaths, but the brigands frequently bathe and give offerings in the area, and the one person that the will o' wisp would most want to kill (Geldulf) avoids it with ease. If it poses no threat to the brigands that the PCs are supposed to defeat, how is it supposed to pose a threat to the PCs? I do agree that my use of exultation was weak. Yours, in this case, was not only more creative, but also much closer to something the PCs could actually interact with. Looking over the rest of the list, though, our use of the brigands on a pilgrimage was nearly identical (giving thanks after a bout of looting and pillaging), while I think I had the edge on the use of the broken ones and the quarry. In each case, you definitely created very vivid descriptions, but I think I came up with more usable interpretations. So while your prose-fu was clearly superior to mine, and you produced a compelling story, I think that I simply produced a more playable and compelling adventure. Frankly, I'm hurt by your assertion that I only won because Nemmerle was slacking. I thought that his critique of both of our entries was insightful and fair, and I could have seen him awarding it either way. If I had lost, would I have been disappointed? Yes. Might I have disagreed with the judgment? Maybe. Would I have blamed my loss on the judge, questioning the legitimacy of the contest? No. Prior to this, I was very respectful of, and quite intimidated by you. Now I am neither, and that's a shame. I'll have more general comments on my entry tomorrow - it's bed time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[IRON DM] Winter '04 Tournament (IRON DM ANNOUNCED!)
Top