Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Iron Heroes 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dystmesis" data-source="post: 4255179" data-attributes="member: 40470"><p><strong>Iron Heroes Traits in 4e</strong></p><p></p><p>I've tried to convert all of the character traits from Iron Heroes to 4e. This is just a really rough draft of it, and some of them need desperate help.</p><p></p><p>So, without further ado:</p><p></p><p><strong>SELECTING TRAITS</strong></p><p></p><p>Every character starts with two traits. There are a few limitson how you can select your traits, based on the three trait categories. </p><p></p><p>Background traits relate to your character’s history and origin. They cover different climates, terrain, and social positions. You can select no more than one background trait, and you do not have to take one if you don’t want to.</p><p></p><p>Mental traits describe a character’s emotional and intellectual talents. Precise memory, bravery, or an iron will all fall into this category. You can use from zero to two of your trait selections on this category.</p><p></p><p>Physical traits cover a character’s natural talents. They apply to exceptional height, inherently superior strength or endurance, and so forth. You don’t have to select any physical traits, or you can use both your trait selections on them if you wish.</p><p></p><p>Once you select your traits, you cannot change them. You cannot take additional traits later on, as these abilities define characteristics that you developed over the course of many years or as part of your childhood or adolescence.</p><p></p><p><strong>TRAIT CATEGORIES</strong></p><p></p><p><strong>BACKGROUND TRAITS</strong></p><p></p><p>As discussed earlier, you cannot select more than one background trait. These traits each cover one climate, terrain, social environment, or similar type of origin. Your DM may disallow certain background traits depending on the campaign world. For example, on a world covered with searing hot deserts, you probably shouldn’t play a character who grew up in a frigid arctic environment.</p><p></p><p><strong>MENTAL TRAITS</strong></p><p></p><p>Mental traits focus primarily on aspects of a character’s personality, but they also include intellectual talents such as eidetic memory. Such talents are born rather than made, making them suitable options only for 1st-level characters.</p><p></p><p><strong>PHYSICAL TRAITS</strong></p><p></p><p>The physical traits focus on notable qualities that define a character and dictate how others view him. Thus, these traits tend toward extreme, exaggerated characteristics rather than subtle ones.</p><p></p><p><strong>TRAIT DESCRIPTIONS</strong></p><p></p><p>The mechanics and detailed descriptions for all three types of character traits appear below in alphabetical order. Each of the three dozen descriptions includes the trait’s name, category, a basic overview of what it provides a character, its mechanics, and any applicable options.</p></blockquote><p></p>
[QUOTE="dystmesis, post: 4255179, member: 40470"] [b]Iron Heroes Traits in 4e[/b] I've tried to convert all of the character traits from Iron Heroes to 4e. This is just a really rough draft of it, and some of them need desperate help. So, without further ado: [B]SELECTING TRAITS[/B] Every character starts with two traits. There are a few limitson how you can select your traits, based on the three trait categories. Background traits relate to your character’s history and origin. They cover different climates, terrain, and social positions. You can select no more than one background trait, and you do not have to take one if you don’t want to. Mental traits describe a character’s emotional and intellectual talents. Precise memory, bravery, or an iron will all fall into this category. You can use from zero to two of your trait selections on this category. Physical traits cover a character’s natural talents. They apply to exceptional height, inherently superior strength or endurance, and so forth. You don’t have to select any physical traits, or you can use both your trait selections on them if you wish. Once you select your traits, you cannot change them. You cannot take additional traits later on, as these abilities define characteristics that you developed over the course of many years or as part of your childhood or adolescence. [B]TRAIT CATEGORIES[/B] [B]BACKGROUND TRAITS[/B] As discussed earlier, you cannot select more than one background trait. These traits each cover one climate, terrain, social environment, or similar type of origin. Your DM may disallow certain background traits depending on the campaign world. For example, on a world covered with searing hot deserts, you probably shouldn’t play a character who grew up in a frigid arctic environment. [B]MENTAL TRAITS[/B] Mental traits focus primarily on aspects of a character’s personality, but they also include intellectual talents such as eidetic memory. Such talents are born rather than made, making them suitable options only for 1st-level characters. [B]PHYSICAL TRAITS[/B] The physical traits focus on notable qualities that define a character and dictate how others view him. Thus, these traits tend toward extreme, exaggerated characteristics rather than subtle ones. [B]TRAIT DESCRIPTIONS[/B] The mechanics and detailed descriptions for all three types of character traits appear below in alphabetical order. Each of the three dozen descriptions includes the trait’s name, category, a basic overview of what it provides a character, its mechanics, and any applicable options. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Iron Heroes 4e
Top