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<blockquote data-quote="ValhallaGH" data-source="post: 3435949" data-attributes="member: 41187"><p><em>The King Must Die!</em> is a great system introduction. Three to four encounters, each well designed to showcase the IH mechanics while still being playable. The only one that's difficult to run is the statue fight (encounter 2), where the party is fighting up and down a 50 ft tall statue; there isn't a map, so that's a bit difficult to properly represent.</p><p></p><p>Dark Harbor is the best module I've ever seen, period. It works as a stand alone, an insert into a setting of your choice, the centerpiece around which a setting is built, the start of a massive campaign or just about anything else you'd want a module to do. I can't recommend it highly enough.</p><p></p><p>Blood Storm is excellent, though not quite as good as Dark Harbor. It's also not as new-DM friendly, in that many of the chapters are too PC-centric to have any sort of real structure; you'll end up having to pull a lot of things out of your butt.</p><p></p><p>Song of the Blade is poor. If you can avoid paying money for it then it might be worth having.</p><p></p><p>To Duel with Dragons is pretty good. It's not Dark Harbor or Blood Storm but it's a solid adventure with interesting plots, fights, characters, and structure.</p><p></p><p></p><p>As mentioned, you can also use almost any D&D module; just cut out the parts where the PCs gain magical loot and everything should work fine.</p><p></p><p></p><p>Good Luck and I hope you enjoy Iron Heroes.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 3435949, member: 41187"] [i]The King Must Die![/i] is a great system introduction. Three to four encounters, each well designed to showcase the IH mechanics while still being playable. The only one that's difficult to run is the statue fight (encounter 2), where the party is fighting up and down a 50 ft tall statue; there isn't a map, so that's a bit difficult to properly represent. Dark Harbor is the best module I've ever seen, period. It works as a stand alone, an insert into a setting of your choice, the centerpiece around which a setting is built, the start of a massive campaign or just about anything else you'd want a module to do. I can't recommend it highly enough. Blood Storm is excellent, though not quite as good as Dark Harbor. It's also not as new-DM friendly, in that many of the chapters are too PC-centric to have any sort of real structure; you'll end up having to pull a lot of things out of your butt. Song of the Blade is poor. If you can avoid paying money for it then it might be worth having. To Duel with Dragons is pretty good. It's not Dark Harbor or Blood Storm but it's a solid adventure with interesting plots, fights, characters, and structure. As mentioned, you can also use almost any D&D module; just cut out the parts where the PCs gain magical loot and everything should work fine. Good Luck and I hope you enjoy Iron Heroes. [/QUOTE]
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