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<blockquote data-quote="Dalamar" data-source="post: 2759963" data-attributes="member: 358"><p><strong>Grendel and Damien</strong></p><p>The room is what you'd expect of an office room. There is a shelf with records on one wall, a small window in the back. The room, small as it is, is dominated by a sturdy desk with different writing utensils on it and a somewhat comfortable-looking chair behind it. Behind it in a corner is a sturdy chest with a lock on it (Damien knows this to be where goods are stored during manifest-collating, and it is emptied regularly). </p><p>In addition, there is a hook on the wall to hang one's cloak or robe, and some simple stools.</p><p></p><p><strong>Gregghor and Ghuntomas</strong></p><p>Belia waves her hand and the other guards lower their spears, and the crowd also starts dissipating as it seems that a fight isn't upcoming afterall. She starts walking and indicates the two of you should walk beside her.</p><p>"I'm just doing a favor for a friend of a friend. Said he needed some new arrivals for something, and to tell he could then handle the weapons licences through a contact of his in exchange for some simple work," she explains as you start walking. </p><p></p><p>You are lead through the city and to the Excise House (refer to description on OoC thread). As you first enter the building you come to a large hall, but Belia leads you straight to a staircase that leads to the second floor.</p><p></p><p><strong>Damien</strong></p><p>Catching up with some of your friends, you don't find out too much. Tremance was in a while back but left to run some errants, but he should be back soon if he had a meeting set up. </p><p>There was a case of one of the new clerks intentionally rigging manifests for his own benefit, but thanks to how the system is set up, the person got caught immediately and is currently waiting for a judge to handle his case. Other than that, there has just been the normal mistakes caused by inattention.</p><p>While you are chatting the time away, you notice that a group of guards comes in with what looks to be two outsiders, one of them very sturdily built. They rise the stairs you come down just a moment ago, though juding from the fact that there were outsiders, they aren't there to empty one of the chests.</p><p></p><p><strong>Gregghor and Ghuntomas</strong></p><p>You are lead up the short flight of stairs and then to a door.</p><p>"This is his office. He said that in case he isn't in, he'll be coming soon."</p><p>With a satisfied grim, she and the other guards with her leave. "And this is where it stops being any of my concern," she says over her shoulder as she goes.</p><p></p><p></p><p><em>And now all the PCs are in the same building. Another update hopefully later today or tomorrow.</em></p></blockquote><p></p>
[QUOTE="Dalamar, post: 2759963, member: 358"] [b]Grendel and Damien[/b] The room is what you'd expect of an office room. There is a shelf with records on one wall, a small window in the back. The room, small as it is, is dominated by a sturdy desk with different writing utensils on it and a somewhat comfortable-looking chair behind it. Behind it in a corner is a sturdy chest with a lock on it (Damien knows this to be where goods are stored during manifest-collating, and it is emptied regularly). In addition, there is a hook on the wall to hang one's cloak or robe, and some simple stools. [b]Gregghor and Ghuntomas[/b] Belia waves her hand and the other guards lower their spears, and the crowd also starts dissipating as it seems that a fight isn't upcoming afterall. She starts walking and indicates the two of you should walk beside her. "I'm just doing a favor for a friend of a friend. Said he needed some new arrivals for something, and to tell he could then handle the weapons licences through a contact of his in exchange for some simple work," she explains as you start walking. You are lead through the city and to the Excise House (refer to description on OoC thread). As you first enter the building you come to a large hall, but Belia leads you straight to a staircase that leads to the second floor. [b]Damien[/b] Catching up with some of your friends, you don't find out too much. Tremance was in a while back but left to run some errants, but he should be back soon if he had a meeting set up. There was a case of one of the new clerks intentionally rigging manifests for his own benefit, but thanks to how the system is set up, the person got caught immediately and is currently waiting for a judge to handle his case. Other than that, there has just been the normal mistakes caused by inattention. While you are chatting the time away, you notice that a group of guards comes in with what looks to be two outsiders, one of them very sturdily built. They rise the stairs you come down just a moment ago, though juding from the fact that there were outsiders, they aren't there to empty one of the chests. [b]Gregghor and Ghuntomas[/b] You are lead up the short flight of stairs and then to a door. "This is his office. He said that in case he isn't in, he'll be coming soon." With a satisfied grim, she and the other guards with her leave. "And this is where it stops being any of my concern," she says over her shoulder as she goes. [i]And now all the PCs are in the same building. Another update hopefully later today or tomorrow.[/i] [/QUOTE]
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